AMD Latte vs NVIDIA RSX

AMD Latte
NVIDIA RSX
320 Shaders
2GB DDR3
550MHz
24 Shaders
256MB GDDR3
550MHz
Peak AI Performance
350 GFLOPS
FP32
Peak AI Performance
190 GFLOPS
FP32
FP32
350 GFLOPS
FP32
190 GFLOPS
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Form Factor
Soldered
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Form Factor
Soldered
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TDP
33W
TDP
80W
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GB6 OpenCL N/A
0%
GB6 OpenCL N/A
0%
GB6 Metal N/A
0%
GB6 Metal N/A
0%
GB6 Vulkan N/A
0%
GB6 Vulkan N/A
0%
GB5 OpenCL N/A
0%
GB5 OpenCL N/A
0%
GB5 CUDA N/A
0%
GB5 CUDA N/A
0%
GB5 Metal N/A
0%
GB5 Metal N/A
0%
GB5 Vulkan N/A
0%
GB5 Vulkan N/A
0%
OCT 2020.1 N/A
0%
OCT 2020.1 N/A
0%
OCT Metal N/A
0%
OCT Metal N/A
0%
Manufacturer
AMD
Manufacturer
NVIDIA
Chip Designer
AMD
Chip Designer
NVIDIA
Architecture
TeraScale 2
Architecture
Curie
Family
Console
Family
Console
Codename
Latte
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Codename
Reality Synthesizer
RSX
Variant
RSX-CXD2971
Market Segment
Console
Market Segment
Console
Release Date
11/18/2012
Release Date
11/11/2006
Foundry
Renesas
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Foundry
Sony
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Fabrication Node
40nm
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Fabrication Node
90nm
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Die Size
146 mm²
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Die Size
258 mm²
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Transistor Count
880 Million
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Transistor Count
300 Million
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Transistor Density
6.03M/mm²
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Transistor Density
1.16M/mm²
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Form
Soldered
Form
Soldered
Shading Units
320 Shaders
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Shading Units
24 Shaders
8 Vertex Shaders
Texture Mapping Units
16 TMUs
Texture Mapping Units
24 TMUs
Render Output Units
8 ROPs
Render Output Units
8 ROPs
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Compute Units
4 CUs
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550MHz
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550MHz
Peak AI Performance
350 GFLOPS
FP32
Peak AI Performance
190 GFLOPS
FP32
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FP32
350 GFLOPS
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FP32
190 GFLOPS
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Pixel Fillrate
4.4 GPixel/s
Pixel Fillrate
4.4 GPixel/s
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Vertex Rate
1.1 GVertices/s
Texture Fillrate
8.8 GTexel/s
Texture Fillrate
13.2 GTexel/s
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L1
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Unknown
L1
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Unknown
L2
Unknown
L2
Unknown
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2GB
DDR3
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256MB
GDDR3
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Bus Width
64Bit
Bus Width
128Bit
Clock
800MHz
Transfer Rate
1.6GT/s
Bandwidth
12.8GB/s
Clock
650MHz
Transfer Rate
1.3GT/s
Bandwidth
20.8GB/s
eDRAM
32MB
1024Bit
70.4GB/s
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TDP
33W
TDP
80W
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No Ports
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No Ports
Max Resolution
1920x1080
Max Resolution
1920x1080
Max Resolution Refresh Rate
60Hz
Max Resolution Refresh Rate
30Hz
Variable Refresh Rate
-
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Variable Refresh Rate
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Display Stream Compression (DSC)
Not Supported
Display Stream Compression (DSC)
Not Supported
Multi Monitor Support
1
Multi Monitor Support
1
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No Encoders
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No Encoders
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No Decoders
No Decoders
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Shader Model
5.0
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Shader Model
3.0
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Not a Card
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Not a Card
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Change Comparison