AMD Liverpool Plus vs NVIDIA RSX-3

AMD Liverpool Plus
NVIDIA RSX-3
1152 Shaders
8GB GDDR5
800MHz
24 Shaders
256MB GDDR3
550MHz
Peak AI Performance
1.84 TFLOPS
FP32
Peak AI Performance
190 GFLOPS
FP32
FP32
1.84 TFLOPS
FP32
190 GFLOPS
Form Factor
iGPU
Form Factor
Soldered
TDP
60W
TDP
35W

Peak AI Performance

  • 9.68x faster vs RSX-3
  • 90% slower vs Liverpool Plus
Liverpool Plus - 1.84 TFLOPS FP32
x9.68
RSX-3 - 190 GFLOPS FP32
x1

FP32

  • 9.68x faster vs RSX-3
  • 90% slower vs Liverpool Plus
Liverpool Plus - 1.84 TFLOPS FP32
x9.68
RSX-3 - 190 GFLOPS FP32
x1
  • 8.46x faster vs RSX-3
  • 88% slower vs Liverpool Plus
Liverpool Plus - 176GB/s
x8.46
RSX-3 - 20.8GB/s
x1
  • 71% higher vs RSX-3
  • 42% lower vs Liverpool Plus
Liverpool Plus - 60W
x1.71
RSX-3 - 35W
x1
Manufacturer
AMD
Manufacturer
NVIDIA
Chip Designer
AMD
Chip Designer
NVIDIA
Architecture
GCN 2
Architecture
Curie
Family
Console
Family
Console
Codename
-
Liverpool Plus
Variant
CXD90043GB
Codename
Reality Synthesizer
RSX-3
Variant
RSX-CXD5302
Market Segment
Console
Market Segment
Console
Release Date
9/7/2016
Release Date
10/4/2012
-
-
Foundry
Sony
-
-
Fabrication Node
40nm
-
-
Die Size
114 mm²
-
Transistor Count
302 Million
-
-
Transistor Density
2.65M/mm²
Form
iGPU
Form
Soldered
Shading Units
1152 Shaders
-
Shading Units
24 Shaders
8 Vertex Shaders
Texture Mapping Units
72 TMUs
Texture Mapping Units
24 TMUs
Render Output Units
32 ROPs
Render Output Units
8 ROPs
Compute Units
18 CUs
-
-
800MHz
550MHz
Peak AI Performance
1.84 TFLOPS
FP32
Peak AI Performance
190 GFLOPS
FP32
FP32
1.84 TFLOPS
FP32
190 GFLOPS
Pixel Fillrate
25.6 GPixel/s
Pixel Fillrate
4.4 GPixel/s
-
-
Vertex Rate
1.1 GVertices/s
Texture Fillrate
57.6 GTexel/s
Texture Fillrate
13.2 GTexel/s
L1
Unknown
L1
Unknown
L2
Unknown
L2
Unknown
8GB
GDDR5
256MB
GDDR3
Bus Width
256Bit
Bus Width
128Bit
Clock
1375MHz
Transfer Rate
5.5GT/s
Bandwidth
176GB/s
Clock
650MHz
Transfer Rate
1.3GT/s
Bandwidth
20.8GB/s
TDP
60W
TDP
35W
Max Resolution
1920x1080
Max Resolution
1920x1080
Max Resolution Refresh Rate
60Hz
Max Resolution Refresh Rate
30Hz
Display Stream Compression (DSC)
Not Supported
Display Stream Compression (DSC)
Not Supported
Multi Monitor Support
1
Multi Monitor Support
1
No Encoders
No Encoders
No Decoders
No Decoders
OpenGL
4.6
OpenCL
1.2
Vulkan
1.1
-
-
-
-
-
-
Shader Model
5.1
Shader Model
3.0
Not a Card
Not a Card
Change Comparison