AMD Viola vs NVIDIA RSX-2
AMD Viola
NVIDIA RSX-2
3840 Shaders
16GB GDDR6
2233MHz
|
24 Shaders
256MB GDDR3
550MHz
|
Peak AI Performance
68.6 TFLOPS
FP16
|
Peak AI Performance
190 GFLOPS
FP32
|
FP32
34.3 TFLOPS
|
FP32
190 GFLOPS
|
FP16
68.6 TFLOPS
|
-
-
|
Form Factor
iGPU
-
|
Form Factor
Soldered
-
|
TDP
180W
|
TDP
58W
|
-
-
-
-
-
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-
-
-
-
-
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GB6 OpenCL N/A
0%
|
GB6 OpenCL N/A
0%
|
GB6 Metal N/A
0%
|
GB6 Metal N/A
0%
|
GB6 Vulkan N/A
0%
|
GB6 Vulkan N/A
0%
|
GB5 OpenCL N/A
0%
|
GB5 OpenCL N/A
0%
|
GB5 CUDA N/A
0%
|
GB5 CUDA N/A
0%
|
GB5 Metal N/A
0%
|
GB5 Metal N/A
0%
|
GB5 Vulkan N/A
0%
|
GB5 Vulkan N/A
0%
|
OCT 2020.1 N/A
0%
|
OCT 2020.1 N/A
0%
|
OCT Metal N/A
0%
|
OCT Metal N/A
0%
|
Manufacturer
AMD
|
Manufacturer
NVIDIA
|
Chip Designer
AMD
|
Chip Designer
NVIDIA
|
Architecture
RDNA 4
|
Architecture
Curie
|
Family
Console
|
Family
Console
|
Codename
-
Viola
-
-
|
Codename
Reality Synthesizer
RSX-2
Variant
RSX-CXD2991
|
Market Segment
Console
|
Market Segment
Console
|
Release Date
9/10/2024
|
Release Date
8/8/2008
|
-
-
-
|
Foundry
Sony
-
|
-
-
-
|
Fabrication Node
65nm
-
|
-
-
-
|
Die Size
186 mm²
-
|
-
-
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Transistor Count
300 Million
-
|
-
-
-
|
Transistor Density
1.61M/mm²
-
|
Form
iGPU
|
Form
Soldered
|
Shading Units
3840 Shaders
-
|
Shading Units
24 Shaders
8 Vertex Shaders
|
Texture Mapping Units
240 TMUs
|
Texture Mapping Units
24 TMUs
|
Render Output Units
96 ROPs
|
Render Output Units
8 ROPs
|
-
-
|
-
-
|
Ray-Tracing Cores
60 RT-Cores
|
-
-
|
-
-
|
-
-
|
Compute Units
60 CUs
|
-
-
|
-
-
|
-
-
|
Graphics Processing Clusters
4 GPCs
|
-
-
|
-
-
-
2233MHz
|
-
-
-
550MHz
|
Peak AI Performance
68.6 TFLOPS
FP16
|
Peak AI Performance
190 GFLOPS
FP32
|
-
-
-
|
-
-
-
|
-
-
-
-
-
-
|
-
-
-
-
-
-
|
FP16
68.6 TFLOPS
-
-
-
-
|
-
-
-
-
-
-
|
FP32
34.3 TFLOPS
-
-
|
FP32
190 GFLOPS
-
-
|
FP64
1.07 TFLOPS
-
|
-
-
-
|
BF16
68.6 TFLOPS
-
-
|
-
-
-
-
|
-
-
-
|
-
-
-
|
-
-
-
|
-
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-
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-
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-
-
|
-
-
-
-
|
INT32
17.15 TOPS
|
-
-
|
-
-
|
-
-
|
Pixel Fillrate
214.368 GPixel/s
|
Pixel Fillrate
4.4 GPixel/s
|
-
-
|
Vertex Rate
1.1 GVertices/s
|
Texture Fillrate
535.92 GTexel/s
|
Texture Fillrate
13.2 GTexel/s
|
-
-
|
-
-
|
L1
-
-
-
Unknown
|
L1
-
-
-
Unknown
|
L2
4MB Shared
|
L2
Unknown
|
-
-
-
|
-
-
-
|
16GB
GDDR6
-
|
256MB
GDDR3
-
|
Bus Width
256Bit
|
Bus Width
128Bit
|
Clock
2250MHz
Transfer Rate
18GT/s
Bandwidth
576GB/s
|
Clock
650MHz
Transfer Rate
1.3GT/s
Bandwidth
20.8GB/s
|
-
-
-
-
-
-
-
-
-
|
-
-
-
-
-
-
-
-
-
|
TDP
180W
|
TDP
58W
|
-
-
|
-
-
|
-
-
-
-
-
-
-
-
-
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-
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-
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-
-
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-
-
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-
-
-
No Ports
|
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
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-
-
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-
-
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-
-
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-
-
-
-
-
-
-
-
-
-
No Ports
|
Max Resolution
3840x2160
|
Max Resolution
1920x1080
|
Max Resolution Refresh Rate
120Hz
|
Max Resolution Refresh Rate
30Hz
|
Variable Refresh Rate
-
FreeSync
-
|
Variable Refresh Rate
-
-
-
|
Display Stream Compression (DSC)
Not Supported
|
Display Stream Compression (DSC)
Not Supported
|
Multi Monitor Support
1
|
Multi Monitor Support
1
|
-
-
|
-
-
|
No Encoders
-
|
No Encoders
-
|
-
-
-
-
-
-
-
-
-
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-
|
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-
-
-
-
-
|
No Decoders
|
No Decoders
|
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-
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-
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-
|
-
-
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-
-
-
-
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-
-
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-
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-
|
-
-
-
-
|
-
-
-
-
|
OpenGL
4.6
OpenCL
1.2
Vulkan
1.2
|
-
-
-
-
-
-
|
Shader Model
6.5
-
-
-
-
-
-
-
-
|
Shader Model
3.0
-
-
-
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-
|
Not a Card
-
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|
Not a Card
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