10-Core M3 vs NVIDIA GeForce4 MX Mac

10-Core M3
NVIDIA GeForce4 MX Mac
1280 Shaders
Shared Memory
1398MHz
2 Shaders
32MB DDR
250MHz
Peak AI Performance
3.58 TFLOPS
FP16
Peak AI Performance
-
FP32
3.58 TFLOPS
-
-
FP16
3.58 TFLOPS
-
-
Form Factor
iGPU
Form Factor
Soldered
TDP
Shared
TDP
Unknown
GB5 OpenCL 31,975
10%
GB5 OpenCL N/A
0%
GB5 Metal 34,920
19%
GB5 Metal N/A
0%
Manufacturer
Apple
Manufacturer
NVIDIA
Chip Designer
Apple
Chip Designer
NVIDIA
Architecture
Apple Gen 6
Architecture
Kelvin
Family
M Series
Family
GeForce4
Codename
G16G
M3
Codename
NV1F
-
Market Segment
Laptop
Market Segment
Desktop
Release Date
10/30/2023
Release Date
10/1/2002
-
-
Foundry
TSMC
-
-
Fabrication Node
180nm
-
-
Die Size
64 mm²
-
Transistor Count
20 Million
-
-
Transistor Density
0.31M/mm²
Form
iGPU
Form
Soldered
Shading Units
1280 Shaders
Shading Units
2 Shaders
Texture Mapping Units
80 TMUs
Texture Mapping Units
4 TMUs
Render Output Units
40 ROPs
Render Output Units
2 ROPs
Ray-Tracing Cores
10 RT-Cores
-
-
Execution Units
160 EUs
-
-
Graphics Processing Clusters
10 GPCs
-
-
1398MHz
250MHz
Peak AI Performance
3.58 TFLOPS
FP16
Peak AI Performance
-
FP16
3.58 TFLOPS
-
-
FP32
3.58 TFLOPS
-
-
Pixel Fillrate
55.92 GPixel/s
Pixel Fillrate
0.5 GPixel/s
Texture Fillrate
111.84 GTexel/s
Texture Fillrate
1 GTexel/s
L1
Unknown
L1
Unknown
L2
Unknown
L2
Unknown
Shared Memory
-
32MB
DDR
-
Bus Width
64Bit
-
-
-
-
-
-
Clock
166MHz
Transfer Rate
332MT/s
Bandwidth
2.7GB/s
TDP
Shared
TDP
Unknown
Max Resolution
7680x4320
Max Resolution
1920x1200
Max Resolution Refresh Rate
60Hz
Max Resolution Refresh Rate
60Hz
Display Stream Compression (DSC)
Supported
Display Stream Compression (DSC)
Not Supported
Multi Monitor Support
1
Multi Monitor Support
1
Model
Apple Media Engine 3
No Encoders
-
Codec
AVC (H.264)
HEVC (H.265)
ProRes
ProRes Raw
-
-
-
-
-
Model
Apple Media Engine 3
No Decoders
Codec
AVC (H.264)
HEVC (H.265)
AV1
ProRes
ProRes Raw
-
-
-
-
-
-
-
-
-
Direct X
7
Direct 3D
7.0
-
-
OpenGL
1.5
-
-
Shader Model
1.1
Not a Card
Not a Card
Change Comparison