5-Core A18 vs Imagination PowerVR SGX535 A4
5-Core A18
Imagination PowerVR SGX535 A4
640 Shaders
Shared Memory
1450MHz
|
4 Shaders
Shared Memory
250MHz
|
Peak AI Performance
1.86 TFLOPS
FP16
|
Peak AI Performance
0 GFLOPS
FP32
|
FP32
1.86 TFLOPS
|
FP32
0 GFLOPS
|
FP16
1.86 TFLOPS
|
-
-
|
Form Factor
iGPU
|
Form Factor
iGPU
|
TDP
Shared
|
TDP
Shared
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
Manufacturer
Apple
|
Manufacturer
Imagination
|
Chip Designer
Apple
|
Chip Designer
Imagination
|
Architecture
Apple Gen 7
|
Architecture
SGX
|
Family
A Series
|
Family
A Series
|
Codename
G17P
A18
-
-
|
Codename
Series5
A4
Variant
SGX535
|
Market Segment
Mobile
|
Market Segment
Mobile
|
Release Date
9/9/2024
|
Release Date
9/10/2010
|
Form
iGPU
|
Form
iGPU
|
Shading Units
640 Shaders
|
Shading Units
4 Shaders
|
Texture Mapping Units
40 TMUs
|
Texture Mapping Units
2 TMUs
|
Render Output Units
20 ROPs
|
Render Output Units
2 ROPs
|
Ray-Tracing Cores
5 RT-Cores
|
-
-
|
Execution Units
80 EUs
|
Execution Units
2 EUs
|
Graphics Processing Clusters
5 GPCs
|
Graphics Processing Clusters
1 GPC
|
1450MHz
|
250MHz
|
Peak AI Performance
1.86 TFLOPS
FP16
|
Peak AI Performance
0 GFLOPS
FP32
|
FP16
1.86 TFLOPS
|
-
-
|
FP32
1.86 TFLOPS
|
FP32
0 GFLOPS
|
Pixel Fillrate
29 GPixel/s
|
Pixel Fillrate
0.5 GPixel/s
|
Texture Fillrate
58 GTexel/s
|
Texture Fillrate
0.5 GTexel/s
|
L1
Unknown
|
L1
Unknown
|
L2
Unknown
|
L2
Unknown
|
Shared Memory
|
Shared Memory
|
TDP
Shared
|
TDP
Shared
|
Max Resolution
3840x2160
|
Max Resolution
1280x720
|
Max Resolution Refresh Rate
60Hz
|
Max Resolution Refresh Rate
60Hz
|
Variable Refresh Rate
|
Variable Refresh Rate
|
Display Stream Compression (DSC)
Not Supported
|
Display Stream Compression (DSC)
Not Supported
|
Multi Monitor Support
1
|
Multi Monitor Support
1
|
Model
Apple Media Engine 3
|
No Encoders
-
|
Codec
AVC (H.264)
HEVC (H.265)
ProRes
ProRes Raw
|
-
-
-
-
-
|
Model
Apple Media Engine 3
|
No Decoders
|
Codec
AVC (H.264)
HEVC (H.265)
AV1
ProRes
ProRes Raw
|
-
-
-
-
-
|
-
-
-
-
|
Direct X
9
Direct 3D
9_3
|
-
-
|
OpenGL
2.0
|
-
-
|
Shader Model
3.0
|
Not a Card
|
Not a Card
|








































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