ATI Hollywood vs Sony GTE
ATI Hollywood
Sony GTE
4 Shaders
64MB GDDR3
243MHz
|
2 Shaders
1MB VRAM
53MHz
|
Peak AI Performance
10 GFLOPS
FP32
|
Peak AI Performance
-
|
FP32
10 GFLOPS
|
-
-
|
-
-
|
-
-
|
Form Factor
Soldered
-
|
Form Factor
Soldered
-
|
TDP
45W
|
TDP
11W
|
-
-
-
-
-
|
-
-
-
-
-
|
GB6 OpenCL N/A
0%
|
GB6 OpenCL N/A
0%
|
GB6 Metal N/A
0%
|
GB6 Metal N/A
0%
|
GB6 Vulkan N/A
0%
|
GB6 Vulkan N/A
0%
|
GB5 OpenCL N/A
0%
|
GB5 OpenCL N/A
0%
|
GB5 CUDA N/A
0%
|
GB5 CUDA N/A
0%
|
GB5 Metal N/A
0%
|
GB5 Metal N/A
0%
|
GB5 Vulkan N/A
0%
|
GB5 Vulkan N/A
0%
|
OCT 2020.1 N/A
0%
|
OCT 2020.1 N/A
0%
|
OCT Metal N/A
0%
|
OCT Metal N/A
0%
|
Manufacturer
ATI
|
Manufacturer
Sony
|
Chip Designer
ATI
|
Chip Designer
Sony
|
Architecture
TeraScale 1
|
Architecture
PS1
|
Family
Console
|
Family
Console
|
Codename
Hollywood
-
-
-
|
Codename
Geometry Transformation Engine
GTE
Variant
CXD8514Q
|
Market Segment
Console
|
Market Segment
Console
|
Release Date
11/19/2006
|
Release Date
12/3/1994
|
Foundry
NEC
-
|
Foundry
Sony
-
|
Fabrication Node
90nm
-
|
Fabrication Node
600nm
-
|
Die Size
95 mm²
-
|
Die Size
128 mm²
-
|
Transistor Count
107 Million
-
|
-
-
|
Transistor Density
1.13M/mm²
-
|
Transistor Density
0.00M/mm²
-
|
Form
Soldered
|
Form
Soldered
|
Shading Units
4 Shaders
1 Vertex Shader
|
Shading Units
2 Shaders
1 Vertex Shader
|
Texture Mapping Units
4 TMUs
|
Texture Mapping Units
3 TMUs
|
Render Output Units
4 ROPs
|
Render Output Units
1 ROP
|
-
-
|
-
-
|
-
-
|
-
-
|
-
-
|
-
-
|
-
-
|
-
-
|
-
-
|
-
-
|
-
-
|
-
-
|
-
-
-
243MHz
|
-
-
-
53MHz
|
Peak AI Performance
10 GFLOPS
FP32
|
Peak AI Performance
-
|
-
-
-
|
-
-
-
|
-
-
-
-
-
-
|
-
-
-
-
-
-
|
-
-
-
-
-
-
|
-
-
-
-
-
-
|
FP32
10 GFLOPS
-
-
|
-
-
-
-
|
-
-
-
|
-
-
-
|
-
-
-
-
|
-
-
-
-
|
-
-
-
|
-
-
-
|
-
-
-
|
-
-
-
|
-
-
-
-
|
-
-
-
-
|
-
-
|
-
-
|
-
-
|
-
-
|
Pixel Fillrate
0.972 GPixel/s
|
Pixel Fillrate
0.053 GPixel/s
|
Vertex Rate
0.061 GVertices/s
|
Vertex Rate
0.013 GVertices/s
|
Texture Fillrate
0.972 GTexel/s
|
Texture Fillrate
0.159 GTexel/s
|
-
-
|
-
-
|
L1
-
-
-
Unknown
|
L1
-
-
-
Unknown
|
L2
Unknown
|
L2
Unknown
|
-
-
-
|
-
-
-
|
64MB
GDDR3
-
|
1MB
VRAM
-
|
Bus Width
64Bit
|
Bus Width
32Bit
|
Clock
243MHz
Transfer Rate
486MT/s
Bandwidth
3.9GB/s
|
Clock
33MHz
Transfer Rate
33MT/s
Bandwidth
0.1GB/s
|
eDRAM
3MB
896Bit
26.8GB/s
-
-
-
-
-
|
-
-
-
-
-
-
-
-
-
|
TDP
45W
|
TDP
11W
|
-
-
|
-
-
|
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
No Ports
|
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
No Ports
|
Max Resolution
640x480
|
Max Resolution
320x240
|
Max Resolution Refresh Rate
30Hz
|
Max Resolution Refresh Rate
30Hz
|
Variable Refresh Rate
-
-
-
|
Variable Refresh Rate
-
-
-
|
Display Stream Compression (DSC)
Not Supported
|
Display Stream Compression (DSC)
Not Supported
|
Multi Monitor Support
1
|
Multi Monitor Support
1
|
-
-
|
-
-
|
No Encoders
-
|
No Encoders
-
|
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
|
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
|
No Decoders
|
No Decoders
|
-
-
-
-
-
-
-
-
-
-
-
-
-
-
|
-
-
-
-
-
-
-
-
-
-
-
-
-
-
|
Direct X
6
-
-
|
-
-
-
-
|
-
-
-
-
-
-
|
-
-
-
-
-
-
|
Shader Model
1.0
-
-
-
-
-
-
-
-
|
-
-
-
-
-
-
-
-
-
-
|
Not a Card
-
-
-
|
Not a Card
-
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-
|
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-
-
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-
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|
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