PowerVR GX6450 A8 Specs
PowerVR GX6450 A8
128 Shaders
Shared Memory
533MHz
|
FP32
0.14 TFLOPS
|
FP16
0.27 TFLOPS
|
Form Factor
iGPU
-
|
TDP
Shared
|
-
-
-
-
-
|
GB5 OpenCL - N/A
0%
|
GB5 CUDA - N/A
0%
|
GB5 Metal 490
0%
|
GB5 Vulkan - N/A
0%
|
OCT 2020.1 - N/A
0%
|
OCT Metal - N/A
0%
|
Manufacturer
Imagination
|
Chip Designer
Imagination
|
Architecture
Rogue
|
Family
A Series
|
Codename
Series6XT
A8
Variant
GXA6450
|
Market Segment
Mobile
|
Release Date
9/19/2014
|
-
-
-
|
-
-
-
|
-
-
-
|
-
-
|
-
-
-
|
Form
iGPU
|
Shading Units
128 Shaders
-
|
Texture Mapping Units
8 TMUs
|
Render Output Units
8 ROPs
|
-
-
|
-
-
|
-
-
|
-
-
|
Execution Units
8 EUs
|
Graphics Processing Clusters
4 GPCs
|
-
-
-
533MHz
|
-
-
|
-
-
-
|
FP16
0.27 TFLOPS
-
|
-
-
-
|
FP32
0.14 TFLOPS
|
-
-
|
FP64
0.01 TFLOPS
-
|
-
-
|
-
-
-
|
Pixel Fillrate
4.264 GPixel/s
|
-
-
|
Texture Fillrate
4.264 GTexel/s
|
-
-
|
L1
-
-
-
Unknown
|
L2
Unknown
|
-
-
-
|
Shared Memory
-
-
|
-
|
-
-
-
-
-
-
|
-
-
-
-
-
-
-
-
-
|
TDP
Shared
|
-
-
|
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
No Ports
|
Max Resolution
2048x1536
|
Max Resolution Refresh Rate
60Hz
|
Variable Refresh Rate
-
-
-
|
Display Stream Compression (DSC)
Not Supported
|
Multi Monitor Support
1
|
-
-
|
No Encoders
-
|
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
|
No Decoders
|
-
-
-
-
-
-
-
-
-
-
-
-
-
-
|
Direct X
10
Direct 3D
10_0
|
OpenGL
3.3
OpenCL
1.2
Vulkan
1.1
|
-
-
-
-
-
-
-
-
-
-
|
Not a Card
-
-
-
|
-
-
-
-
-
-
-
-
|
-
-
-
-
-
-
|
-
-
-
-
|
-
-
-
-
-
-
|
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