NVIDIA GeForce GT 530 Specs
NVIDIA GeForce GT 530
96 Shaders
1GB DDR3
700MHz
|
Peak AI Performance
0.27 TOPS
INT32
|
FP32
270 GFLOPS
|
Form Factor
PCIe Card
1.0-Slots
|
TDP
50W
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
Manufacturer
NVIDIA
|
Chip Designer
NVIDIA
|
Architecture
Fermi
|
Family
GeForce 500
|
Codename
NVC1
GF108
Variant
GF108-220
|
Market Segment
Desktop
|
Release Date
5/14/2011
|
Foundry
TSMC
|
Fabrication Node
40nm
|
Die Size
116 mm²
|
Transistor Count
585 Million
|
Transistor Density
5.04M/mm²
|
Form
PCIe Card
|
Shading Units
96 Shaders
|
Texture Mapping Units
16 TMUs
|
Render Output Units
4 ROPs
|
Streaming Multiprocessors
2 SMs
|
1400MHz Shader
700MHz
|
Peak AI Performance
0.27 TOPS
INT32
|
FP32
270 GFLOPS
|
FP64
20 GFLOPS
|
INT32
0.27 TOPS
|
Pixel Fillrate
2.8 GPixel/s
|
Texture Fillrate
11.2 GTexel/s
|
L1
64KB/SM
|
L2
256KB Shared
|
1GB
DDR3
|
Bus Width
128Bit
|
Clock
900MHz
Transfer Rate
1.8GT/s
Bandwidth
28.8GB/s
|
TDP
50W
|
1x VGA
1x DVI-I Dual-Link
1x HDMI 1.3
|
Max Resolution
2560x1600
|
Max Resolution Refresh Rate
60Hz
|
Variable Refresh Rate
|
Display Stream Compression (DSC)
Not Supported
|
Multi Monitor Support
2
|
No Encoders
|
No Decoders
|
Direct X
12
Direct 3D
11_0
|
OpenGL
4.6
OpenCL
1.1
|
Shader Model
5.1
CUDA
2.1
PureVideo HD
VP4
VDPAU
Feature Set C
|
1x Fan
|
Slots Required
1.0
PCIe Version
2.0
PCIe Lanes
16
|
Height
69 mm (2.72 in)
Width
155 mm (6.1 in)
Depth
20 mm (0.79 in)
|






































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