NVIDIA GeForce GTX 1650 Laptop vs ATI Rage Pro
NVIDIA GeForce GTX 1650 Laptop
ATI Rage Pro
1024 Shaders
2GB GDDR6
1560MHz
|
1 Shader
6MB SGRAM
75MHz
|
Peak AI Performance
6.39 TFLOPS
FP16
|
Peak AI Performance
-
|
FP32
3.2 TFLOPS
|
-
-
|
FP16
6.39 TFLOPS
|
-
-
|
Form Factor
Soldered
-
|
Form Factor
PCI Card
1.0-Slots
|
TDP
50W
|
TDP
Unknown
|
-
-
-
-
-
|
-
-
-
-
-
|
GB6 OpenCL N/A
0%
|
|
GB6 Metal N/A
0%
|
GB6 Metal N/A
0%
|
GB6 Vulkan N/A
0%
|
GB5 OpenCL 40,070
13%
|
GB5 OpenCL N/A
0%
|
GB5 CUDA 41,010
12%
|
GB5 CUDA N/A
0%
|
GB5 Metal N/A
0%
|
GB5 Metal N/A
0%
|
GB5 Vulkan 33,900
16%
|
GB5 Vulkan N/A
0%
|
OCT 2020.1 80
10%
|
OCT 2020.1 N/A
0%
|
OCT Metal N/A
0%
|
OCT Metal N/A
0%
|
Manufacturer
NVIDIA
|
Manufacturer
ATI
|
Chip Designer
NVIDIA
|
Chip Designer
ATI
|
Architecture
Turing
|
Architecture
Rage 3
|
Family
GeForce 16
|
Family
Rage
|
Codename
NV167
TU117
Variant
N18P-G0
|
Codename
-
Rage Pro
Variant
Rage Pro
|
Market Segment
Laptop
|
Market Segment
Desktop
|
Release Date
4/23/2019
|
Release Date
3/1/1997
|
Foundry
TSMC
-
|
Foundry
UMC
-
|
Fabrication Node
12FFN
-
|
Fabrication Node
350nm
-
|
Die Size
200 mm²
-
|
Die Size
67 mm²
-
|
Transistor Count
4.7 Billion
-
|
Transistor Count
8 Million
-
|
Transistor Density
23.50M/mm²
-
|
Transistor Density
0.12M/mm²
-
|
Form
Soldered
|
Form
PCI Card
|
Shading Units
1024 Shaders
-
|
Shading Units
1 Shader
-
|
Texture Mapping Units
64 TMUs
|
Texture Mapping Units
1 TMU
|
Render Output Units
32 ROPs
|
Render Output Units
1 ROP
|
-
-
|
-
-
|
-
-
|
-
-
|
Streaming Multiprocessors
16 SMs
|
-
-
|
-
-
|
-
-
|
-
-
|
-
-
|
Graphics Processing Clusters
2 GPCs
|
-
-
|
-
-
1395MHz Base
1560MHz
|
-
-
-
75MHz
|
Peak AI Performance
6.39 TFLOPS
FP16
|
Peak AI Performance
-
|
-
-
-
|
-
-
-
|
-
-
-
-
-
-
|
-
-
-
-
-
-
|
FP16
6.39 TFLOPS
-
-
-
-
|
-
-
-
-
-
-
|
FP32
3.2 TFLOPS
-
-
|
-
-
-
-
|
FP64
100 GFLOPS
-
|
-
-
-
|
-
-
-
-
|
-
-
-
-
|
-
-
-
|
-
-
-
|
-
-
-
|
-
-
-
|
-
-
-
-
|
-
-
-
-
|
-
-
|
-
-
|
-
-
|
-
-
|
Pixel Fillrate
49.92 GPixel/s
|
Pixel Fillrate
0.075 GPixel/s
|
-
-
|
-
-
|
Texture Fillrate
99.84 GTexel/s
|
Texture Fillrate
0.075 GTexel/s
|
-
-
|
-
-
|
L1
32KB/SM Tex
64KB/SM
-
-
|
L1
-
-
-
Unknown
|
L2
1MB Shared
|
L2
Unknown
|
-
-
-
|
-
-
-
|
2GB
GDDR6
-
|
6MB
SGRAM
-
|
Bus Width
128Bit
|
Bus Width
64Bit
|
Clock
1500MHz
Transfer Rate
12GT/s
Bandwidth
192GB/s
|
Clock
75MHz
Transfer Rate
75MT/s
Bandwidth
0.6GB/s
|
-
-
-
-
-
-
-
-
-
|
-
-
-
-
-
-
-
-
-
|
TDP
50W
|
TDP
Unknown
|
-
-
|
-
-
|
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
No Ports
|
1x VGA
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
|
Max Resolution
7680x4320
|
Max Resolution
640x480
|
Max Resolution Refresh Rate
60Hz
|
Max Resolution Refresh Rate
60Hz
|
Variable Refresh Rate
G-Sync
FreeSync
-
|
Variable Refresh Rate
-
-
-
|
Display Stream Compression (DSC)
Supported
|
Display Stream Compression (DSC)
Not Supported
|
Multi Monitor Support
3
|
Multi Monitor Support
1
|
Content Protection
HDCP 2.2
|
-
-
|
Model
NVENC 7
|
No Encoders
-
|
Codec
-
-
-
-
-
-
-
-
AVC (H.264)
HEVC (H.265)
-
-
-
-
|
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
|
Model
NVDEC 4
|
No Decoders
|
Codec
MPEG-1
MPEG-2
MPEG-4
-
VC-1
VP8
VP9
-
AVC (H.264)
HEVC (H.265)
-
-
-
-
|
-
-
-
-
-
-
-
-
-
-
-
-
-
-
|
Direct X
12
Direct 3D
12_1
|
Direct X
6
Direct 3D
6.0
|
OpenGL
4.6
OpenCL
3.0
Vulkan
1.2
|
OpenGL
1.1
-
-
-
-
|
Shader Model
6.6
CUDA
7.5
-
-
PureVideo HD
VP10
VDPAU
Feature Set J
|
-
-
-
-
-
-
-
-
-
-
|
Not a Card
-
-
-
|
-
-
-
-
|
-
-
-
-
-
-
-
-
|
-
-
-
-
-
-
-
-
|
-
-
PCIe Version
3.0
PCIe Lanes
16
|
Slots Required
1.0
-
-
-
-
|
-
-
-
-
|
-
-
-
-
|
-
-
-
-
-
-
|
-
-
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-
|










































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