NVIDIA GeForce GTX 1650 Ti Max-Q vs 10-Core M2

NVIDIA GeForce GTX 1650 Ti Max-Q
10-Core M2
1024 Shaders
4GB GDDR6
1200MHz
1280 Shaders
Shared Memory
1398MHz
Peak AI Performance
4.92 TFLOPS
FP16
Peak AI Performance
3.58 TFLOPS
FP16
FP32
2.46 TFLOPS
FP32
3.58 TFLOPS
FP16
4.92 TFLOPS
FP16
3.58 TFLOPS
Form Factor
Soldered
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Form Factor
iGPU
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TDP
35W
TDP
Shared
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GB6 OpenCL N/A
0%
GB6 Metal N/A
0%
GB6 Metal N/A
0%
GB6 Vulkan N/A
0%
GB5 OpenCL 40,315
13%
GB5 OpenCL 28,040
9%
GB5 CUDA 39,910
11%
GB5 CUDA N/A
0%
GB5 Metal N/A
0%
GB5 Metal 30,990
17%
GB5 Vulkan 36,270
18%
GB5 Vulkan N/A
0%
OCT 2020.1 60
8%
OCT 2020.1 N/A
0%
OCT Metal N/A
0%
OCT Metal 70
12%
Manufacturer
NVIDIA
Manufacturer
Apple
Chip Designer
NVIDIA
Chip Designer
Apple
Architecture
Turing
Architecture
Apple Gen 5
Family
GeForce 16
Family
M Series
Codename
NV167
TU117
Variant
N18P-G62
Codename
G14G
M2
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-
Market Segment
Laptop
Market Segment
Laptop
Release Date
4/2/2020
Release Date
6/6/2022
Foundry
TSMC
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Fabrication Node
12FFN
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Die Size
200 mm²
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Transistor Count
4.7 Billion
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Transistor Density
23.50M/mm²
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Form
Soldered
Form
iGPU
Shading Units
1024 Shaders
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Shading Units
1280 Shaders
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Texture Mapping Units
64 TMUs
Texture Mapping Units
80 TMUs
Render Output Units
32 ROPs
Render Output Units
40 ROPs
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Streaming Multiprocessors
16 SMs
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Execution Units
160 EUs
Graphics Processing Clusters
2 GPCs
Graphics Processing Clusters
10 GPCs
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1040MHz Base
1200MHz
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1398MHz
Peak AI Performance
4.92 TFLOPS
FP16
Peak AI Performance
3.58 TFLOPS
FP16
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FP16
4.92 TFLOPS
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FP16
3.58 TFLOPS
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FP32
2.46 TFLOPS
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FP32
3.58 TFLOPS
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FP64
80 GFLOPS
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Pixel Fillrate
38.4 GPixel/s
Pixel Fillrate
55.92 GPixel/s
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Texture Fillrate
76.8 GTexel/s
Texture Fillrate
111.84 GTexel/s
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L1
32KB/SM Tex
64KB/SM
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L1
-
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Unknown
L2
1MB Shared
L2
Unknown
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4GB
GDDR6
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Shared Memory
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Bus Width
128Bit
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Clock
1500MHz
Transfer Rate
12GT/s
Bandwidth
192GB/s
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TDP
35W
TDP
Shared
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No Ports
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No Ports
Max Resolution
7680x4320
Max Resolution
7680x4320
Max Resolution Refresh Rate
60Hz
Max Resolution Refresh Rate
60Hz
Variable Refresh Rate
G-Sync
FreeSync
-
Variable Refresh Rate
-
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Display Stream Compression (DSC)
Supported
Display Stream Compression (DSC)
Supported
Multi Monitor Support
3
Multi Monitor Support
1
Content Protection
HDCP 2.2
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-
Model
NVENC 7
Model
Apple Media Engine 2
Codec
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AVC (H.264)
HEVC (H.265)
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Codec
-
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AVC (H.264)
HEVC (H.265)
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ProRes
ProRes Raw
Model
NVDEC 4
Model
Apple Media Engine 2
Codec
MPEG-1
MPEG-2
MPEG-4
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VC-1
VP8
VP9
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AVC (H.264)
HEVC (H.265)
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Codec
-
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AVC (H.264)
HEVC (H.265)
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ProRes
ProRes Raw
Direct X
12
Direct 3D
12_1
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-
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OpenGL
4.6
OpenCL
3.0
Vulkan
1.2
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Shader Model
6.6
CUDA
7.5
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PureVideo HD
VP10
VDPAU
Feature Set J
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Not a Card
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Not a Card
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PCIe Version
3.0
PCIe Lanes
16
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Change Comparison