NVIDIA GeForce MX330 vs NVIDIA Quadro RTX 3000
NVIDIA GeForce MX330
NVIDIA Quadro RTX 3000
|
384 Shaders
2GB GDDR5
1594MHz
|
2304 Shaders
6GB GDDR6
1380MHz
|
|
Peak AI Performance
4.9 TOPS
INT8
|
Peak AI Performance
203.49 TOPS
INT4 Tensor
|
|
FP32
1.22 TFLOPS
|
FP32
6.36 TFLOPS
|
|
FP16
20 GFLOPS
|
FP16
12.72 TFLOPS
|
|
Form Factor
Soldered
-
|
Form Factor
Soldered
-
|
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TDP
25W
|
TDP
80W
|
|
-
-
-
-
-
|
-
-
-
-
-
|
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GB6 Metal N/A
0%
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GB6 Metal N/A
0%
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GB6 Vulkan N/A
0%
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GB5 OpenCL 11,520
4%
|
GB5 OpenCL N/A
0%
|
|
GB5 CUDA 10,960
3%
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GB5 CUDA N/A
0%
|
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GB5 Metal N/A
0%
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GB5 Metal N/A
0%
|
|
GB5 Vulkan 10,650
5%
|
GB5 Vulkan N/A
0%
|
|
OCT 2020.1 25
3%
|
OCT 2020.1 N/A
0%
|
|
OCT Metal N/A
0%
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OCT Metal N/A
0%
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Peak AI
Performance
4.9 TOPS
INT8
|
Peak AI
Performance
203.49 TOPS
INT4 Tensor
|
|
-
-
-
|
-
-
-
|
|
-
-
-
-
-
-
|
-
-
-
-
-
-
|
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FP16
20 GFLOPS
-
-
-
-
|
FP16
12.72 TFLOPS
50.87 TFLOPS
Tensor (FP16 Accumulate)
-
50.87 TFLOPS
Tensor (FP32 Accumulate)
-
|
|
FP32
1.22 TFLOPS
-
-
|
FP32
6.36 TFLOPS
-
-
|
|
FP64
40 GFLOPS
-
|
FP64
200 GFLOPS
-
|
|
-
-
-
-
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-
-
-
-
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-
-
-
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-
-
-
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-
-
-
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INT4
203.49 TOPS
Tensor
-
|
|
INT8
4.9 TOPS
-
-
|
INT8
-
101.75 TOPS
Tensor
-
|
|
-
-
|
-
-
|
|
-
-
|
Ray Tracing
19.2 TOPS
|
|
Pixel
Fillrate
25.504 GPixel/s
|
Pixel
Fillrate
66.24 GPixel/s
|
|
-
-
|
-
-
|
|
Texture
Fillrate
38.256 GTexel/s
|
Texture
Fillrate
198.72 GTexel/s
|
|
Manufacturer
NVIDIA
|
Manufacturer
NVIDIA
|
|
Chip Designer
NVIDIA
|
Chip Designer
NVIDIA
|
|
Architecture
Pascal
|
Architecture
Turing
|
|
Family
GeForce MX
|
Family
Quadro RTX
|
|
Codename
NV138
GP108
Variant
N17S-G3
|
Codename
NV166
TU106
Variant
N19E-Q1-KA-K1
|
|
Market Segment
Laptop
|
Market Segment
Laptop
|
|
Release Date
2/12/2020
|
Release Date
5/27/2019
|
|
Foundry
Samsung
-
|
Foundry
TSMC
-
|
|
Fabrication Node
14LPP
-
|
Fabrication Node
12FFN
-
|
|
Die Size
74 mm²
-
|
Die Size
445 mm²
-
|
|
Transistor Count
1.8 Billion
-
|
Transistor Count
10.8 Billion
-
|
|
Transistor Density
24.32M/mm²
-
|
Transistor Density
24.27M/mm²
-
|
|
Form
Soldered
|
Form
Soldered
|
|
Shading Units
384 Shaders
-
|
Shading Units
2304 Shaders
-
|
|
Texture Mapping Units
24 TMUs
|
Texture Mapping Units
144 TMUs
|
|
Render Output Units
16 ROPs
|
Render Output Units
48 ROPs
|
|
-
-
|
Tensor Cores
288 T-Cores
|
|
-
-
|
Ray-Tracing Cores
36 RT-Cores
|
|
Streaming Multiprocessors
3 SMs
|
Streaming Multiprocessors
36 SMs
|
|
-
-
|
-
-
|
|
-
-
|
-
-
|
|
Graphics Processing Clusters
2 GPCs
|
-
-
|
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-
-
1531MHz Base
1594MHz
|
-
-
945MHz Base
1380MHz
|
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-
-
|
-
-
|
|
L1
-
48KB/SM
-
-
|
L1
32KB/SM Tex
64KB/SM
-
-
|
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L2
512KB Shared
|
L2
4MB Shared
|
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-
-
-
|
-
-
-
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2GB
GDDR5
-
|
6GB
GDDR6
-
|
|
Bus Width
64Bit
|
Bus Width
256Bit
|
|
Clock
1750MHz
Transfer Rate
7GT/s
Bandwidth
56GB/s
|
Clock
1750MHz
Transfer Rate
14GT/s
Bandwidth
448GB/s
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-
-
-
-
-
-
-
-
-
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-
-
-
-
-
-
-
-
-
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TDP
25W
|
TDP
80W
|
|
-
-
|
-
-
|
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-
-
-
-
-
-
-
-
-
-
-
-
-
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-
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-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
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No Ports
|
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
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-
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-
-
-
-
-
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No Ports
|
|
Max Resolution
4096x2304
|
Max Resolution
7680x4320
|
|
Max Resolution Refresh Rate
60Hz
|
Max Resolution Refresh Rate
120Hz
|
|
Variable Refresh Rate
G-Sync
FreeSync
-
|
Variable Refresh Rate
G-Sync
FreeSync
-
|
|
Display Stream Compression (DSC)
Not Supported
|
Display Stream Compression (DSC)
Supported
|
|
Multi Monitor Support
2
|
Multi Monitor Support
4
|
|
Content Protection
HDCP 2.2
|
Content Protection
HDCP 2.2
|
|
No Encoders
-
|
Model
NVENC 7
|
|
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
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Codec
-
-
-
-
-
-
-
-
AVC (H.264)
HEVC (H.265)
-
-
-
-
|
|
Model
NVDEC 3
|
Model
NVDEC 4
|
|
Codec
MPEG-1
MPEG-2
MPEG-4
-
VC-1
-
VP9
-
AVC (H.264)
HEVC (H.265)
-
-
-
-
|
Codec
MPEG-1
MPEG-2
MPEG-4
-
VC-1
VP8
VP9
-
AVC (H.264)
HEVC (H.265)
-
-
-
-
|
|
Direct X
12
Direct 3D
12_1
|
Direct X
12
Direct 3D
12_2
|
|
OpenGL
4.6
OpenCL
3.0
Vulkan
1.2
|
OpenGL
4.6
OpenCL
3.0
Vulkan
1.2
|
|
Shader Model
6.4
CUDA
6.1
-
-
PureVideo HD
VP8
VDPAU
Feature Set H
|
Shader Model
6.6
CUDA
7.5
-
-
PureVideo HD
VP10
VDPAU
Feature Set J
|
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Not a Card
-
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Not a Card
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-
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-
-
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-
-
-
-
-
-
-
-
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-
-
PCIe Version
3.0
PCIe Lanes
4
|
-
-
PCIe Version
3.0
PCIe Lanes
16
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-
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