NVIDIA GeForce PCX 5950 Specs
NVIDIA GeForce PCX 5950
4 Shaders
256MB GDDR3
475MHz
|
Peak Performance
-
|
Form Factor
PCIe Card
1.0-Slots
|
TDP
57W
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
Manufacturer
NVIDIA
|
Chip Designer
NVIDIA
|
Architecture
Rankine
|
Family
GeForce 5000
|
Codename
NV38
|
Market Segment
Desktop
|
Release Date
2/17/2004
|
Foundry
TSMC
|
Fabrication Node
130nm
|
Die Size
207 mm²
|
Transistor Count
135 Million
|
Transistor Density
0.65M/mm²
|
Form
PCIe Card
|
Shading Units
4 Shaders
3 Vertex Shaders
|
Texture Mapping Units
8 TMUs
|
Render Output Units
4 ROPs
|
475MHz
|
Peak Performance
|
Pixel Fillrate
1.9 GPixel/s
|
Vertex Rate
0.356 GVertices/s
|
Texture Fillrate
3.8 GTexel/s
|
L1
Unknown
|
L2
Unknown
|
256MB
GDDR3
|
Bus Width
256Bit
|
Clock
475MHz
Transfer Rate
950MT/s
Bandwidth
30.4GB/s
|
TDP
57W
|
1x VGA
1x S-Video
1x DVI-I
|
Max Resolution
1920x1200
|
Max Resolution Refresh Rate
60Hz
|
Variable Refresh Rate
|
Display Stream Compression (DSC)
Not Supported
|
Multi Monitor Support
2
|
No Encoders
|
No Decoders
|
Direct X
9
Direct 3D
9_0
|
OpenGL
2.0
|
Shader Model
2.0
|
1x Fan
|
Slots Required
1.0
PCIe Version
1.0
PCIe Lanes
16
|
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