NVIDIA GeForce RTX 3050 Ti Laptop 50W vs Radeon Pro Vega 16

NVIDIA GeForce RTX 3050 Ti Laptop 50W
Radeon Pro Vega 16
2560 Shaders
4GB GDDR6
1410MHz
1024 Shaders
4GB HBM2
1190MHz
Peak AI Performance
231.01 TOPS
INT4 Tensor Sparse
Peak AI Performance
4.87 TFLOPS
FP16
FP32
7.22 TFLOPS
FP32
2.44 TFLOPS
FP16
7.22 TFLOPS
FP16
4.87 TFLOPS
Form Factor
Soldered
-
Form Factor
Soldered
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TDP
50W
TDP
50W
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GB6 OpenCL N/A
0%
GB6 Metal N/A
0%
GB6 Vulkan N/A
0%
GB6 Vulkan N/A
0%
GB5 OpenCL 66,390
22%
GB5 OpenCL N/A
0%
GB5 CUDA 69,940
20%
GB5 CUDA N/A
0%
GB5 Metal N/A
0%
GB5 Metal N/A
0%
GB5 Vulkan 57,530
28%
GB5 Vulkan N/A
0%
OCT 2020.1 140
19%
OCT 2020.1 N/A
0%
OCT Metal N/A
0%
OCT Metal N/A
0%
Peak AI Performance
231.01 TOPS
INT4 Tensor Sparse
Peak AI Performance
4.87 TFLOPS
FP16
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FP16
7.22 TFLOPS
28.88 TFLOPS Tensor (FP16 Accumulate)
57.75 TFLOPS Tensor (FP16 Accumulate) Sparse
14.44 TFLOPS Tensor (FP32 Accumulate)
28.88 TFLOPS Tensor (FP32 Accumulate) Sparse
FP16
4.87 TFLOPS
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FP32
7.22 TFLOPS
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-
FP32
2.44 TFLOPS
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-
FP64
110 GFLOPS
-
FP64
150 GFLOPS
-
BF16
7.22 TFLOPS
14.44 TFLOPS Tensor
28.88 TFLOPS Tensor Sparse
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-
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TF32
7.22 TFLOPS Tensor
14.44 TFLOPS Tensor Sparse
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INT4
115.51 TOPS Tensor
231.01 TOPS Tensor Sparse
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-
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INT8
-
57.75 TOPS Tensor
115.51 TOPS Tensor Sparse
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INT32
3.61 TOPS
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Ray Tracing
14.1 TOPS
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Pixel Fillrate
45.12 GPixel/s
Pixel Fillrate
38.08 GPixel/s
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Texture Fillrate
112.8 GTexel/s
Texture Fillrate
76.16 GTexel/s
Manufacturer
NVIDIA
Manufacturer
Apple
Chip Designer
NVIDIA
Chip Designer
AMD
Architecture
Ampere
Architecture
GCN 5
Family
GeForce 30
Family
Radeon Pro Vega
Codename
NV177
GA107
Variant
GN20-P1
Codename
Treasure
Vega 12
Variant
Vega 12 XLA
Market Segment
Laptop
Market Segment
Laptop
Release Date
5/11/2021
Release Date
11/14/2018
Foundry
Samsung
-
Foundry
TSMC
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Fabrication Node
8N
-
Fabrication Node
28nm
-
Die Size
200 mm²
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Die Size
125 mm²
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Transistor Count
8.7 Billion
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Transistor Count
1.6 Billion
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Transistor Density
43.50M/mm²
-
Transistor Density
12.40M/mm²
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Form
Soldered
Form
Soldered
Shading Units
2560 Shaders
-
Shading Units
1024 Shaders
-
Texture Mapping Units
80 TMUs
Texture Mapping Units
64 TMUs
Render Output Units
32 ROPs
Render Output Units
32 ROPs
Tensor Cores
80 T-Cores
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-
Ray-Tracing Cores
20 RT-Cores
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Streaming Multiprocessors
20 SMs
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Compute Units
16 CUs
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Graphics Processing Clusters
3 GPCs
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1140MHz Base
1410MHz
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815MHz Base
1190MHz
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L1
64KB/SM Tex
128KB/SM
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L1
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16KB/CU
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L2
2MB Shared
L2
256KB Shared
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4GB
GDDR6
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4GB
HBM2
-
Bus Width
128Bit
Bus Width
1024Bit
Clock
1500MHz
Transfer Rate
12GT/s
Bandwidth
192GB/s
Clock
740MHz
Transfer Rate
1.5GT/s
Bandwidth
189.4GB/s
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TDP
50W
TDP
50W
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No Ports
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No Ports
Max Resolution
7680x4320
Max Resolution
4096x2160
Max Resolution Refresh Rate
60Hz
Max Resolution Refresh Rate
60Hz
Variable Refresh Rate
G-Sync
FreeSync
-
Variable Refresh Rate
-
FreeSync
-
Display Stream Compression (DSC)
Supported
Display Stream Compression (DSC)
Not Supported
Multi Monitor Support
3
Multi Monitor Support
3
Content Protection
HDCP 2.3
Content Protection
HDCP 1.4
Model
NVENC 7
No Encoders
-
Codec
-
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AVC (H.264)
HEVC (H.265)
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Model
NVDEC 5
No Decoders
Codec
MPEG-1
MPEG-2
MPEG-4
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VC-1
VP8
VP9
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AVC (H.264)
HEVC (H.265)
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AV1
-
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Direct X
12
Direct 3D
12_2
Direct X
12
Direct 3D
12_0
OpenGL
4.6
OpenCL
3.0
Vulkan
1.2
OpenGL
4.6
OpenCL
2.1
Vulkan
1.2
Shader Model
6.6
CUDA
8.6
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PureVideo HD
VP11
VDPAU
Feature Set K
Shader Model
6.5
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GFX
8
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Not a Card
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Not a Card
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PCIe Version
4.0
PCIe Lanes
8
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PCIe Version
3.0
PCIe Lanes
16
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Change Comparison