NVIDIA GeForce RTX 3050 Ti Laptop 60W vs Radeon Pro 555X

NVIDIA GeForce RTX 3050 Ti Laptop 60W
Radeon Pro 555X
2560 Shaders
4GB GDDR6
1485MHz
768 Shaders
4GB GDDR5
907MHz
Peak AI Performance
243.3 TOPS
INT4 Tensor Sparse
Peak AI Performance
1.39 TFLOPS
FP16
FP32
7.6 TFLOPS
FP32
1.39 TFLOPS
FP16
7.6 TFLOPS
FP16
1.39 TFLOPS
Form Factor
Soldered
-
Form Factor
Soldered
-
TDP
60W
TDP
35W
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-
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GB6 OpenCL N/A
0%
GB6 Metal N/A
0%
GB6 Vulkan N/A
0%
GB6 Vulkan N/A
0%
GB5 OpenCL 69,920
23%
GB5 OpenCL N/A
0%
GB5 CUDA 73,660
21%
GB5 CUDA N/A
0%
GB5 Metal N/A
0%
GB5 Metal N/A
0%
GB5 Vulkan 60,590
29%
GB5 Vulkan N/A
0%
OCT 2020.1 150
20%
OCT 2020.1 N/A
0%
OCT Metal N/A
0%
OCT Metal N/A
0%
Peak AI Performance
243.3 TOPS
INT4 Tensor Sparse
Peak AI Performance
1.39 TFLOPS
FP16
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FP16
7.6 TFLOPS
30.41 TFLOPS Tensor (FP16 Accumulate)
60.83 TFLOPS Tensor (FP16 Accumulate) Sparse
15.21 TFLOPS Tensor (FP32 Accumulate)
30.41 TFLOPS Tensor (FP32 Accumulate) Sparse
FP16
1.39 TFLOPS
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-
FP32
7.6 TFLOPS
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-
FP32
1.39 TFLOPS
-
-
FP64
120 GFLOPS
-
FP64
90 GFLOPS
-
BF16
7.6 TFLOPS
15.21 TFLOPS Tensor
30.41 TFLOPS Tensor Sparse
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TF32
7.6 TFLOPS Tensor
15.21 TFLOPS Tensor Sparse
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INT4
121.65 TOPS Tensor
243.3 TOPS Tensor Sparse
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INT8
-
60.83 TOPS Tensor
121.65 TOPS Tensor Sparse
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INT32
3.8 TOPS
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Ray Tracing
14.9 TOPS
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Pixel Fillrate
47.52 GPixel/s
Pixel Fillrate
14.512 GPixel/s
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Texture Fillrate
118.8 GTexel/s
Texture Fillrate
43.536 GTexel/s
Manufacturer
NVIDIA
Manufacturer
Apple
Chip Designer
NVIDIA
Chip Designer
AMD
Architecture
Ampere
Architecture
GCN 4
Family
GeForce 30
Family
Radeon Pro
Codename
NV177
GA107
Variant
GN20-P1
Codename
Baffin
Polaris 21
Variant
Polaris 21 XLA
Market Segment
Laptop
Market Segment
Laptop
Release Date
5/11/2021
Release Date
7/16/2018
Foundry
Samsung
-
Foundry
GlobalFoundries
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Fabrication Node
8N
-
Fabrication Node
14LPP
-
Die Size
200 mm²
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Die Size
123 mm²
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Transistor Count
8.7 Billion
-
Transistor Count
3 Billion
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Transistor Density
43.50M/mm²
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Transistor Density
24.39M/mm²
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Form
Soldered
Form
Soldered
Shading Units
2560 Shaders
-
Shading Units
768 Shaders
-
Texture Mapping Units
80 TMUs
Texture Mapping Units
48 TMUs
Render Output Units
32 ROPs
Render Output Units
16 ROPs
Tensor Cores
80 T-Cores
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-
Ray-Tracing Cores
20 RT-Cores
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Streaming Multiprocessors
20 SMs
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Compute Units
12 CUs
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Graphics Processing Clusters
3 GPCs
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1222MHz Base
1485MHz
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907MHz
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L1
64KB/SM Tex
128KB/SM
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L1
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16KB/CU
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L2
2MB Shared
L2
1MB Shared
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4GB
GDDR6
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4GB
GDDR5
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Bus Width
128Bit
Bus Width
128Bit
Clock
1500MHz
Transfer Rate
12GT/s
Bandwidth
192GB/s
Clock
1475MHz
Transfer Rate
5.9GT/s
Bandwidth
94.4GB/s
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TDP
60W
TDP
35W
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No Ports
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No Ports
Max Resolution
7680x4320
Max Resolution
5120x2880
Max Resolution Refresh Rate
60Hz
Max Resolution Refresh Rate
60Hz
Variable Refresh Rate
G-Sync
FreeSync
-
Variable Refresh Rate
-
FreeSync
-
Display Stream Compression (DSC)
Supported
Display Stream Compression (DSC)
Not Supported
Multi Monitor Support
3
Multi Monitor Support
3
Content Protection
HDCP 2.3
Content Protection
HDCP 2.2
Model
NVENC 7
Model
VCE 3.4
Codec
-
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AVC (H.264)
HEVC (H.265)
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Codec
-
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AVC (H.264)
HEVC (H.265)
-
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Model
NVDEC 5
Model
UVD 6.3
Codec
MPEG-1
MPEG-2
MPEG-4
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VC-1
VP8
VP9
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AVC (H.264)
HEVC (H.265)
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AV1
-
-
Codec
MPEG-1
MPEG-2
MPEG-4
JPEG
VC-1
-
-
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AVC (H.264)
HEVC (H.265)
-
-
-
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Direct X
12
Direct 3D
12_2
Direct X
12
Direct 3D
12_0
OpenGL
4.6
OpenCL
3.0
Vulkan
1.2
OpenGL
4.6
OpenCL
2.1
Vulkan
1.3
Shader Model
6.6
CUDA
8.6
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PureVideo HD
VP11
VDPAU
Feature Set K
Shader Model
6.7
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GFX
8
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Not a Card
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Not a Card
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PCIe Version
4.0
PCIe Lanes
8
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PCIe Version
3.0
PCIe Lanes
8
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Change Comparison