NVIDIA GeForce RTX 3060 Laptop 95W vs NVIDIA Quadro P500

NVIDIA GeForce RTX 3060 Laptop 95W
NVIDIA Quadro P500
3840 Shaders
6GB GDDR6
1567MHz
256 Shaders
2GB GDDR5
1519MHz
Peak AI Performance
385.11 TOPS
INT4 Tensor Sparse
Peak AI Performance
3.11 TOPS
INT8
FP32
12.04 TFLOPS
FP32
780 GFLOPS
FP16
12.04 TFLOPS
FP16
10 GFLOPS
Form Factor
Soldered
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Form Factor
Soldered
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TDP
95W
TDP
18W
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GB6 OpenCL N/A
0%
GB6 OpenCL N/A
0%
GB6 Metal N/A
0%
GB6 Metal N/A
0%
GB6 Vulkan N/A
0%
GB6 Vulkan N/A
0%
GB5 OpenCL 93,445
31%
GB5 OpenCL N/A
0%
GB5 CUDA 102,905
29%
GB5 CUDA N/A
0%
GB5 Metal N/A
0%
GB5 Metal N/A
0%
GB5 Vulkan 67,545
33%
GB5 Vulkan N/A
0%
OCT 2020.1 310
41%
OCT 2020.1 N/A
0%
OCT Metal N/A
0%
OCT Metal N/A
0%
Peak AI Performance
385.11 TOPS
INT4 Tensor Sparse
Peak AI Performance
3.11 TOPS
INT8
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FP16
12.04 TFLOPS
48.14 TFLOPS Tensor (FP16 Accumulate)
96.28 TFLOPS Tensor (FP16 Accumulate) Sparse
24.07 TFLOPS Tensor (FP32 Accumulate)
48.14 TFLOPS Tensor (FP32 Accumulate) Sparse
FP16
10 GFLOPS
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FP32
12.04 TFLOPS
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FP32
780 GFLOPS
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-
FP64
190 GFLOPS
-
FP64
20 GFLOPS
-
BF16
12.04 TFLOPS
24.07 TFLOPS Tensor
48.14 TFLOPS Tensor Sparse
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TF32
12.04 TFLOPS Tensor
24.07 TFLOPS Tensor Sparse
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INT4
192.55 TOPS Tensor
385.11 TOPS Tensor Sparse
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INT8
-
96.28 TOPS Tensor
192.55 TOPS Tensor Sparse
INT8
3.11 TOPS
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INT32
6.02 TOPS
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Ray Tracing
23.5 TOPS
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Pixel Fillrate
75.216 GPixel/s
Pixel Fillrate
24.304 GPixel/s
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Texture Fillrate
188.04 GTexel/s
Texture Fillrate
24.304 GTexel/s
Manufacturer
NVIDIA
Manufacturer
NVIDIA
Chip Designer
NVIDIA
Chip Designer
NVIDIA
Architecture
Ampere
Architecture
Pascal
Family
GeForce 30
Family
Quadro P
Codename
NV176
GA106
Variant
GN20-E3
Codename
NV138
GP108
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-
Market Segment
Laptop
Market Segment
Laptop
Release Date
2/25/2021
Release Date
1/5/2018
Foundry
Samsung
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Foundry
Samsung
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Fabrication Node
8N
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Fabrication Node
14LPP
-
Die Size
276 mm²
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Die Size
74 mm²
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Transistor Count
13.3 Billion
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Transistor Count
1.8 Billion
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Transistor Density
48.01M/mm²
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Transistor Density
24.32M/mm²
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Form
Soldered
Form
Soldered
Shading Units
3840 Shaders
-
Shading Units
256 Shaders
-
Texture Mapping Units
120 TMUs
Texture Mapping Units
16 TMUs
Render Output Units
48 ROPs
Render Output Units
16 ROPs
Tensor Cores
120 T-Cores
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Ray-Tracing Cores
30 RT-Cores
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Streaming Multiprocessors
30 SMs
Streaming Multiprocessors
2 SMs
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Graphics Processing Clusters
3 GPCs
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1215MHz Base
1567MHz
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1455MHz Base
1519MHz
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L1
64KB/SM Tex
128KB/SM
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L1
-
48KB/SM
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L2
3MB Shared
L2
512KB Shared
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6GB
GDDR6
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2GB
GDDR5
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Bus Width
192Bit
Bus Width
64Bit
Clock
1750MHz
Transfer Rate
14GT/s
Bandwidth
336GB/s
Clock
1253MHz
Transfer Rate
5GT/s
Bandwidth
40.1GB/s
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TDP
95W
TDP
18W
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No Ports
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No Ports
Max Resolution
7680x4320
Max Resolution
7680x4320
Max Resolution Refresh Rate
60Hz
Max Resolution Refresh Rate
30Hz
Variable Refresh Rate
G-Sync
FreeSync
-
Variable Refresh Rate
G-Sync
FreeSync
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Display Stream Compression (DSC)
Supported
Display Stream Compression (DSC)
Not Supported
Multi Monitor Support
3
Multi Monitor Support
3
Content Protection
HDCP 2.3
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Model
NVENC 7
No Encoders
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Codec
-
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AVC (H.264)
HEVC (H.265)
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Model
NVDEC 5
Model
NVDEC 3
Codec
MPEG-1
MPEG-2
MPEG-4
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VC-1
VP8
VP9
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AVC (H.264)
HEVC (H.265)
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AV1
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Codec
MPEG-1
MPEG-2
MPEG-4
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VC-1
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VP9
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AVC (H.264)
HEVC (H.265)
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-
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Direct X
12
Direct 3D
12_2
Direct X
12
Direct 3D
12_1
OpenGL
4.6
OpenCL
3.0
Vulkan
1.2
OpenGL
4.6
OpenCL
3.0
Vulkan
1.3
Shader Model
6.6
CUDA
8.6
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PureVideo HD
VP11
VDPAU
Feature Set K
Shader Model
6.7
CUDA
6.1
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PureVideo HD
VP8
VDPAU
Feature Set H
Not a Card
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Not a Card
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PCIe Version
4.0
PCIe Lanes
16
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PCIe Version
3.0
PCIe Lanes
16
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Change Comparison