NVIDIA GeForce RTX 3080 Ti Laptop 125W vs AMD Radeon M520

NVIDIA GeForce RTX 3080 Ti Laptop 125W
AMD Radeon M520
7424 Shaders
16GB GDDR6
1355MHz
320 Shaders
2GB DDR3
1030MHz
Peak AI Performance
643.81 TOPS
INT4 Tensor Sparse
Peak AI Performance
660 GFLOPS
FP32
FP32
20.12 TFLOPS
FP32
660 GFLOPS
FP16
20.12 TFLOPS
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Form Factor
Soldered
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Form Factor
Soldered
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TDP
125W
TDP
50W
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GB6 OpenCL N/A
0%
GB6 OpenCL N/A
0%
GB6 Metal N/A
0%
GB6 Metal N/A
0%
GB6 Vulkan N/A
0%
GB6 Vulkan N/A
0%
GB5 OpenCL 128,375
42%
GB5 OpenCL N/A
0%
GB5 CUDA 154,805
44%
GB5 CUDA N/A
0%
GB5 Metal N/A
0%
GB5 Metal N/A
0%
GB5 Vulkan 99,615
48%
GB5 Vulkan N/A
0%
OCT 2020.1 470
62%
OCT 2020.1 N/A
0%
OCT Metal N/A
0%
OCT Metal N/A
0%
Peak AI Performance
643.81 TOPS
INT4 Tensor Sparse
Peak AI Performance
660 GFLOPS
FP32
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FP16
20.12 TFLOPS
80.48 TFLOPS Tensor (FP16 Accumulate)
160.95 TFLOPS Tensor (FP16 Accumulate) Sparse
40.24 TFLOPS Tensor (FP32 Accumulate)
80.48 TFLOPS Tensor (FP32 Accumulate) Sparse
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FP32
20.12 TFLOPS
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FP32
660 GFLOPS
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FP64
310 GFLOPS
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FP64
40 GFLOPS
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BF16
20.12 TFLOPS
40.24 TFLOPS Tensor
80.48 TFLOPS Tensor Sparse
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TF32
20.12 TFLOPS Tensor
40.24 TFLOPS Tensor Sparse
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INT4
321.9 TOPS Tensor
643.81 TOPS Tensor Sparse
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INT8
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160.95 TOPS Tensor
321.9 TOPS Tensor Sparse
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INT32
10.06 TOPS
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Ray Tracing
39.3 TOPS
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Pixel Fillrate
130.08 GPixel/s
Pixel Fillrate
8.24 GPixel/s
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Texture Fillrate
314.36 GTexel/s
Texture Fillrate
20.6 GTexel/s
Manufacturer
NVIDIA
Manufacturer
AMD
Chip Designer
NVIDIA
Chip Designer
AMD
Architecture
Ampere
Architecture
GCN 1
Family
GeForce 30
Family
Radeon RX 500
Codename
NV173
GA103S
Variant
GN20-E8-A1
Codename
Hainan
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Variant
Banks Pro
Market Segment
Laptop
Market Segment
Laptop
Release Date
1/12/2021
Release Date
4/18/2017
Foundry
Samsung
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Foundry
TSMC
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Fabrication Node
8N
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Fabrication Node
28nm
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Die Size
496 mm²
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Die Size
56 mm²
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Transistor Count
22 Billion
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Transistor Count
690 Million
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Transistor Density
44.35M/mm²
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Transistor Density
12.32M/mm²
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Form
Soldered
Form
Soldered
Shading Units
7424 Shaders
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Shading Units
320 Shaders
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Texture Mapping Units
232 TMUs
Texture Mapping Units
20 TMUs
Render Output Units
96 ROPs
Render Output Units
8 ROPs
Tensor Cores
232 T-Cores
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Ray-Tracing Cores
58 RT-Cores
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Streaming Multiprocessors
58 SMs
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Compute Units
5 CUs
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Graphics Processing Clusters
6 GPCs
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810MHz Base
1355MHz
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1030MHz
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L1
64KB/SM Tex
128KB/SM
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L1
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16KB/CU
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L2
4MB Shared
L2
128KB Shared
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16GB
GDDR6
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2GB
DDR3
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Bus Width
256Bit
Bus Width
64Bit
Clock
2000MHz
Transfer Rate
16GT/s
Bandwidth
512GB/s
Clock
1000MHz
Transfer Rate
2GT/s
Bandwidth
16GB/s
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TDP
125W
TDP
50W
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No Ports
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No Ports
Max Resolution
7680x4320
Max Resolution
4096x2160
Max Resolution Refresh Rate
60Hz
Max Resolution Refresh Rate
60Hz
Variable Refresh Rate
G-Sync
FreeSync
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Variable Refresh Rate
-
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Display Stream Compression (DSC)
Supported
Display Stream Compression (DSC)
Not Supported
Multi Monitor Support
3
Multi Monitor Support
3
Content Protection
HDCP 2.3
Content Protection
HDCP 1.4
Model
NVENC 7
No Encoders
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Codec
-
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AVC (H.264)
HEVC (H.265)
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Model
NVDEC 5
No Decoders
Codec
MPEG-1
MPEG-2
MPEG-4
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VC-1
VP8
VP9
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AVC (H.264)
HEVC (H.265)
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AV1
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Direct X
12
Direct 3D
12_2
Direct X
12
Direct 3D
11_1
OpenGL
4.6
OpenCL
3.0
Vulkan
1.2
OpenGL
4.6
OpenCL
2.1
Vulkan
1.2
Shader Model
6.6
CUDA
8.6
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PureVideo HD
VP11
VDPAU
Feature Set K
Shader Model
6.5
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GFX
6
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Not a Card
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Not a Card
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PCIe Version
4.0
PCIe Lanes
16
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PCIe Version
3.0
PCIe Lanes
8
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Change Comparison