NVIDIA GeForce RTX 3080 Ti Laptop 125W vs NVIDIA Quadro M1200

NVIDIA GeForce RTX 3080 Ti Laptop 125W
NVIDIA Quadro M1200
7424 Shaders
16GB GDDR6
1355MHz
640 Shaders
4GB GDDR5
1148MHz
Peak AI Performance
643.81 TOPS
INT4 Tensor Sparse
Peak AI Performance
5.88 TOPS
INT8
FP32
20.12 TFLOPS
FP32
1.47 TFLOPS
FP16
20.12 TFLOPS
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Form Factor
Soldered
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Form Factor
Soldered
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TDP
125W
TDP
45W
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GB6 OpenCL N/A
0%
GB6 OpenCL N/A
0%
GB6 Metal N/A
0%
GB6 Metal N/A
0%
GB6 Vulkan N/A
0%
GB6 Vulkan N/A
0%
GB5 OpenCL 128,375
42%
GB5 OpenCL N/A
0%
GB5 CUDA 154,805
44%
GB5 CUDA N/A
0%
GB5 Metal N/A
0%
GB5 Metal N/A
0%
GB5 Vulkan 99,615
48%
GB5 Vulkan N/A
0%
OCT 2020.1 470
62%
OCT 2020.1 N/A
0%
OCT Metal N/A
0%
OCT Metal N/A
0%
Peak AI Performance
643.81 TOPS
INT4 Tensor Sparse
Peak AI Performance
5.88 TOPS
INT8
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FP16
20.12 TFLOPS
80.48 TFLOPS Tensor (FP16 Accumulate)
160.95 TFLOPS Tensor (FP16 Accumulate) Sparse
40.24 TFLOPS Tensor (FP32 Accumulate)
80.48 TFLOPS Tensor (FP32 Accumulate) Sparse
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FP32
20.12 TFLOPS
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FP32
1.47 TFLOPS
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FP64
310 GFLOPS
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FP64
50 GFLOPS
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BF16
20.12 TFLOPS
40.24 TFLOPS Tensor
80.48 TFLOPS Tensor Sparse
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TF32
20.12 TFLOPS Tensor
40.24 TFLOPS Tensor Sparse
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INT4
321.9 TOPS Tensor
643.81 TOPS Tensor Sparse
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INT8
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160.95 TOPS Tensor
321.9 TOPS Tensor Sparse
INT8
5.88 TOPS
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INT32
10.06 TOPS
INT32
1.47 TOPS
Ray Tracing
39.3 TOPS
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Pixel Fillrate
130.08 GPixel/s
Pixel Fillrate
18.368 GPixel/s
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Texture Fillrate
314.36 GTexel/s
Texture Fillrate
45.92 GTexel/s
Manufacturer
NVIDIA
Manufacturer
NVIDIA
Chip Designer
NVIDIA
Chip Designer
NVIDIA
Architecture
Ampere
Architecture
Maxwell
Family
GeForce 30
Family
Quadro M
Codename
NV173
GA103S
Variant
GN20-E8-A1
Codename
NV117
GM107
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Market Segment
Laptop
Market Segment
Laptop
Release Date
1/12/2021
Release Date
1/11/2017
Foundry
Samsung
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Foundry
TSMC
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Fabrication Node
8N
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Fabrication Node
28nm
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Die Size
496 mm²
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Die Size
148 mm²
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Transistor Count
22 Billion
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Transistor Count
1.9 Billion
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Transistor Density
44.35M/mm²
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Transistor Density
12.64M/mm²
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Form
Soldered
Form
Soldered
Shading Units
7424 Shaders
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Shading Units
640 Shaders
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Texture Mapping Units
232 TMUs
Texture Mapping Units
40 TMUs
Render Output Units
96 ROPs
Render Output Units
16 ROPs
Tensor Cores
232 T-Cores
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Ray-Tracing Cores
58 RT-Cores
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Streaming Multiprocessors
58 SMs
Streaming Multiprocessors
5 SMs
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Graphics Processing Clusters
6 GPCs
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810MHz Base
1355MHz
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991MHz Base
1148MHz
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L1
64KB/SM Tex
128KB/SM
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L1
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64KB/SM
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L2
4MB Shared
L2
2MB Shared
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16GB
GDDR6
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4GB
GDDR5
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Bus Width
256Bit
Bus Width
128Bit
Clock
2000MHz
Transfer Rate
16GT/s
Bandwidth
512GB/s
Clock
1253MHz
Transfer Rate
5GT/s
Bandwidth
80.2GB/s
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TDP
125W
TDP
45W
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No Ports
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No Ports
Max Resolution
7680x4320
Max Resolution
4096x2304
Max Resolution Refresh Rate
60Hz
Max Resolution Refresh Rate
30Hz
Variable Refresh Rate
G-Sync
FreeSync
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Variable Refresh Rate
G-Sync
FreeSync
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Display Stream Compression (DSC)
Supported
Display Stream Compression (DSC)
Not Supported
Multi Monitor Support
3
Multi Monitor Support
2
Content Protection
HDCP 2.3
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Model
NVENC 7
Model
NVENC 2
Codec
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AVC (H.264)
HEVC (H.265)
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Codec
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AVC (H.264)
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Model
NVDEC 5
Model
NVDEC 1
Codec
MPEG-1
MPEG-2
MPEG-4
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VC-1
VP8
VP9
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AVC (H.264)
HEVC (H.265)
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AV1
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Codec
MPEG-1
MPEG-2
MPEG-4
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VC-1
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AVC (H.264)
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Direct X
12
Direct 3D
12_2
Direct X
12
Direct 3D
11_0
OpenGL
4.6
OpenCL
3.0
Vulkan
1.2
OpenGL
4.6
OpenCL
3.0
Vulkan
1.3
Shader Model
6.6
CUDA
8.6
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PureVideo HD
VP11
VDPAU
Feature Set K
Shader Model
6.7
CUDA
5.0
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PureVideo HD
VP6
VDPAU
Feature Set E
Not a Card
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Not a Card
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PCIe Version
4.0
PCIe Lanes
16
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PCIe Version
3.0
PCIe Lanes
16
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Change Comparison