NVIDIA GeForce RTX 3080 Ti Laptop 130W vs Radeon Pro Vega 56

NVIDIA GeForce RTX 3080 Ti Laptop 130W
Radeon Pro Vega 56
7424 Shaders
16GB GDDR6
1395MHz
3584 Shaders
8GB HBM2
1250MHz
Peak AI Performance
662.81 TOPS
INT4 Tensor Sparse
Peak AI Performance
17.92 TFLOPS
FP16
FP32
20.71 TFLOPS
FP32
8.96 TFLOPS
FP16
20.71 TFLOPS
FP16
17.92 TFLOPS
Form Factor
Soldered
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Form Factor
Soldered
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TDP
130W
TDP
120W
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GB6 OpenCL N/A
0%
GB6 Metal N/A
0%
GB6 Vulkan N/A
0%
GB6 Vulkan N/A
0%
GB5 OpenCL 132,165
43%
GB5 OpenCL N/A
0%
GB5 CUDA 159,375
45%
GB5 CUDA N/A
0%
GB5 Metal N/A
0%
GB5 Metal N/A
0%
GB5 Vulkan 102,555
50%
GB5 Vulkan N/A
0%
OCT 2020.1 485
64%
OCT 2020.1 N/A
0%
OCT Metal N/A
0%
OCT Metal N/A
0%
Peak AI Performance
662.81 TOPS
INT4 Tensor Sparse
Peak AI Performance
17.92 TFLOPS
FP16
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FP16
20.71 TFLOPS
82.85 TFLOPS Tensor (FP16 Accumulate)
165.7 TFLOPS Tensor (FP16 Accumulate) Sparse
41.43 TFLOPS Tensor (FP32 Accumulate)
82.85 TFLOPS Tensor (FP32 Accumulate) Sparse
FP16
17.92 TFLOPS
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FP32
20.71 TFLOPS
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FP32
8.96 TFLOPS
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FP64
320 GFLOPS
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FP64
560 GFLOPS
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BF16
20.71 TFLOPS
41.43 TFLOPS Tensor
82.85 TFLOPS Tensor Sparse
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TF32
20.71 TFLOPS Tensor
41.43 TFLOPS Tensor Sparse
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INT4
331.41 TOPS Tensor
662.81 TOPS Tensor Sparse
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INT8
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165.7 TOPS Tensor
331.41 TOPS Tensor Sparse
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INT32
10.36 TOPS
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Ray Tracing
40.5 TOPS
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Pixel Fillrate
133.92 GPixel/s
Pixel Fillrate
80 GPixel/s
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Texture Fillrate
323.64 GTexel/s
Texture Fillrate
280 GTexel/s
Manufacturer
NVIDIA
Manufacturer
Apple
Chip Designer
NVIDIA
Chip Designer
AMD
Architecture
Ampere
Architecture
GCN 5
Family
GeForce 30
Family
Radeon Pro Vega
Codename
NV173
GA103S
Variant
GN20-E8-A1
Codename
Greenland
Vega 10
Variant
Vega 10 XLA
Market Segment
Laptop
Market Segment
Laptop
Release Date
1/12/2021
Release Date
8/17/2017
Foundry
Samsung
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Foundry
GlobalFoundries
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Fabrication Node
8N
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Fabrication Node
14LPP
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Die Size
496 mm²
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Die Size
486 mm²
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Transistor Count
22 Billion
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Transistor Count
12.5 Billion
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Transistor Density
44.35M/mm²
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Transistor Density
25.72M/mm²
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Form
Soldered
Form
Soldered
Shading Units
7424 Shaders
-
Shading Units
3584 Shaders
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Texture Mapping Units
232 TMUs
Texture Mapping Units
224 TMUs
Render Output Units
96 ROPs
Render Output Units
64 ROPs
Tensor Cores
232 T-Cores
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Ray-Tracing Cores
58 RT-Cores
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Streaming Multiprocessors
58 SMs
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Compute Units
56 CUs
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Graphics Processing Clusters
6 GPCs
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975MHz Base
1395MHz
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1138MHz Base
1250MHz
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L1
64KB/SM Tex
128KB/SM
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L1
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16KB/CU
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L2
4MB Shared
L2
4MB Shared
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16GB
GDDR6
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8GB
HBM2
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Bus Width
256Bit
Bus Width
2048Bit
Clock
2000MHz
Transfer Rate
16GT/s
Bandwidth
512GB/s
Clock
786MHz
Transfer Rate
1.6GT/s
Bandwidth
402.4GB/s
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TDP
130W
TDP
120W
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No Ports
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No Ports
Max Resolution
7680x4320
Max Resolution
7680x4320
Max Resolution Refresh Rate
60Hz
Max Resolution Refresh Rate
60Hz
Variable Refresh Rate
G-Sync
FreeSync
-
Variable Refresh Rate
-
FreeSync
-
Display Stream Compression (DSC)
Supported
Display Stream Compression (DSC)
Not Supported
Multi Monitor Support
3
Multi Monitor Support
3
Content Protection
HDCP 2.3
Content Protection
HDCP 2.2
Model
NVENC 7
Model
VCE 4.0
Codec
-
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AVC (H.264)
HEVC (H.265)
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Codec
-
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AVC (H.264)
HEVC (H.265)
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Model
NVDEC 5
Model
UVD 7.0
Codec
MPEG-1
MPEG-2
MPEG-4
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VC-1
VP8
VP9
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AVC (H.264)
HEVC (H.265)
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AV1
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Codec
MPEG-1
MPEG-2
MPEG-4
JPEG
VC-1
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AVC (H.264)
HEVC (H.265)
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Direct X
12
Direct 3D
12_2
Direct X
12
Direct 3D
12_1
OpenGL
4.6
OpenCL
3.0
Vulkan
1.2
OpenGL
4.6
OpenCL
2.1
Vulkan
1.3
Shader Model
6.6
CUDA
8.6
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PureVideo HD
VP11
VDPAU
Feature Set K
Shader Model
6.7
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GFX
9
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Not a Card
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Not a Card
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PCIe Version
4.0
PCIe Lanes
16
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PCIe Version
3.0
PCIe Lanes
16
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Change Comparison