NVIDIA Quadro RTX 3000 Max-Q vs NVIDIA GeForce MX130
NVIDIA Quadro RTX 3000 Max-Q
NVIDIA GeForce MX130
|
2304 Shaders
6GB GDDR6
1215MHz
|
384 Shaders
2GB GDDR5
1242MHz
|
|
Peak AI Performance
179.16 TOPS
INT4 Tensor
|
Peak AI Performance
3.82 TOPS
INT8
|
|
FP32
5.6 TFLOPS
|
FP32
950 GFLOPS
|
|
FP16
11.2 TFLOPS
|
-
-
|
|
Form Factor
Soldered
-
|
Form Factor
Soldered
-
|
|
TDP
60W
|
TDP
30W
|
|
-
-
-
-
-
|
-
-
-
-
-
|
|
GB6 OpenCL N/A
0%
|
|
|
GB6 Metal N/A
0%
|
GB6 Metal N/A
0%
|
|
GB6 Vulkan N/A
0%
|
|
GB5 OpenCL N/A
0%
|
GB5 OpenCL N/A
0%
|
|
GB5 CUDA N/A
0%
|
GB5 CUDA N/A
0%
|
|
GB5 Metal N/A
0%
|
GB5 Metal N/A
0%
|
|
GB5 Vulkan N/A
0%
|
GB5 Vulkan N/A
0%
|
|
OCT 2020.1 N/A
0%
|
OCT 2020.1 20
3%
|
|
OCT Metal N/A
0%
|
OCT Metal N/A
0%
|
|
Peak AI
Performance
179.16 TOPS
INT4 Tensor
|
Peak AI
Performance
3.82 TOPS
INT8
|
|
-
-
-
|
-
-
-
|
|
-
-
-
-
-
-
|
-
-
-
-
-
-
|
|
FP16
11.2 TFLOPS
44.79 TFLOPS
Tensor (FP16 Accumulate)
-
44.79 TFLOPS
Tensor (FP32 Accumulate)
-
|
-
-
-
-
-
-
|
|
FP32
5.6 TFLOPS
-
-
|
FP32
950 GFLOPS
-
-
|
|
FP64
180 GFLOPS
-
|
FP64
30 GFLOPS
-
|
|
-
-
-
-
|
-
-
-
-
|
|
-
-
-
|
-
-
-
|
|
INT4
179.16 TOPS
Tensor
-
|
-
-
-
|
|
INT8
-
89.58 TOPS
Tensor
-
|
INT8
3.82 TOPS
-
-
|
|
-
-
|
INT32
0.95 TOPS
|
|
Ray Tracing
16.9 TOPS
|
-
-
|
|
Pixel
Fillrate
58.32 GPixel/s
|
Pixel
Fillrate
9.936 GPixel/s
|
|
-
-
|
-
-
|
|
Texture
Fillrate
174.96 GTexel/s
|
Texture
Fillrate
29.808 GTexel/s
|
|
Manufacturer
NVIDIA
|
Manufacturer
NVIDIA
|
|
Chip Designer
NVIDIA
|
Chip Designer
NVIDIA
|
|
Architecture
Turing
|
Architecture
Maxwell
|
|
Family
Quadro RTX
|
Family
GeForce MX
|
|
Codename
NV166
TU106
-
-
|
Codename
-
GM108
Variant
N16S-GTR-A1
|
|
Market Segment
Laptop
|
Market Segment
Laptop
|
|
Release Date
5/27/2019
|
Release Date
11/17/2017
|
|
Foundry
TSMC
-
|
Foundry
TSMC
-
|
|
Fabrication Node
12FFN
-
|
Fabrication Node
28nm
-
|
|
Die Size
445 mm²
-
|
-
-
-
|
|
Transistor Count
10.8 Billion
-
|
-
-
|
|
Transistor Density
24.27M/mm²
-
|
-
-
-
|
|
Form
Soldered
|
Form
Soldered
|
|
Shading Units
2304 Shaders
-
|
Shading Units
384 Shaders
-
|
|
Texture Mapping Units
144 TMUs
|
Texture Mapping Units
24 TMUs
|
|
Render Output Units
48 ROPs
|
Render Output Units
8 ROPs
|
|
Tensor Cores
288 T-Cores
|
-
-
|
|
Ray-Tracing Cores
36 RT-Cores
|
-
-
|
|
Streaming Multiprocessors
36 SMs
|
Streaming Multiprocessors
3 SMs
|
|
-
-
|
-
-
|
|
-
-
|
-
-
|
|
-
-
|
Graphics Processing Clusters
1 GPC
|
|
-
-
600MHz Base
1215MHz
|
-
-
1122MHz Base
1242MHz
|
|
-
-
|
-
-
|
|
L1
32KB/SM Tex
64KB/SM
-
-
|
L1
-
64KB/SM
-
-
|
|
L2
4MB Shared
|
L2
1MB Shared
|
|
-
-
-
|
-
-
-
|
|
6GB
GDDR6
-
|
2GB
GDDR5
-
|
|
Bus Width
256Bit
|
Bus Width
64Bit
|
|
Clock
1625MHz
Transfer Rate
13GT/s
Bandwidth
416GB/s
|
Clock
1250MHz
Transfer Rate
5GT/s
Bandwidth
40GB/s
|
|
-
-
-
-
-
-
-
-
-
|
-
-
-
-
-
-
-
-
-
|
|
TDP
60W
|
TDP
30W
|
|
-
-
|
-
-
|
|
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
No Ports
|
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
No Ports
|
|
Max Resolution
7680x4320
|
Max Resolution
4096x2304
|
|
Max Resolution Refresh Rate
120Hz
|
Max Resolution Refresh Rate
60Hz
|
|
Variable Refresh Rate
G-Sync
FreeSync
-
|
Variable Refresh Rate
G-Sync
-
-
|
|
Display Stream Compression (DSC)
Supported
|
Display Stream Compression (DSC)
Not Supported
|
|
Multi Monitor Support
4
|
Multi Monitor Support
2
|
|
Content Protection
HDCP 2.2
|
Content Protection
HDCP 2.2
|
|
Model
NVENC 7
|
No Encoders
-
|
|
Codec
-
-
-
-
-
-
-
-
AVC (H.264)
HEVC (H.265)
-
-
-
-
|
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
|
|
Model
NVDEC 4
|
No Decoders
|
|
Codec
MPEG-1
MPEG-2
MPEG-4
-
VC-1
VP8
VP9
-
AVC (H.264)
HEVC (H.265)
-
-
-
-
|
-
-
-
-
-
-
-
-
-
-
-
-
-
-
|
|
Direct X
12
Direct 3D
12_2
|
Direct X
12
Direct 3D
11_0
|
|
OpenGL
4.6
OpenCL
3.0
Vulkan
1.2
|
OpenGL
4.6
OpenCL
3.0
Vulkan
1.3
|
|
Shader Model
6.6
CUDA
7.5
-
-
PureVideo HD
VP10
VDPAU
Feature Set J
|
Shader Model
5.1
CUDA
5.0
-
-
PureVideo HD
VP6
VDPAU
Feature Set E
|
|
Not a Card
-
-
-
|
Not a Card
-
-
-
|
|
-
-
-
-
-
-
-
-
|
-
-
-
-
-
-
-
-
|
|
-
-
PCIe Version
3.0
PCIe Lanes
16
|
-
-
PCIe Version
3.0
PCIe Lanes
4
|
|
-
-
-
-
|
-
-
-
-
|
|
-
-
-
-
-
-
|
-
-
-
-
-
-
|
Copy Link