NVIDIA RSX-2 vs ATI Hollywood
NVIDIA RSX-2
ATI Hollywood
24 Shaders
256MB GDDR3
550MHz
|
4 Shaders
64MB GDDR3
243MHz
|
Peak AI Performance
190 GFLOPS
FP32
|
Peak AI Performance
10 GFLOPS
FP32
|
FP32
190 GFLOPS
|
FP32
10 GFLOPS
|
Form Factor
Soldered
|
Form Factor
Soldered
|
TDP
58W
|
TDP
45W
|
Peak AI Performance
|
|
RSX-2 - 190 GFLOPS FP32
x19
Hollywood - 10 GFLOPS FP32
x1
FP32
|
|
RSX-2 - 190 GFLOPS FP32
x19
Hollywood - 10 GFLOPS FP32
x1
|
|
RSX-2 - 20.8GB/s
x5.33
Hollywood - 3.9GB/s
x1
|
|
RSX-2 - 58W
x1.29
Hollywood - 45W
x1
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0%
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0%
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0%
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0%
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0%
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0%
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0%
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0%
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0%
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Manufacturer
NVIDIA
|
Manufacturer
ATI
|
Chip Designer
NVIDIA
|
Chip Designer
ATI
|
Architecture
Curie
|
Architecture
TeraScale 1
|
Family
Console
|
Family
Console
|
Codename
Reality Synthesizer
RSX-2
Variant
RSX-CXD2991
|
Codename
Hollywood
-
-
-
|
Market Segment
Console
|
Market Segment
Console
|
Release Date
8/8/2008
|
Release Date
11/19/2006
|
Foundry
Sony
|
Foundry
NEC
|
Fabrication Node
65nm
|
Fabrication Node
90nm
|
Die Size
186 mm²
|
Die Size
95 mm²
|
Transistor Count
300 Million
|
Transistor Count
107 Million
|
Transistor Density
1.61M/mm²
|
Transistor Density
1.13M/mm²
|
Form
Soldered
|
Form
Soldered
|
Shading Units
24 Shaders
8 Vertex Shaders
|
Shading Units
4 Shaders
1 Vertex Shader
|
Texture Mapping Units
24 TMUs
|
Texture Mapping Units
4 TMUs
|
Render Output Units
8 ROPs
|
Render Output Units
4 ROPs
|
550MHz
|
243MHz
|
Peak AI Performance
190 GFLOPS
FP32
|
Peak AI Performance
10 GFLOPS
FP32
|
FP32
190 GFLOPS
|
FP32
10 GFLOPS
|
Pixel Fillrate
4.4 GPixel/s
|
Pixel Fillrate
0.972 GPixel/s
|
Vertex Rate
1.1 GVertices/s
|
Vertex Rate
0.061 GVertices/s
|
Texture Fillrate
13.2 GTexel/s
|
Texture Fillrate
0.972 GTexel/s
|
L1
Unknown
|
L1
Unknown
|
L2
Unknown
|
L2
Unknown
|
256MB
GDDR3
|
64MB
GDDR3
|
Bus Width
128Bit
|
Bus Width
64Bit
|
Clock
650MHz
Transfer Rate
1.3GT/s
Bandwidth
20.8GB/s
|
Clock
243MHz
Transfer Rate
486MT/s
Bandwidth
3.9GB/s
|
-
-
-
-
|
eDRAM
3MB
896Bit
26.8GB/s
|
TDP
58W
|
TDP
45W
|
Max Resolution
1920x1080
|
Max Resolution
640x480
|
Max Resolution Refresh Rate
30Hz
|
Max Resolution Refresh Rate
30Hz
|
Variable Refresh Rate
|
Variable Refresh Rate
|
Display Stream Compression (DSC)
Not Supported
|
Display Stream Compression (DSC)
Not Supported
|
Multi Monitor Support
1
|
Multi Monitor Support
1
|
No Encoders
|
No Encoders
|
No Decoders
|
No Decoders
|
-
-
|
Direct X
6
|
Shader Model
3.0
|
Shader Model
1.0
|
Not a Card
|
Not a Card
|
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