NVIDIA RTX 5000 Ada vs AMD FirePro W4300

NVIDIA RTX 5000 Ada
AMD FirePro W4300
12800 Shaders
32GB GDDR6
2550MHz
768 Shaders
4GB GDDR5
930MHz
Peak AI Performance
2.09 POPS
INT4 Tensor Sparse
Peak AI Performance
1.43 TFLOPS
FP32
FP32
65.28 TFLOPS
FP32
1.43 TFLOPS
FP16
65.28 TFLOPS
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-
Form Factor
PCIe Card
2.0-Slots
Form Factor
PCIe Card
1.0-Slots
TDP
250W
TDP
50W
Power Connectors
-
-
-
1x 16-Pin 12VHPWR
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-
-
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-
GB6 OpenCL N/A
0%
GB6 Metal N/A
0%
GB6 Metal N/A
0%
GB6 Vulkan N/A
0%
GB5 OpenCL N/A
0%
GB5 OpenCL N/A
0%
GB5 CUDA N/A
0%
GB5 CUDA N/A
0%
GB5 Metal N/A
0%
GB5 Metal N/A
0%
GB5 Vulkan N/A
0%
GB5 Vulkan N/A
0%
OCT 2020.1 N/A
0%
OCT 2020.1 N/A
0%
OCT Metal N/A
0%
OCT Metal N/A
0%
Peak AI Performance
2.09 POPS
INT4 Tensor Sparse
Peak AI Performance
1.43 TFLOPS
FP32
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FP8
-
522.24 TFLOPS Tensor (FP16 Accumulate)
1.04 PFLOPS Tensor (FP16 Accumulate) Sparse
522.24 TFLOPS Tensor (FP32 Accumulate)
1.04 PFLOPS Tensor (FP32 Accumulate) Sparse
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FP16
65.28 TFLOPS
261.12 TFLOPS Tensor (FP16 Accumulate)
522.24 TFLOPS Tensor (FP16 Accumulate) Sparse
261.12 TFLOPS Tensor (FP32 Accumulate)
522.24 TFLOPS Tensor (FP32 Accumulate) Sparse
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FP32
65.28 TFLOPS
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FP32
1.43 TFLOPS
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FP64
1.02 TFLOPS
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FP64
90 GFLOPS
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BF16
65.28 TFLOPS
261.12 TFLOPS Tensor
522.24 TFLOPS Tensor Sparse
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TF32
130.56 TFLOPS Tensor
261.12 TFLOPS Tensor Sparse
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INT4
1.04 POPS Tensor
2.09 POPS Tensor Sparse
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INT8
-
522.24 TOPS Tensor
1.04 POPS Tensor Sparse
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INT32
32.64 TOPS
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Ray Tracing
150.9 TOPS
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Pixel Fillrate
448.8 GPixel/s
Pixel Fillrate
14.88 GPixel/s
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Texture Fillrate
1020 GTexel/s
Texture Fillrate
44.64 GTexel/s
Manufacturer
NVIDIA
Manufacturer
AMD
Chip Designer
NVIDIA
Chip Designer
AMD
Architecture
Ada Lovelace
Architecture
GCN 2
Family
RTX Ada
Family
FirePro W
Codename
NV182
AD102
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-
Codename
Bonaire
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Variant
Bonaire Pro GL
Market Segment
Workstation
Market Segment
Workstation
Release Date
8/9/2023
Release Date
12/1/2015
Foundry
TSMC
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Foundry
TSMC
-
Fabrication Node
4N
-
Fabrication Node
28nm
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Die Size
608 mm²
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Die Size
160 mm²
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Transistor Count
76.3 Billion
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Transistor Count
2.1 Billion
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Transistor Density
125.41M/mm²
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Transistor Density
13.00M/mm²
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Form
PCIe Card
Form
PCIe Card
Shading Units
12800 Shaders
-
Shading Units
768 Shaders
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Texture Mapping Units
400 TMUs
Texture Mapping Units
48 TMUs
Render Output Units
176 ROPs
Render Output Units
16 ROPs
Tensor Cores
400 T-Cores
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-
Ray-Tracing Cores
100 RT-Cores
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Streaming Multiprocessors
100 SMs
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Compute Units
12 CUs
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1155MHz Base
2550MHz
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930MHz
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L1
64KB/SM Tex
128KB/SM
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L1
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16KB/CU
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L2
72MB Shared
L2
256KB Shared
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32GB
GDDR6
ECC
4GB
GDDR5
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Bus Width
256Bit
Bus Width
128Bit
Clock
2250MHz
Transfer Rate
18GT/s
Bandwidth
576GB/s
Clock
1500MHz
Transfer Rate
6GT/s
Bandwidth
96GB/s
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TDP
250W
TDP
50W
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4x DisplayPort 1.4
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4x mini-DisplayPort 1.2
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Max Resolution
7680x4320
Max Resolution
4096x2160
Max Resolution Refresh Rate
120Hz
Max Resolution Refresh Rate
60Hz
Variable Refresh Rate
G-Sync
FreeSync
-
Variable Refresh Rate
-
FreeSync
-
Display Stream Compression (DSC)
Supported
Display Stream Compression (DSC)
Not Supported
Multi Monitor Support
4
Multi Monitor Support
3
Content Protection
HDCP 2.3
Content Protection
HDCP 1.4
Model
3x NVENC 8
Model
VCE 2.0
Codec
-
-
-
-
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AVC (H.264)
HEVC (H.265)
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AV1
-
-
Codec
-
-
-
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AVC (H.264)
-
-
-
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Model
3x NVDEC 5
Model
UVD 4.2
Codec
MPEG-1
MPEG-2
MPEG-4
-
VC-1
VP8
VP9
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AVC (H.264)
HEVC (H.265)
-
AV1
-
-
Codec
MPEG-1
MPEG-2
MPEG-4
-
VC-1
-
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AVC (H.264)
-
-
-
-
-
Direct X
12
Direct 3D
12_3
Direct X
12
Direct 3D
12_0
OpenGL
4.6
OpenCL
3.0
Vulkan
1.3
OpenGL
4.6
OpenCL
2.1
Vulkan
1.2
Shader Model
6.6
CUDA
8.9
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PureVideo HD
VP12
VDPAU
Feature Set L
Shader Model
6.5
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GFX
7
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1x Fan
Power Connectors
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1x 16-Pin 12VHPWR
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Slots Required
2.0
PCIe Version
4.0
PCIe Lanes
16
Slots Required
1.0
PCIe Version
3.0
PCIe Lanes
16
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Multi GPU Support
Supported
Type
CrossFire XDMA
Height
112 mm (4.41 in)
Width
267 mm (10.51 in)
Depth
40 mm (1.57 in)
Height
69 mm (2.72 in)
Width
171 mm (6.73 in)
Depth
20 mm (0.79 in)
Change Comparison