NVIDIA Tegra X1+ vs NVIDIA RSX-2
NVIDIA Tegra X1+
NVIDIA RSX-2
256 Shaders
Shared Memory
1267MHz
|
24 Shaders
256MB GDDR3
550MHz
|
Peak AI Performance
2.6 TOPS
INT8
|
Peak AI Performance
190 GFLOPS
FP32
|
FP32
650 GFLOPS
|
FP32
190 GFLOPS
|
FP16
1.3 TFLOPS
|
-
-
|
Form Factor
iGPU
-
|
Form Factor
Soldered
-
|
TDP
Shared
|
TDP
58W
|
-
-
-
-
-
|
-
-
-
-
-
|
GB6 OpenCL N/A
0%
|
GB6 OpenCL N/A
0%
|
GB6 Metal N/A
0%
|
GB6 Metal N/A
0%
|
GB6 Vulkan N/A
0%
|
GB6 Vulkan N/A
0%
|
GB5 OpenCL N/A
0%
|
GB5 OpenCL N/A
0%
|
GB5 CUDA N/A
0%
|
GB5 CUDA N/A
0%
|
GB5 Metal N/A
0%
|
GB5 Metal N/A
0%
|
GB5 Vulkan N/A
0%
|
GB5 Vulkan N/A
0%
|
OCT 2020.1 N/A
0%
|
OCT 2020.1 N/A
0%
|
OCT Metal N/A
0%
|
OCT Metal N/A
0%
|
Manufacturer
NVIDIA
|
Manufacturer
NVIDIA
|
Chip Designer
NVIDIA
|
Chip Designer
NVIDIA
|
Architecture
Maxwell 2
|
Architecture
Curie
|
Family
Tegra
|
Family
Console
|
Codename
Mariko
GM21B
-
-
|
Codename
Reality Synthesizer
RSX-2
Variant
RSX-CXD2991
|
Market Segment
Mobile
|
Market Segment
Console
|
Release Date
5/1/2019
|
Release Date
8/8/2008
|
-
-
-
|
Foundry
Sony
-
|
-
-
-
|
Fabrication Node
65nm
-
|
-
-
-
|
Die Size
186 mm²
-
|
-
-
|
Transistor Count
300 Million
-
|
-
-
-
|
Transistor Density
1.61M/mm²
-
|
Form
iGPU
|
Form
Soldered
|
Shading Units
256 Shaders
-
|
Shading Units
24 Shaders
8 Vertex Shaders
|
Texture Mapping Units
16 TMUs
|
Texture Mapping Units
24 TMUs
|
Render Output Units
16 ROPs
|
Render Output Units
8 ROPs
|
-
-
|
-
-
|
-
-
|
-
-
|
Streaming Multiprocessors
2 SMs
|
-
-
|
-
-
|
-
-
|
-
-
|
-
-
|
Graphics Processing Clusters
1 GPC
|
-
-
|
-
-
-
1267MHz
|
-
-
-
550MHz
|
Peak AI Performance
2.6 TOPS
INT8
|
Peak AI Performance
190 GFLOPS
FP32
|
-
-
-
|
-
-
-
|
-
-
-
-
-
-
|
-
-
-
-
-
-
|
FP16
1.3 TFLOPS
-
-
-
-
|
-
-
-
-
-
-
|
FP32
650 GFLOPS
-
-
|
FP32
190 GFLOPS
-
-
|
FP64
20 GFLOPS
-
|
-
-
-
|
-
-
-
-
|
-
-
-
-
|
-
-
-
|
-
-
-
|
-
-
-
|
-
-
-
|
INT8
2.6 TOPS
-
-
|
-
-
-
-
|
INT32
0.65 TOPS
|
-
-
|
-
-
|
-
-
|
Pixel Fillrate
20.272 GPixel/s
|
Pixel Fillrate
4.4 GPixel/s
|
-
-
|
Vertex Rate
1.1 GVertices/s
|
Texture Fillrate
20.272 GTexel/s
|
Texture Fillrate
13.2 GTexel/s
|
-
-
|
-
-
|
L1
-
48KB/SM
-
-
|
L1
-
-
-
Unknown
|
L2
256KB Shared
|
L2
Unknown
|
-
-
-
|
-
-
-
|
Shared Memory
-
-
|
256MB
GDDR3
-
|
-
|
Bus Width
128Bit
|
-
-
-
-
-
-
|
Clock
650MHz
Transfer Rate
1.3GT/s
Bandwidth
20.8GB/s
|
-
-
-
-
-
-
-
-
-
|
-
-
-
-
-
-
-
-
-
|
TDP
Shared
|
TDP
58W
|
-
-
|
-
-
|
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
No Ports
|
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
No Ports
|
Max Resolution
Unknown
|
Max Resolution
1920x1080
|
Max Resolution Refresh Rate
-
|
Max Resolution Refresh Rate
30Hz
|
Variable Refresh Rate
-
-
-
|
Variable Refresh Rate
-
-
-
|
Display Stream Compression (DSC)
Not Supported
|
Display Stream Compression (DSC)
Not Supported
|
Multi Monitor Support
Unknown
|
Multi Monitor Support
1
|
-
-
|
-
-
|
Model
NVENC 3
|
No Encoders
-
|
Codec
-
-
-
-
-
-
-
-
AVC (H.264)
HEVC (H.265)
-
-
-
-
|
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
|
Model
NVDEC 2
|
No Decoders
|
Codec
MPEG-1
MPEG-2
MPEG-4
-
VC-1
VP8
VP9
-
AVC (H.264)
HEVC (H.265)
-
-
-
-
|
-
-
-
-
-
-
-
-
-
-
-
-
-
-
|
Direct X
12
Direct 3D
12_1
|
-
-
-
-
|
OpenGL
4.6
OpenCL
1.2
Vulkan
1.1
|
-
-
-
-
-
-
|
Shader Model
6.0
CUDA
5.3
-
-
PureVideo HD
VP9
VDPAU
Feature Set I
|
Shader Model
3.0
-
-
-
-
-
-
-
-
|
Not a Card
-
-
-
|
Not a Card
-
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-
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-
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