RSX-4 Specs

RSX-4
24 Shaders
256MB GDDR3
550MHz
FP32
0.19 TFLOPS
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Form Factor
Soldered
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TDP
21W
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GB5 OpenCL - N/A
0%
GB5 CUDA - N/A
0%
GB5 Metal - N/A
0%
GB5 Vulkan - N/A
0%
OCT 2020.1 - N/A
0%
OCT Metal - N/A
0%
Manufacturer
NVIDIA
Chip Designer
NVIDIA
Architecture
Curie
Family
Console
Codename
Reality Synthesizer
RSX-4
Variant
RSX-D5305L
Market Segment
Console
Release Date
6/3/2013
Foundry
Sony
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Fabrication Node
28nm
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Die Size
68 mm²
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Transistor Count
302 Million
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Transistor Density
4.44M/mm²
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Form
Soldered
Shading Units
24 Shaders
8 Vertex Shaders
Texture Mapping Units
24 TMUs
Render Output Units
8 ROPs
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550MHz
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FP32
0.19 TFLOPS
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Pixel Fillrate
4.4 GPixel/s
Vertex Rate
1.1 GVertices/s
Texture Fillrate
13.2 GTexel/s
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L1
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Unknown
L2
Unknown
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256MB
GDDR3
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Bus Width
128Bit
Clock
650MHz
Transfer Rate
1.3GT/s
Bandwidth
20.8GB/s
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TDP
21W
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No Ports
Max Resolution
1920x1080
Max Resolution Refresh Rate
30Hz
Variable Refresh Rate
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Display Stream Compression (DSC)
Not Supported
Multi Monitor Support
1
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No Encoders
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No Decoders
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Shader Model
3.0
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Not a Card
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Change Results