Sony GS-2 vs NVIDIA RSX

Sony GS-2
NVIDIA RSX
16 Shaders
4MB eDRAM
150MHz
24 Shaders
256MB GDDR3
550MHz
Peak AI Performance
10 GFLOPS
FP32
Peak AI Performance
190 GFLOPS
FP32
FP32
10 GFLOPS
FP32
190 GFLOPS
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Form Factor
Soldered
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Form Factor
Soldered
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TDP
18W
TDP
80W
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GB6 OpenCL N/A
0%
GB6 OpenCL N/A
0%
GB6 Metal N/A
0%
GB6 Metal N/A
0%
GB6 Vulkan N/A
0%
GB6 Vulkan N/A
0%
GB5 OpenCL N/A
0%
GB5 OpenCL N/A
0%
GB5 CUDA N/A
0%
GB5 CUDA N/A
0%
GB5 Metal N/A
0%
GB5 Metal N/A
0%
GB5 Vulkan N/A
0%
GB5 Vulkan N/A
0%
OCT 2020.1 N/A
0%
OCT 2020.1 N/A
0%
OCT Metal N/A
0%
OCT Metal N/A
0%
Manufacturer
Sony
Manufacturer
NVIDIA
Chip Designer
Sony
Chip Designer
NVIDIA
Architecture
PS2
Architecture
Curie
Family
Console
Family
Console
Codename
Graphics Synthesizer
GS-2
Variant
CXD2944GB
Codename
Reality Synthesizer
RSX
Variant
RSX-CXD2971
Market Segment
Console
Market Segment
Console
Release Date
4/18/2001
Release Date
11/11/2006
Foundry
Sony
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Foundry
Sony
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Fabrication Node
180nm
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Fabrication Node
90nm
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Die Size
188 mm²
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Die Size
258 mm²
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Transistor Count
300 Million
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Transistor Density
0.00M/mm²
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Transistor Density
1.16M/mm²
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Form
Soldered
Form
Soldered
Shading Units
16 Shaders
2 Vertex Shaders
Shading Units
24 Shaders
8 Vertex Shaders
Texture Mapping Units
8 TMUs
Texture Mapping Units
24 TMUs
Render Output Units
16 ROPs
Render Output Units
8 ROPs
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150MHz
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550MHz
Peak AI Performance
10 GFLOPS
FP32
Peak AI Performance
190 GFLOPS
FP32
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FP32
10 GFLOPS
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FP32
190 GFLOPS
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Pixel Fillrate
2.4 GPixel/s
Pixel Fillrate
4.4 GPixel/s
Vertex Rate
0.075 GVertices/s
Vertex Rate
1.1 GVertices/s
Texture Fillrate
1.2 GTexel/s
Texture Fillrate
13.2 GTexel/s
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L1
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Unknown
L1
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Unknown
L2
Unknown
L2
Unknown
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4MB
eDRAM
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256MB
GDDR3
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Bus Width
2560Bit
Bus Width
128Bit
Clock
150MHz
Transfer Rate
150MT/s
Bandwidth
48GB/s
Clock
650MHz
Transfer Rate
1.3GT/s
Bandwidth
20.8GB/s
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TDP
18W
TDP
80W
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No Ports
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No Ports
Max Resolution
640x448
Max Resolution
1920x1080
Max Resolution Refresh Rate
60Hz
Max Resolution Refresh Rate
30Hz
Variable Refresh Rate
-
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Variable Refresh Rate
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Display Stream Compression (DSC)
Not Supported
Display Stream Compression (DSC)
Not Supported
Multi Monitor Support
1
Multi Monitor Support
1
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No Encoders
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No Encoders
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No Decoders
No Decoders
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Shader Model
3.0
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Not a Card
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Not a Card
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Change Comparison