GS Specs

GS
16 Shaders
4MB eDRAM
150MHz
FP32
0.01 TFLOPS
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Form Factor
Soldered
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TDP
22W
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-
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GB5 OpenCL - N/A
0%
GB5 CUDA - N/A
0%
GB5 Metal - N/A
0%
GB5 Vulkan - N/A
0%
OCT 2020.1 - N/A
0%
OCT Metal - N/A
0%
Manufacturer
Sony
Chip Designer
Sony
Architecture
PS2
Codename
Graphics Synthesizer
GS
Variant
CXD2934GB
Market Segment
Console
Release Date
3/4/2000
Foundry
Sony
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Fabrication Node
250nm
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Die Size
279 mm²
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Transistor Density
0.00M/mm²
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Form
Soldered
Shading Units
16 Shaders
2 Vertex Shaders
Texture Mapping Units
8 TMUs
Render Output Units
16 ROPs
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150MHz
Floating Point
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-
-
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-
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FP32
0.01 TFLOPS
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-
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Pixel Fillrate
2.4 GPixel/s
Vertex Rate
0.075 GVertices/s
Texture Fillrate
1.2 GTexel/s
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L1
-
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Unknown
L2
Unknown
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4MB
eDRAM
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Bus Width
2560Bit
Clock
150MHz
Transfer Rate
150MT/s
Bandwidth
48GB/s
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TDP
22W
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No Ports
Max Resolution
640x448
Max Resolution Refresh Rate
60Hz
Variable Refresh Rate
-
-
-
Display Stream Compression (DSC)
Not Supported
Multi Monitor Support
1
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No Encoders
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No Decoders
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Not a Card
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Change Results