GS-6 Specs

GS-6
16 Shaders
4MB eDRAM
150MHz
FP32
0.01 TFLOPS
-
-
Form Factor
Soldered
-
TDP
18W
-
-
-
-
-
GB5 OpenCL - N/A
0%
GB5 CUDA - N/A
0%
GB5 Metal - N/A
0%
GB5 Vulkan - N/A
0%
OCT 2020.1 - N/A
0%
OCT Metal - N/A
0%
Manufacturer
Sony
Chip Designer
Sony
Architecture
PS2
Family
Console
Codename
Graphics Synthesizer
GS-6
Variant
CXD2972GB
Market Segment
Console
Release Date
4/18/2001
Foundry
Sony
-
Fabrication Node
130nm
-
Die Size
73 mm²
-
-
-
Transistor Density
0.00M/mm²
-
Form
Soldered
Shading Units
16 Shaders
2 Vertex Shaders
Texture Mapping Units
8 TMUs
Render Output Units
16 ROPs
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
150MHz
-
-
-
-
-
-
-
-
-
-
-
FP32
0.01 TFLOPS
-
-
-
-
-
-
-
-
-
-
Pixel Fillrate
2.4 GPixel/s
Vertex Rate
0.075 GVertices/s
Texture Fillrate
1.2 GTexel/s
-
-
L1
-
-
-
Unknown
L2
Unknown
-
-
-
4MB
eDRAM
-
Bus Width
2560Bit
Clock
150MHz
Transfer Rate
150MT/s
Bandwidth
48GB/s
-
-
-
-
-
-
-
-
-
TDP
18W
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
No Ports
Max Resolution
640x448
Max Resolution Refresh Rate
60Hz
Variable Refresh Rate
-
-
-
Display Stream Compression (DSC)
Not Supported
Multi Monitor Support
1
-
-
No Encoders
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
No Decoders
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Not a Card
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Change Results