Radeon Pro 450 vs NVIDIA GeForce MX130
Radeon Pro 450
NVIDIA GeForce MX130
640 Shaders
2GB GDDR5
800MHz
|
384 Shaders
2GB GDDR5
1242MHz
|
Peak AI Performance
1.02 TFLOPS
FP16
|
Peak AI Performance
3.82 TOPS
INT8
|
FP32
1.02 TFLOPS
|
FP32
950 GFLOPS
|
FP16
1.02 TFLOPS
|
-
-
|
Form Factor
Soldered
|
Form Factor
Soldered
|
TDP
35W
|
TDP
30W
|
Peak AI Performance
|
|
Radeon Pro 450 - 1.02 TFLOPS FP16
x1
GeForce MX130 - 3.82 TOPS INT8
x3.75
FP32
|
|
Radeon Pro 450 - 1.02 TFLOPS FP32
x1.07
GeForce MX130 - 950 GFLOPS FP32
x1
|
|
Radeon Pro 450 - 80GB/s
x2
GeForce MX130 - 40GB/s
x1
|
|
Radeon Pro 450 - 35W
x1.17
GeForce MX130 - 30W
x1
|
|
Radeon Pro 450 - GB6 OpenCL 10,450
x1.43
GeForce MX130 - GB6 OpenCL 7,310
x1
GB6 Metal N/A
0%
|
|
GB6 Vulkan N/A
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
OCT 2020.1 N/A
0%
|
OCT 2020.1 20
3%
|
0%
|
0%
|
Manufacturer
Apple
|
Manufacturer
NVIDIA
|
Chip Designer
AMD
|
Chip Designer
NVIDIA
|
Architecture
GCN 4
|
Architecture
Maxwell
|
Family
Radeon Pro
|
Family
GeForce MX
|
Codename
Baffin
Polaris 11
Variant
Polaris 11 XLEA
|
Codename
-
GM108
Variant
N16S-GTR-A1
|
Market Segment
Laptop
|
Market Segment
Laptop
|
Release Date
10/30/2016
|
Release Date
11/17/2017
|
Foundry
GlobalFoundries
|
Foundry
TSMC
|
Fabrication Node
14LPP
|
Fabrication Node
28nm
|
Die Size
123 mm²
|
-
-
|
Transistor Count
3 Billion
|
-
|
Transistor Density
24.39M/mm²
|
-
-
|
Form
Soldered
|
Form
Soldered
|
Shading Units
640 Shaders
|
Shading Units
384 Shaders
|
Texture Mapping Units
40 TMUs
|
Texture Mapping Units
24 TMUs
|
Render Output Units
16 ROPs
|
Render Output Units
8 ROPs
|
-
-
|
Streaming Multiprocessors
3 SMs
|
Compute Units
10 CUs
|
-
-
|
-
-
|
Graphics Processing Clusters
1 GPC
|
-
800MHz
|
1122MHz Base
1242MHz
|
Peak AI Performance
1.02 TFLOPS
FP16
|
Peak AI Performance
3.82 TOPS
INT8
|
FP16
1.02 TFLOPS
|
-
-
|
FP32
1.02 TFLOPS
|
FP32
950 GFLOPS
|
FP64
60 GFLOPS
|
FP64
30 GFLOPS
|
-
-
|
INT8
3.82 TOPS
|
-
-
|
INT32
0.95 TOPS
|
Pixel Fillrate
12.8 GPixel/s
|
Pixel Fillrate
9.936 GPixel/s
|
Texture Fillrate
32 GTexel/s
|
Texture Fillrate
29.808 GTexel/s
|
L1
-
16KB/CU
|
L1
64KB/SM
-
|
L2
1MB Shared
|
L2
1MB Shared
|
2GB
GDDR5
|
2GB
GDDR5
|
Bus Width
128Bit
|
Bus Width
64Bit
|
Clock
1250MHz
Transfer Rate
5GT/s
Bandwidth
80GB/s
|
Clock
1250MHz
Transfer Rate
5GT/s
Bandwidth
40GB/s
|
TDP
35W
|
TDP
30W
|
Max Resolution
5120x2880
|
Max Resolution
4096x2304
|
Max Resolution Refresh Rate
60Hz
|
Max Resolution Refresh Rate
60Hz
|
Variable Refresh Rate
-
FreeSync
|
Variable Refresh Rate
G-Sync
-
|
Display Stream Compression (DSC)
Not Supported
|
Display Stream Compression (DSC)
Not Supported
|
Multi Monitor Support
3
|
Multi Monitor Support
2
|
Content Protection
HDCP 2.2
|
Content Protection
HDCP 2.2
|
Model
VCE 3.4
|
No Encoders
-
|
Codec
AVC (H.264)
HEVC (H.265)
|
-
-
-
|
Model
UVD 6.3
|
No Decoders
|
Codec
MPEG-1
MPEG-2
MPEG-4
JPEG
VC-1
AVC (H.264)
HEVC (H.265)
|
-
-
-
-
-
-
-
|
Direct X
12
Direct 3D
12_0
|
Direct X
12
Direct 3D
11_0
|
OpenGL
4.6
OpenCL
2.1
Vulkan
1.3
|
OpenGL
4.6
OpenCL
3.0
Vulkan
1.3
|
Shader Model
6.7
-
-
GFX
8
-
-
-
-
|
Shader Model
5.1
CUDA
5.0
-
-
PureVideo HD
VP6
VDPAU
Feature Set E
|
Not a Card
|
Not a Card
|
PCIe Version
3.0
PCIe Lanes
8
|
PCIe Version
3.0
PCIe Lanes
4
|












































































































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