ARM Mali-G52 MP2 614MHz vs Imagination PowerVR GE9608

ARM Mali-G52 MP2 614MHz
Imagination PowerVR GE9608
24 Shaders
Shared Memory
614MHz
16 Shaders
Shared Memory
650MHz
Peak Performance
60 GFLOPS
FP16
Peak Performance
40 GFLOPS
FP16
FP32
30 GFLOPS
FP32
20 GFLOPS
FP16
60 GFLOPS
FP16
40 GFLOPS
Form Factor
iGPU
Form Factor
iGPU
TDP
Shared
TDP
Shared

Peak Performance

  • 50% faster vs PowerVR GE9608
  • 33% slower vs Mali-G52 MP2 614MHz
Mali-G52 MP2 614MHz - 60 GFLOPS FP16
x1.5
PowerVR GE9608 - 40 GFLOPS FP16
x1

FP32

  • 50% faster vs PowerVR GE9608
  • 33% slower vs Mali-G52 MP2 614MHz
Mali-G52 MP2 614MHz - 30 GFLOPS FP32
x1.5
PowerVR GE9608 - 20 GFLOPS FP32
x1

FP16

  • 50% faster vs PowerVR GE9608
  • 33% slower vs Mali-G52 MP2 614MHz
Mali-G52 MP2 614MHz - 60 GFLOPS FP16
x1.5
PowerVR GE9608 - 40 GFLOPS FP16
x1
Manufacturer
ARM
Manufacturer
Imagination
Chip Designer
ARM
Chip Designer
Imagination
Architecture
Bifrost 2
Architecture
Rogue
Family
Series 2
Family
GE9000
-
-
Codename
Series9XEP
Market Segment
Mobile
Market Segment
Mobile
Release Date
10/1/2019
Release Date
12/1/2018
Form
iGPU
Form
iGPU
Shading Units
24 Shaders
Shading Units
16 Shaders
Texture Mapping Units
2 TMUs
Texture Mapping Units
2 TMUs
Render Output Units
2 ROPs
Render Output Units
2 ROPs
Execution Units
6 EUs
Execution Units
2 EUs
Graphics Processing Clusters
2 GPCs
Graphics Processing Clusters
1 GPC
614MHz
650MHz
Peak Performance
60 GFLOPS
FP16
Peak Performance
40 GFLOPS
FP16
FP16
60 GFLOPS
FP16
40 GFLOPS
FP32
30 GFLOPS
FP32
20 GFLOPS
Pixel Fillrate
1.228 GPixel/s
Pixel Fillrate
1.3 GPixel/s
Texture Fillrate
1.228 GTexel/s
Texture Fillrate
1.3 GTexel/s
L1
Unknown
L1
Unknown
L2
Unknown
L2
Unknown
Shared Memory
Shared Memory
TDP
Shared
TDP
Shared
Max Resolution
Unknown
Max Resolution
Unknown
Display Stream Compression (DSC)
Not Supported
Display Stream Compression (DSC)
Not Supported
Multi Monitor Support
Unknown
Multi Monitor Support
Unknown
No Encoders
No Encoders
No Decoders
No Decoders
Not a Card
Not a Card
Change Comparison