Imagination PowerVR GE8322 550MHz vs Imagination PowerVR GE8300 800MHz

Imagination PowerVR GE8322 550MHz
Imagination PowerVR GE8300 800MHz
32 Shaders
Shared Memory
550MHz
16 Shaders
Shared Memory
800MHz
Peak AI Performance
70 GFLOPS
FP16
Peak AI Performance
50 GFLOPS
FP16
FP32
40 GFLOPS
FP32
30 GFLOPS
FP16
70 GFLOPS
FP16
50 GFLOPS
Form Factor
iGPU
Form Factor
iGPU
TDP
Shared
TDP
Shared

Peak AI Performance

  • 40% faster vs PowerVR GE8300 800MHz
  • 29% slower vs PowerVR GE8322 550MHz
PowerVR GE8322 550MHz - 70 GFLOPS FP16
x1.4
PowerVR GE8300 800MHz - 50 GFLOPS FP16
x1

FP32

  • 33% faster vs PowerVR GE8300 800MHz
  • 25% slower vs PowerVR GE8322 550MHz
PowerVR GE8322 550MHz - 40 GFLOPS FP32
x1.33
PowerVR GE8300 800MHz - 30 GFLOPS FP32
x1

FP16

  • 40% faster vs PowerVR GE8300 800MHz
  • 29% slower vs PowerVR GE8322 550MHz
PowerVR GE8322 550MHz - 70 GFLOPS FP16
x1.4
PowerVR GE8300 800MHz - 50 GFLOPS FP16
x1
Manufacturer
Imagination
Manufacturer
Imagination
Chip Designer
Imagination
Chip Designer
Imagination
Architecture
Rogue
Architecture
Rogue
Family
GE8000
Family
GE8000
Codename
Series8XEP
Codename
Series8XE
Market Segment
Mobile
Market Segment
Mobile
Release Date
2/1/2019
Release Date
5/1/2019
Form
iGPU
Form
iGPU
Shading Units
32 Shaders
Shading Units
16 Shaders
Texture Mapping Units
2 TMUs
Texture Mapping Units
1 TMU
Render Output Units
2 ROPs
Render Output Units
1 ROP
Execution Units
2 EUs
Execution Units
1 EU
Graphics Processing Clusters
1 GPC
Graphics Processing Clusters
1 GPC
550MHz
800MHz
Peak AI Performance
70 GFLOPS
FP16
Peak AI Performance
50 GFLOPS
FP16
FP16
70 GFLOPS
FP16
50 GFLOPS
FP32
40 GFLOPS
FP32
30 GFLOPS
FP64
0 GFLOPS
FP64
0 GFLOPS
Pixel Fillrate
1.1 GPixel/s
Pixel Fillrate
0.8 GPixel/s
Texture Fillrate
1.1 GTexel/s
Texture Fillrate
0.8 GTexel/s
L1
Unknown
L1
Unknown
L2
Unknown
L2
Unknown
Shared Memory
Shared Memory
TDP
Shared
TDP
Shared
Max Resolution
1600x720
Max Resolution
1600x720
Max Resolution Refresh Rate
60Hz
Max Resolution Refresh Rate
60Hz
Display Stream Compression (DSC)
Not Supported
Display Stream Compression (DSC)
Not Supported
Multi Monitor Support
Unknown
Multi Monitor Support
Unknown
No Encoders
No Encoders
No Decoders
No Decoders
Direct X
11
Direct 3D
11_1
Direct X
11
Direct 3D
11_1
OpenGL
3.2
OpenCL
2.0
Vulkan
1.1
OpenGL
3.2
OpenCL
2.0
Vulkan
1.1
Not a Card
Not a Card
Change Comparison