Imagination PowerVR GX6250 700MHz vs Imagination PowerVR GX6450

Imagination PowerVR GX6250 700MHz
Imagination PowerVR GX6450
64 Shaders
Shared Memory
700MHz
128 Shaders
Shared Memory
450MHz
Peak Performance
180 GFLOPS
FP16
Peak Performance
230 GFLOPS
FP16
FP32
90 GFLOPS
FP32
120 GFLOPS
FP16
180 GFLOPS
FP16
230 GFLOPS
Form Factor
iGPU
Form Factor
iGPU
TDP
Shared
TDP
Shared

Peak Performance

  • 22% slower vs PowerVR GX6450
  • 28% faster vs PowerVR GX6250 700MHz
PowerVR GX6250 700MHz - 180 GFLOPS FP16
x1
PowerVR GX6450 - 230 GFLOPS FP16
x1.28

FP32

  • 25% slower vs PowerVR GX6450
  • 33% faster vs PowerVR GX6250 700MHz
PowerVR GX6250 700MHz - 90 GFLOPS FP32
x1
PowerVR GX6450 - 120 GFLOPS FP32
x1.33

FP16

  • 22% slower vs PowerVR GX6450
  • 28% faster vs PowerVR GX6250 700MHz
PowerVR GX6250 700MHz - 180 GFLOPS FP16
x1
PowerVR GX6450 - 230 GFLOPS FP16
x1.28
Manufacturer
Imagination
Manufacturer
Imagination
Chip Designer
Imagination
Chip Designer
Imagination
Architecture
Rogue
Architecture
Rogue
Family
GX6000
Family
GX6000
Codename
Series6XT
Variant
GX6250
Codename
Series6XT
-
-
Market Segment
Mobile
Market Segment
Mobile
Release Date
2/1/2015
Release Date
1/1/2014
Form
iGPU
Form
iGPU
Shading Units
64 Shaders
Shading Units
128 Shaders
Texture Mapping Units
4 TMUs
Texture Mapping Units
8 TMUs
Render Output Units
4 ROPs
Render Output Units
8 ROPs
Execution Units
4 EUs
Execution Units
8 EUs
Graphics Processing Clusters
2 GPCs
Graphics Processing Clusters
4 GPCs
700MHz
450MHz
Peak Performance
180 GFLOPS
FP16
Peak Performance
230 GFLOPS
FP16
FP16
180 GFLOPS
FP16
230 GFLOPS
FP32
90 GFLOPS
FP32
120 GFLOPS
FP64
10 GFLOPS
FP64
10 GFLOPS
Pixel Fillrate
2.8 GPixel/s
Pixel Fillrate
3.6 GPixel/s
Texture Fillrate
2.8 GTexel/s
Texture Fillrate
3.6 GTexel/s
L1
Unknown
L1
Unknown
L2
Unknown
L2
Unknown
Shared Memory
Shared Memory
TDP
Shared
TDP
Shared
Max Resolution
2048x1536
Max Resolution
2048x1536
Max Resolution Refresh Rate
60Hz
Max Resolution Refresh Rate
60Hz
Display Stream Compression (DSC)
Not Supported
Display Stream Compression (DSC)
Not Supported
Multi Monitor Support
1
Multi Monitor Support
1
No Encoders
No Encoders
No Decoders
No Decoders
Direct X
10
Direct 3D
10_0
Direct X
10
Direct 3D
10_0
OpenGL
3.3
OpenCL
1.2
Vulkan
1.1
OpenGL
3.3
OpenCL
1.2
Vulkan
1.1
Not a Card
Not a Card
Change Comparison