Imagination PowerVR GXA6850 vs Imagination PowerVR G6430 640MHz
Imagination PowerVR GXA6850
Imagination PowerVR G6430 640MHz
256 Shaders
Shared Memory
450MHz
|
128 Shaders
Shared Memory
640MHz
|
Peak AI Performance
460 GFLOPS
FP16
|
Peak AI Performance
250 GFLOPS
FP16
|
FP32
230 GFLOPS
|
FP32
160 GFLOPS
|
FP16
460 GFLOPS
|
FP16
250 GFLOPS
|
Form Factor
iGPU
|
Form Factor
iGPU
|
TDP
Shared
|
TDP
Shared
|
Peak AI Performance
|
|
PowerVR GXA6850 - 460 GFLOPS FP16
x1.84
PowerVR G6430 640MHz - 250 GFLOPS FP16
x1
FP32
|
|
PowerVR GXA6850 - 230 GFLOPS FP32
x1.44
PowerVR G6430 640MHz - 160 GFLOPS FP32
x1
FP16
|
|
PowerVR GXA6850 - 460 GFLOPS FP16
x1.84
PowerVR G6430 640MHz - 250 GFLOPS FP16
x1
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
GB5 Metal 760
0%
|
GB5 Metal N/A
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
Manufacturer
Imagination
|
Manufacturer
Imagination
|
Chip Designer
Imagination
|
Chip Designer
Imagination
|
Architecture
Rogue
|
Architecture
Rogue
|
Family
GX6000
|
Family
G6000
|
Codename
Series6XT
-
-
|
Codename
Series6
Variant
G6430
|
Market Segment
Mobile
|
Market Segment
Mobile
|
Release Date
1/1/2014
|
Release Date
9/1/2015
|
Form
iGPU
|
Form
iGPU
|
Shading Units
256 Shaders
|
Shading Units
128 Shaders
|
Texture Mapping Units
16 TMUs
|
Texture Mapping Units
8 TMUs
|
Render Output Units
16 ROPs
|
Render Output Units
8 ROPs
|
Execution Units
16 EUs
|
Execution Units
8 EUs
|
Graphics Processing Clusters
8 GPCs
|
Graphics Processing Clusters
4 GPCs
|
450MHz
|
640MHz
|
Peak AI Performance
460 GFLOPS
FP16
|
Peak AI Performance
250 GFLOPS
FP16
|
FP16
460 GFLOPS
|
FP16
250 GFLOPS
|
FP32
230 GFLOPS
|
FP32
160 GFLOPS
|
FP64
10 GFLOPS
|
FP64
10 GFLOPS
|
Pixel Fillrate
7.2 GPixel/s
|
Pixel Fillrate
5.12 GPixel/s
|
Texture Fillrate
7.2 GTexel/s
|
Texture Fillrate
5.12 GTexel/s
|
L1
Unknown
|
L1
Unknown
|
L2
Unknown
|
L2
Unknown
|
Shared Memory
|
Shared Memory
|
TDP
Shared
|
TDP
Shared
|
Max Resolution
2048x1536
|
Max Resolution
2048x1536
|
Max Resolution Refresh Rate
60Hz
|
Max Resolution Refresh Rate
60Hz
|
Variable Refresh Rate
|
Variable Refresh Rate
|
Display Stream Compression (DSC)
Not Supported
|
Display Stream Compression (DSC)
Not Supported
|
Multi Monitor Support
1
|
Multi Monitor Support
1
|
No Encoders
|
No Encoders
|
No Decoders
|
No Decoders
|
Direct X
10
Direct 3D
10_0
|
Direct X
10
Direct 3D
10_0
|
OpenGL
3.3
OpenCL
1.2
Vulkan
1.1
|
OpenGL
3.2
OpenCL
1.2
Vulkan
1.1
|
Not a Card
|
Not a Card
|


























































Copy Link