PowerVR G6050 vs Adreno 305

PowerVR G6050
Adreno 305
16 Shaders
Shared Memory
600MHz
24 Shaders
Shared Memory
320MHz
FP32
0.02 TFLOPS
FP32
0.02 TFLOPS
FP16
0.03 TFLOPS
FP16
0.03 TFLOPS
Form Factor
iGPU
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Form Factor
iGPU
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TDP
Shared
TDP
5W
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GB5 OpenCL - N/A
0%
GB5 OpenCL - N/A
0%
GB5 CUDA - N/A
0%
GB5 CUDA - N/A
0%
GB5 Metal - N/A
0%
GB5 Metal - N/A
0%
GB5 Vulkan - N/A
0%
GB5 Vulkan - N/A
0%
OCT 2020.1 - N/A
0%
OCT 2020.1 - N/A
0%
OCT Metal - N/A
0%
OCT Metal - N/A
0%
Manufacturer
Imagination
Manufacturer
Qualcomm
Chip Designer
Imagination
Chip Designer
Qualcomm
Architecture
Rogue
Architecture
Adreno 300
Family
G6000
Family
Adreno 300
Codename
Series6XE
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Codename
Oxili
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Market Segment
Mobile
Market Segment
Mobile
Release Date
1/1/2014
Release Date
7/1/2012
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Form
iGPU
Form
iGPU
Shading Units
16 Shaders
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Shading Units
24 Shaders
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Texture Mapping Units
1 TMU
Texture Mapping Units
2 TMUs
Render Output Units
1 ROP
Render Output Units
2 ROPs
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Execution Units
1 EU
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Graphics Processing Clusters
1 GPC
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600MHz
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320MHz
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FP16
0.03 TFLOPS
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FP16
0.03 TFLOPS
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FP32
0.02 TFLOPS
FP32
0.02 TFLOPS
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FP64
0 TFLOPS
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FP64
0 TFLOPS
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Pixel Fillrate
0.6 GPixel/s
Pixel Fillrate
0.64 GPixel/s
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Texture Fillrate
0.6 GTexel/s
Texture Fillrate
0.64 GTexel/s
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L1
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Unknown
L1
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Unknown
L2
Unknown
L2
256KB Shared
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Shared Memory
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Shared Memory
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TDP
Shared
TDP
5W
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No Ports
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No Ports
Max Resolution
2048x1536
Max Resolution
1366x768
Max Resolution Refresh Rate
60Hz
Max Resolution Refresh Rate
60Hz
Variable Refresh Rate
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Variable Refresh Rate
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Display Stream Compression (DSC)
Not Supported
Display Stream Compression (DSC)
Not Supported
Multi Monitor Support
1
Multi Monitor Support
1
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No Encoders
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Model
QDSP6
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Codec
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MPEG-4
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VP8
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H.263
AVC (H.264)
HEVC (H.265)
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No Decoders
Model
QDSP6
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Codec
MPEG-1
MPEG-2
MPEG-4
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VP8
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AVC (H.264)
HEVC (H.265)
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Direct X
9
Direct 3D
9_3
Direct X
11
Direct 3D
9_3
OpenGL
3.2
OpenCL
1.2
Vulkan
1.1
OpenGL
3.0
OpenCL
1.1
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Not a Card
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Not a Card
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Change Results