PowerVR GE9610 vs PowerVR GE8300 800MHz

PowerVR GE9610
PowerVR GE8300 800MHz
16 Shaders
Shared Memory
650MHz
16 Shaders
Shared Memory
800MHz
FP32
0.02 TFLOPS
FP32
0.03 TFLOPS
FP16
0.04 TFLOPS
FP16
0.05 TFLOPS
Form Factor
iGPU
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Form Factor
iGPU
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TDP
Shared
TDP
Shared
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GB5 OpenCL - N/A
0%
GB5 OpenCL - N/A
0%
GB5 CUDA - N/A
0%
GB5 CUDA - N/A
0%
GB5 Metal - N/A
0%
GB5 Metal - N/A
0%
GB5 Vulkan - N/A
0%
GB5 Vulkan - N/A
0%
OCT 2020.1 - N/A
0%
OCT 2020.1 - N/A
0%
OCT Metal - N/A
0%
OCT Metal - N/A
0%
Manufacturer
Imagination
Manufacturer
Imagination
Chip Designer
Imagination
Chip Designer
Imagination
Architecture
Rogue
Architecture
Rogue
Family
GE9000
Family
GE8000
Codename
Series9XEP
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Codename
Series8XE
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Market Segment
Mobile
Market Segment
Mobile
Release Date
12/1/2018
Release Date
5/1/2019
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Form
iGPU
Form
iGPU
Shading Units
16 Shaders
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Shading Units
16 Shaders
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Texture Mapping Units
2 TMUs
Texture Mapping Units
1 TMU
Render Output Units
2 ROPs
Render Output Units
1 ROP
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Execution Units
2 EUs
Execution Units
1 EU
Graphics Processing Clusters
1 GPC
Graphics Processing Clusters
1 GPC
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650MHz
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800MHz
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FP16
0.04 TFLOPS
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FP16
0.05 TFLOPS
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FP32
0.02 TFLOPS
FP32
0.03 TFLOPS
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FP64
0 TFLOPS
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Pixel Fillrate
1.3 GPixel/s
Pixel Fillrate
0.8 GPixel/s
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Texture Fillrate
1.3 GTexel/s
Texture Fillrate
0.8 GTexel/s
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L1
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Unknown
L1
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Unknown
L2
Unknown
L2
Unknown
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Shared Memory
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Shared Memory
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TDP
Shared
TDP
Shared
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No Ports
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No Ports
Max Resolution
Unknown
Max Resolution
1600x720
Max Resolution Refresh Rate
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Max Resolution Refresh Rate
60Hz
Variable Refresh Rate
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Variable Refresh Rate
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Display Stream Compression (DSC)
Not Supported
Display Stream Compression (DSC)
Not Supported
Multi Monitor Support
Unknown
Multi Monitor Support
Unknown
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No Encoders
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No Encoders
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No Decoders
No Decoders
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Direct X
11
Direct 3D
11_1
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OpenGL
3.2
OpenCL
2.0
Vulkan
1.1
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Not a Card
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Not a Card
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Change Results