PowerVR GX6450 vs PowerVR GX6450 A8

PowerVR GX6450
PowerVR GX6450 A8
128 Shaders
Shared Memory
450MHz
128 Shaders
Shared Memory
533MHz
FP32
0.12 TFLOPS
FP32
0.14 TFLOPS
FP16
0.23 TFLOPS
FP16
0.27 TFLOPS
Form Factor
iGPU
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Form Factor
iGPU
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TDP
Shared
TDP
Shared
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GB5 OpenCL - N/A
0%
GB5 OpenCL - N/A
0%
GB5 CUDA - N/A
0%
GB5 CUDA - N/A
0%
GB5 Metal - N/A
0%
GB5 Metal 490
0%
GB5 Vulkan - N/A
0%
GB5 Vulkan - N/A
0%
OCT 2020.1 - N/A
0%
OCT 2020.1 - N/A
0%
OCT Metal - N/A
0%
OCT Metal - N/A
0%
Manufacturer
Imagination
Manufacturer
Imagination
Chip Designer
Imagination
Chip Designer
Imagination
Architecture
Rogue
Architecture
Rogue
Family
GX6000
Family
A Series
Codename
Series6XT
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Codename
Series6XT
A8
Variant
GXA6450
Market Segment
Mobile
Market Segment
Mobile
Release Date
1/1/2014
Release Date
9/19/2014
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Form
iGPU
Form
iGPU
Shading Units
128 Shaders
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Shading Units
128 Shaders
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Texture Mapping Units
8 TMUs
Texture Mapping Units
8 TMUs
Render Output Units
8 ROPs
Render Output Units
8 ROPs
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Execution Units
8 EUs
Execution Units
8 EUs
Graphics Processing Clusters
4 GPCs
Graphics Processing Clusters
4 GPCs
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450MHz
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533MHz
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FP16
0.23 TFLOPS
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FP16
0.27 TFLOPS
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FP32
0.12 TFLOPS
FP32
0.14 TFLOPS
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FP64
0.01 TFLOPS
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FP64
0.01 TFLOPS
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Pixel Fillrate
3.6 GPixel/s
Pixel Fillrate
4.264 GPixel/s
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Texture Fillrate
3.6 GTexel/s
Texture Fillrate
4.264 GTexel/s
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L1
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Unknown
L1
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Unknown
L2
Unknown
L2
Unknown
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Shared Memory
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Shared Memory
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TDP
Shared
TDP
Shared
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No Ports
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No Ports
Max Resolution
2048x1536
Max Resolution
2048x1536
Max Resolution Refresh Rate
60Hz
Max Resolution Refresh Rate
60Hz
Variable Refresh Rate
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Variable Refresh Rate
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Display Stream Compression (DSC)
Not Supported
Display Stream Compression (DSC)
Not Supported
Multi Monitor Support
1
Multi Monitor Support
1
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No Encoders
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No Encoders
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No Decoders
No Decoders
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Direct X
10
Direct 3D
10_0
Direct X
10
Direct 3D
10_0
OpenGL
3.3
OpenCL
1.2
Vulkan
1.1
OpenGL
3.3
OpenCL
1.2
Vulkan
1.1
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Not a Card
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Not a Card
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Change Results