PowerVR SGX535 vs PowerVR SGX535 A3
PowerVR SGX535
PowerVR SGX535 A3
4 Shaders
Shared Memory
200MHz
|
4 Shaders
Shared Memory
200MHz
|
FP32
0 TFLOPS
|
FP32
0 TFLOPS
|
-
-
|
-
-
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Form Factor
iGPU
-
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Form Factor
iGPU
-
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TDP
Shared
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TDP
Shared
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-
-
-
-
-
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-
-
-
-
-
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GB5 OpenCL - N/A
0%
|
GB5 OpenCL - N/A
0%
|
GB5 CUDA - N/A
0%
|
GB5 CUDA - N/A
0%
|
GB5 Metal - N/A
0%
|
GB5 Metal - N/A
0%
|
GB5 Vulkan - N/A
0%
|
GB5 Vulkan - N/A
0%
|
OCT 2020.1 - N/A
0%
|
OCT 2020.1 - N/A
0%
|
OCT Metal - N/A
0%
|
OCT Metal - N/A
0%
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Manufacturer
Imagination
|
Manufacturer
Imagination
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Chip Designer
Imagination
|
Chip Designer
Imagination
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Architecture
SGX
|
Architecture
SGX
|
Family
SGX
|
Family
A Series
|
Codename
Series5
-
-
-
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Codename
Series5
A3
Variant
SGX535
|
Market Segment
Mobile
|
Market Segment
Mobile
|
Release Date
11/1/2007
|
Release Date
6/19/2009
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Form
iGPU
|
Form
iGPU
|
Shading Units
4 Shaders
-
|
Shading Units
4 Shaders
-
|
Texture Mapping Units
2 TMUs
|
Texture Mapping Units
2 TMUs
|
Render Output Units
2 ROPs
|
Render Output Units
2 ROPs
|
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-
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-
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-
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-
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-
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-
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-
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-
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Execution Units
2 EUs
|
Execution Units
2 EUs
|
Graphics Processing Clusters
1 GPC
|
Graphics Processing Clusters
1 GPC
|
-
-
-
200MHz
|
-
-
-
200MHz
|
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-
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-
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-
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-
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-
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FP32
0 TFLOPS
|
FP32
0 TFLOPS
|
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-
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-
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-
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-
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-
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-
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-
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-
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Pixel Fillrate
0.4 GPixel/s
|
Pixel Fillrate
0.4 GPixel/s
|
-
-
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-
-
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Texture Fillrate
0.4 GTexel/s
|
Texture Fillrate
0.4 GTexel/s
|
-
-
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-
-
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L1
-
-
-
Unknown
|
L1
-
-
-
Unknown
|
L2
Unknown
|
L2
Unknown
|
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-
-
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-
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Shared Memory
-
-
|
Shared Memory
-
-
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-
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-
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TDP
Shared
|
TDP
Shared
|
-
-
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-
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No Ports
|
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No Ports
|
Max Resolution
1280x720
|
Max Resolution
1280x720
|
Max Resolution Refresh Rate
60Hz
|
Max Resolution Refresh Rate
60Hz
|
Variable Refresh Rate
-
-
-
|
Variable Refresh Rate
-
-
-
|
Display Stream Compression (DSC)
Not Supported
|
Display Stream Compression (DSC)
Not Supported
|
Multi Monitor Support
1
|
Multi Monitor Support
1
|
-
-
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-
-
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No Encoders
-
|
No Encoders
-
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No Decoders
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No Decoders
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Direct X
9
Direct 3D
9_3
|
Direct X
9
Direct 3D
9_3
|
OpenGL
2.1
-
-
-
-
|
OpenGL
2.0
-
-
-
-
|
Shader Model
3.0
-
-
-
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|
Shader Model
3.0
-
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Not a Card
-
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Not a Card
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