Intel HD 3000 1050MHz vs Imagination PowerVR G6430

Intel HD 3000 1050MHz
Imagination PowerVR G6430
96 Shaders
Shared Memory
1050MHz
128 Shaders
Shared Memory
600MHz
Peak AI Performance
200 GFLOPS
FP32
Peak AI Performance
230 GFLOPS
FP16
FP32
200 GFLOPS
FP32
150 GFLOPS
-
-
FP16
230 GFLOPS
Form Factor
iGPU
Form Factor
iGPU
TDP
Shared
TDP
Shared

Peak AI Performance

  • 13% slower vs PowerVR G6430
  • 15% faster vs HD 3000 1050MHz
HD 3000 1050MHz - 200 GFLOPS FP32
x1
PowerVR G6430 - 230 GFLOPS FP16
x1.15

FP32

  • 33% faster vs PowerVR G6430
  • 25% slower vs HD 3000 1050MHz
HD 3000 1050MHz - 200 GFLOPS FP32
x1.33
PowerVR G6430 - 150 GFLOPS FP32
x1
GB5 Metal N/A
0%
GB5 Metal 20
0%
Manufacturer
Intel
Manufacturer
Imagination
Chip Designer
Intel
Chip Designer
Imagination
Architecture
Gen 6
Architecture
Rogue
Family
Gen 6
Family
G6000
Codename
Sandy Bridge
Variant
GT2
Codename
Series6
-
-
Market Segment
Mobile
Market Segment
Mobile
Release Date
2/1/2011
Release Date
6/1/2012
Form
iGPU
Form
iGPU
Shading Units
96 Shaders
Shading Units
128 Shaders
Texture Mapping Units
12 TMUs
Texture Mapping Units
8 TMUs
Render Output Units
2 ROPs
Render Output Units
8 ROPs
Execution Units
12 EUs
Execution Units
8 EUs
-
-
Graphics Processing Clusters
4 GPCs
650MHz Base
1050MHz
-
600MHz
Peak AI Performance
200 GFLOPS
FP32
Peak AI Performance
230 GFLOPS
FP16
-
-
FP16
230 GFLOPS
FP32
200 GFLOPS
FP32
150 GFLOPS
-
-
FP64
10 GFLOPS
Pixel Fillrate
2.1 GPixel/s
Pixel Fillrate
4.8 GPixel/s
Texture Fillrate
12.6 GTexel/s
Texture Fillrate
4.8 GTexel/s
L1
Unknown
L1
Unknown
L2
Unknown
L2
Unknown
Shared Memory
Shared Memory
TDP
Shared
TDP
Shared
Max Resolution
2560x1600
Max Resolution
2048x1536
Max Resolution Refresh Rate
60Hz
Max Resolution Refresh Rate
60Hz
Display Stream Compression (DSC)
Not Supported
Display Stream Compression (DSC)
Not Supported
Multi Monitor Support
2
Multi Monitor Support
1
Model
Quick Sync Video 1
No Encoders
-
Codec
AVC (H.264)
-
-
Model
Quick Sync Video 1
No Decoders
Codec
MPEG-1
MPEG-2
MPEG-4
VC-1
AVC (H.264)
-
-
-
-
-
Direct X
11
Direct 3D
10_1
Direct X
10
Direct 3D
10_0
OpenGL
3.1
-
-
-
-
OpenGL
3.2
OpenCL
1.2
Vulkan
1.1
Shader Model
4.1
-
-
Not a Card
Not a Card
Change Comparison