NVIDIA GeForce GT 630M vs ATI Mobility Radeon HD 560v
NVIDIA GeForce GT 630M
ATI Mobility Radeon HD 560v
96 Shaders
1GB GDDR5
660MHz
|
320 Shaders
1GB GDDR3
550MHz
|
Peak AI Performance
0.31 TOPS
INT32
|
Peak AI Performance
350 GFLOPS
FP32
|
FP32
310 GFLOPS
|
FP32
350 GFLOPS
|
Form Factor
Soldered
|
Form Factor
Soldered
|
TDP
33W
|
TDP
15W
|
Peak AI Performance
|
|
GeForce GT 630M - 0.31 TOPS INT32
x1
Mobility Radeon HD 560v - 350 GFLOPS FP32
x1.13
FP32
|
|
GeForce GT 630M - 310 GFLOPS FP32
x1
Mobility Radeon HD 560v - 350 GFLOPS FP32
x1.13
|
|
GeForce GT 630M - 32GB/s
x1.25
Mobility Radeon HD 560v - 25.6GB/s
x1
|
|
GeForce GT 630M - 33W
x2.2
Mobility Radeon HD 560v - 15W
x1
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
Manufacturer
NVIDIA
|
Manufacturer
ATI
|
Chip Designer
NVIDIA
|
Chip Designer
ATI
|
Architecture
Fermi
|
Architecture
TeraScale 1
|
Family
GeForce 600
|
Family
Radeon HD 500
|
Codename
NVC1
GF108
Variant
N13P-GL
|
Codename
Mario
RV730
Variant
M96
|
Market Segment
Laptop
|
Market Segment
Laptop
|
Release Date
4/1/2012
|
Release Date
5/5/2010
|
Foundry
TSMC
|
Foundry
TSMC
|
Fabrication Node
40nm
|
Fabrication Node
55nm
|
Die Size
585 mm²
|
Die Size
146 mm²
|
Transistor Count
116 Million
|
Transistor Count
514 Million
|
Transistor Density
0.20M/mm²
|
Transistor Density
3.52M/mm²
|
Form
Soldered
|
Form
Soldered
|
Shading Units
96 Shaders
|
Shading Units
320 Shaders
|
Texture Mapping Units
16 TMUs
|
Texture Mapping Units
32 TMUs
|
Render Output Units
4 ROPs
|
Render Output Units
8 ROPs
|
Streaming Multiprocessors
2 SMs
|
-
-
|
-
-
|
Compute Units
4 CUs
|
1600MHz Shader
660MHz Base
660MHz
|
-
-
550MHz
|
Peak AI Performance
0.31 TOPS
INT32
|
Peak AI Performance
350 GFLOPS
FP32
|
FP32
310 GFLOPS
|
FP32
350 GFLOPS
|
FP64
30 GFLOPS
|
-
-
|
INT32
0.31 TOPS
|
-
-
|
Pixel Fillrate
2.64 GPixel/s
|
Pixel Fillrate
4.4 GPixel/s
|
Texture Fillrate
10.56 GTexel/s
|
Texture Fillrate
17.6 GTexel/s
|
L1
64KB/SM
-
|
L1
-
16KB/CU
|
L2
256KB Shared
|
L2
256KB Shared
|
1GB
GDDR5
|
1GB
GDDR3
|
Bus Width
64Bit
|
Bus Width
128Bit
|
Clock
1000MHz
Transfer Rate
4GT/s
Bandwidth
32GB/s
|
Clock
800MHz
Transfer Rate
1.6GT/s
Bandwidth
25.6GB/s
|
TDP
33W
|
TDP
15W
|
Max Resolution
2560x1600
|
Max Resolution
2560x1600
|
Max Resolution Refresh Rate
60Hz
|
Max Resolution Refresh Rate
60Hz
|
Variable Refresh Rate
|
Variable Refresh Rate
|
Display Stream Compression (DSC)
Not Supported
|
Display Stream Compression (DSC)
Not Supported
|
Multi Monitor Support
2
|
Multi Monitor Support
2
|
No Encoders
|
No Encoders
|
No Decoders
|
Model
UVD 2.0
|
-
-
|
Codec
VC-1
AVC (H.264)
|
Direct X
12
Direct 3D
11_0
|
Direct X
10
Direct 3D
10_1
|
OpenGL
4.6
OpenCL
1.1
|
OpenGL
3.3
OpenCL
1.1
|
Shader Model
5.1
CUDA
2.1
-
-
PureVideo HD
VP4
VDPAU
Feature Set C
|
Shader Model
4.1
-
-
GFX
3
-
-
-
-
|
Not a Card
|
Not a Card
|
PCIe Version
2.0
PCIe Lanes
16
|
PCIe Version
2.0
PCIe Lanes
16
|




































































































































Copy Link