GeForce GT 525M vs Mobility Radeon HD 550v

GeForce GT 525M
Mobility Radeon HD 550v
96 Shaders
1GB DDR3
600MHz
320 Shaders
1GB DDR3
450MHz
FP32
0.23 TFLOPS
FP32
0.29 TFLOPS
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Form Factor
Soldered
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Form Factor
Soldered
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TDP
23W
TDP
10W
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GB5 OpenCL - N/A
0%
GB5 OpenCL - N/A
0%
GB5 CUDA - N/A
0%
GB5 CUDA - N/A
0%
GB5 Metal - N/A
0%
GB5 Metal - N/A
0%
GB5 Vulkan - N/A
0%
GB5 Vulkan - N/A
0%
OCT 2020.1 - N/A
0%
OCT 2020.1 - N/A
0%
OCT Metal - N/A
0%
OCT Metal - N/A
0%
Manufacturer
NVIDIA
Manufacturer
ATI
Chip Designer
NVIDIA
Chip Designer
ATI
Architecture
Fermi
Architecture
TeraScale 1
Family
GeForce 500
Family
Radeon HD 500
Codename
NVC1
GF108
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Codename
Mario
RV730
Variant
M96
Market Segment
Laptop
Market Segment
Laptop
Release Date
1/5/2011
Release Date
5/5/2010
Foundry
TSMC
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Foundry
TSMC
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Fabrication Node
40nm
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Fabrication Node
55nm
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Die Size
585 mm²
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Die Size
146 mm²
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Transistor Count
116 Million
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Transistor Count
514 Million
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Transistor Density
0.20M/mm²
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Transistor Density
3.52M/mm²
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Form
Soldered
Form
Soldered
Shading Units
96 Shaders
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Shading Units
320 Shaders
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Texture Mapping Units
16 TMUs
Texture Mapping Units
32 TMUs
Render Output Units
4 ROPs
Render Output Units
8 ROPs
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Streaming Multiprocessors
2 SMs
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Compute Units
4 CUs
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1200MHz Shader
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600MHz
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450MHz
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FP32
0.23 TFLOPS
FP32
0.29 TFLOPS
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FP64
0.02 TFLOPS
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Pixel Fillrate
2.4 GPixel/s
Pixel Fillrate
3.6 GPixel/s
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Texture Fillrate
9.6 GTexel/s
Texture Fillrate
14.4 GTexel/s
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L1
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64KB/SM
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L1
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16KB/CU
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L2
256KB Shared
L2
256KB Shared
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1GB
DDR3
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1GB
DDR3
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Bus Width
128Bit
Bus Width
128Bit
Clock
900MHz
Transfer Rate
1.8GT/s
Bandwidth
28.8GB/s
Clock
600MHz
Transfer Rate
1.2GT/s
Bandwidth
19.2GB/s
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TDP
23W
TDP
10W
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No Ports
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No Ports
Max Resolution
2560x1600
Max Resolution
2560x1600
Max Resolution Refresh Rate
60Hz
Max Resolution Refresh Rate
60Hz
Variable Refresh Rate
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Variable Refresh Rate
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Display Stream Compression (DSC)
Not Supported
Display Stream Compression (DSC)
Not Supported
Multi Monitor Support
2
Multi Monitor Support
2
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No Encoders
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No Encoders
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No Decoders
Model
UVD 2.0
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Codec
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VC-1
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AVC (H.264)
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Direct X
12
Direct 3D
11_0
Direct X
10
Direct 3D
10_1
OpenGL
4.6
OpenCL
1.1
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OpenGL
3.3
OpenCL
1.1
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Shader Model
5.1
CUDA
2.1
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PureVideo HD
VP4
VDPAU
Feature Set C
Shader Model
4.1
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GFX
3
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Not a Card
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Not a Card
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PCIe Version
2.0
PCIe Lanes
16
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PCIe Version
2.0
PCIe Lanes
16
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Change Results