GeForce GTX 1650 Max-Q vs GeForce MX350
GeForce GTX 1650 Max-Q
GeForce MX350
1024 Shaders
2GB GDDR6
1245MHz
|
640 Shaders
2GB GDDR5
1468MHz
|
FP32
2.55 TFLOPS
|
FP32
1.88 TFLOPS
|
FP16
5.1 TFLOPS
|
FP16
0.03 TFLOPS
|
Form Factor
Soldered
-
|
Form Factor
Soldered
-
|
TDP
30W
|
TDP
20W
|
-
-
-
-
-
|
-
-
-
-
-
|
GB5 OpenCL 36,120
12%
|
GB5 OpenCL 13,905
5%
|
GB5 CUDA 38,855
16%
|
GB5 CUDA 12,630
5%
|
GB5 Metal - N/A
0%
|
GB5 Metal - N/A
0%
|
GB5 Vulkan 32,015
16%
|
GB5 Vulkan 13,670
7%
|
OCT 2020.1 60
8%
|
OCT 2020.1 30
4%
|
OCT Metal - N/A
0%
|
OCT Metal - N/A
0%
|
Manufacturer
NVIDIA
|
Manufacturer
NVIDIA
|
Chip Designer
NVIDIA
|
Chip Designer
NVIDIA
|
Architecture
Turing
|
Architecture
Pascal
|
Family
GeForce 16
|
Family
GeForce MX
|
Codename
NV167
TU117
Variant
N18P-G0-MP-A1
|
Codename
NV137
GP107
Variant
N17S-G5
|
Market Segment
Laptop
|
Market Segment
Laptop
|
Release Date
4/23/2019
|
Release Date
2/12/2020
|
Foundry
TSMC
-
|
Foundry
Samsung
-
|
Fabrication Node
12FFN
-
|
Fabrication Node
14LPP
-
|
Die Size
200 mm²
-
|
Die Size
135 mm²
-
|
Transistor Count
4.7 Billion
-
|
Transistor Count
3.3 Billion
-
|
Transistor Density
23.50M/mm²
-
|
Transistor Density
24.44M/mm²
-
|
Form
Soldered
|
Form
Soldered
|
Shading Units
1024 Shaders
-
|
Shading Units
640 Shaders
-
|
Texture Mapping Units
64 TMUs
|
Texture Mapping Units
32 TMUs
|
Render Output Units
32 ROPs
|
Render Output Units
16 ROPs
|
-
-
|
-
-
|
-
-
|
-
-
|
Streaming Multiprocessors
16 SMs
|
Streaming Multiprocessors
5 SMs
|
-
-
|
-
-
|
-
-
|
-
-
|
Graphics Processing Clusters
2 GPCs
|
Graphics Processing Clusters
2 GPCs
|
-
-
1020MHz Base
1245MHz
|
-
-
1354MHz Base
1468MHz
|
-
-
|
-
-
|
-
-
-
|
-
-
-
|
FP16
5.1 TFLOPS
-
|
FP16
0.03 TFLOPS
-
|
-
-
-
|
-
-
-
|
FP32
2.55 TFLOPS
|
FP32
1.88 TFLOPS
|
-
-
|
-
-
|
FP64
0.08 TFLOPS
-
|
FP64
0.06 TFLOPS
-
|
-
-
|
-
-
|
-
-
-
|
-
-
-
|
Pixel Fillrate
39.84 GPixel/s
|
Pixel Fillrate
23.488 GPixel/s
|
-
-
|
-
-
|
Texture Fillrate
79.68 GTexel/s
|
Texture Fillrate
46.976 GTexel/s
|
-
-
|
-
-
|
L1
32KB/SM Tex
64KB/SM
-
-
|
L1
-
48KB/SM
-
-
|
L2
1MB Shared
|
L2
512KB Shared
|
-
-
-
|
-
-
-
|
2GB
GDDR6
-
|
2GB
GDDR5
-
|
Bus Width
128Bit
|
Bus Width
64Bit
|
Clock
1250MHz
Transfer Rate
10GT/s
Bandwidth
160GB/s
|
Clock
1750MHz
Transfer Rate
7GT/s
Bandwidth
56GB/s
|
-
-
-
-
-
-
-
-
-
|
-
-
-
-
-
-
-
-
-
|
TDP
30W
|
TDP
20W
|
-
-
|
-
-
|
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
No Ports
|
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
No Ports
|
Max Resolution
7680x4320
|
Max Resolution
4096x2304
|
Max Resolution Refresh Rate
60Hz
|
Max Resolution Refresh Rate
60Hz
|
Variable Refresh Rate
G-Sync
FreeSync
-
|
Variable Refresh Rate
G-Sync
FreeSync
-
|
Display Stream Compression (DSC)
Supported
|
Display Stream Compression (DSC)
Not Supported
|
Multi Monitor Support
3
|
Multi Monitor Support
2
|
Content Protection
HDCP 2.2
|
Content Protection
HDCP 2.2
|
Model
NVENC 7
|
No Encoders
-
|
Codec
-
-
-
-
-
-
-
-
AVC (H.264)
HEVC (H.265)
-
-
-
-
|
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
|
Model
NVDEC 4
|
Model
NVDEC 3
|
Codec
MPEG-1
MPEG-2
MPEG-4
-
VC-1
VP8
VP9
-
AVC (H.264)
HEVC (H.265)
-
-
-
-
|
Codec
MPEG-1
MPEG-2
MPEG-4
-
VC-1
-
VP9
-
AVC (H.264)
HEVC (H.265)
-
-
-
-
|
Direct X
12
Direct 3D
12_1
|
Direct X
12
Direct 3D
12_1
|
OpenGL
4.6
OpenCL
3.0
Vulkan
1.2
|
OpenGL
4.6
OpenCL
3.0
Vulkan
1.2
|
Shader Model
6.6
CUDA
7.5
-
-
PureVideo HD
VP10
VDPAU
Feature Set J
|
Shader Model
6.4
CUDA
6.1
-
-
PureVideo HD
VP8
VDPAU
Feature Set H
|
Not a Card
-
-
-
|
Not a Card
-
-
-
|
-
-
-
-
-
-
-
-
|
-
-
-
-
-
-
-
-
|
-
-
PCIe Version
3.0
PCIe Lanes
16
|
-
-
PCIe Version
3.0
PCIe Lanes
4
|
-
-
-
-
|
-
-
-
-
|
-
-
-
-
-
-
|
-
-
-
-
-
-
|
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