GeForce GTX 1650 Ti Laptop vs Arc A550M
GeForce GTX 1650 Ti Laptop
Arc A550M
1024 Shaders
4GB GDDR6
1485MHz
|
2048 Shaders
8GB GDDR6
900MHz
|
FP32
3.04 TFLOPS
|
FP32
3.69 TFLOPS
|
FP16
6.08 TFLOPS
|
FP16
7.37 TFLOPS
|
Form Factor
Soldered
-
|
Form Factor
Soldered
-
|
TDP
55W
|
TDP
60W
|
-
-
-
-
-
|
-
-
-
-
-
|
GB5 OpenCL 43,030
14%
|
GB5 OpenCL 16,045
5%
|
GB5 CUDA 45,125
19%
|
GB5 CUDA - N/A
0%
|
GB5 Metal - N/A
0%
|
GB5 Metal - N/A
0%
|
GB5 Vulkan 39,215
19%
|
GB5 Vulkan - N/A
0%
|
OCT 2020.1 75
10%
|
OCT 2020.1 - N/A
0%
|
OCT Metal - N/A
0%
|
OCT Metal 55
9%
|
Manufacturer
NVIDIA
|
Manufacturer
Intel
|
Chip Designer
NVIDIA
|
Chip Designer
Intel
|
Architecture
Turing
|
Architecture
Alchemist
|
Family
GeForce 16
|
Family
Arc A
|
Codename
NV167
TU117
Variant
N18P-G62-A1
|
Codename
ACM-G10
DG2-512
Variant
ACM-G10
|
Market Segment
Laptop
|
Market Segment
Laptop
|
Release Date
4/2/2020
|
Release Date
3/30/2022
|
Foundry
TSMC
-
|
Foundry
TSMC
-
|
Fabrication Node
12FFN
-
|
Fabrication Node
N6
-
|
Die Size
200 mm²
-
|
Die Size
406 mm²
-
|
Transistor Count
4.7 Billion
-
|
Transistor Count
21.7 Billion
-
|
Transistor Density
23.50M/mm²
-
|
Transistor Density
53.45M/mm²
-
|
Form
Soldered
|
Form
Soldered
|
Shading Units
1024 Shaders
-
|
Shading Units
2048 Shaders
-
|
Texture Mapping Units
64 TMUs
|
Texture Mapping Units
128 TMUs
|
Render Output Units
32 ROPs
|
Render Output Units
64 ROPs
|
-
-
|
-
-
|
-
-
|
Ray-Tracing Cores
16 RT-Cores
|
Streaming Multiprocessors
16 SMs
|
-
-
|
-
-
|
-
-
|
-
-
|
Execution Units
256 EUs
|
Graphics Processing Clusters
2 GPCs
|
Graphics Processing Clusters
16 GPCs
|
-
-
1350MHz Base
1485MHz
|
-
-
300MHz Base
900MHz
|
-
-
|
-
-
|
-
-
-
|
-
-
-
|
FP16
6.08 TFLOPS
-
|
FP16
7.37 TFLOPS
-
|
-
-
-
|
-
-
-
|
FP32
3.04 TFLOPS
|
FP32
3.69 TFLOPS
|
-
-
|
-
-
|
FP64
0.1 TFLOPS
-
|
FP64
0.92 TFLOPS
-
|
-
-
|
-
-
|
-
-
-
|
-
-
-
|
Pixel Fillrate
47.52 GPixel/s
|
Pixel Fillrate
57.6 GPixel/s
|
-
-
|
-
-
|
Texture Fillrate
95.04 GTexel/s
|
Texture Fillrate
115.2 GTexel/s
|
-
-
|
-
-
|
L1
32KB/SM Tex
64KB/SM
-
-
|
L1
-
-
-
Unknown
|
L2
1MB Shared
|
L2
8MB Shared
|
-
-
-
|
-
-
-
|
4GB
GDDR6
-
|
8GB
GDDR6
-
|
Bus Width
128Bit
|
Bus Width
128Bit
|
Clock
1500MHz
Transfer Rate
12GT/s
Bandwidth
192GB/s
|
Clock
1750MHz
Transfer Rate
14GT/s
Bandwidth
224GB/s
|
-
-
-
-
-
-
-
-
-
|
-
-
-
-
-
-
-
-
-
|
TDP
55W
|
TDP
60W
|
-
-
|
-
-
|
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
No Ports
|
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
No Ports
|
Max Resolution
7680x4320
|
Max Resolution
7680x4320
|
Max Resolution Refresh Rate
60Hz
|
Max Resolution Refresh Rate
60Hz
|
Variable Refresh Rate
G-Sync
FreeSync
-
|
Variable Refresh Rate
-
-
-
|
Display Stream Compression (DSC)
Supported
|
Display Stream Compression (DSC)
Not Supported
|
Multi Monitor Support
3
|
Multi Monitor Support
4
|
Content Protection
HDCP 2.2
|
-
-
|
Model
NVENC 7
|
Model
Arc
|
Codec
-
-
-
-
-
-
-
-
AVC (H.264)
HEVC (H.265)
-
-
-
-
|
Codec
-
-
-
-
-
-
-
-
AVC (H.264)
HEVC (H.265)
-
AV1
-
-
|
Model
NVDEC 4
|
Model
Arc
|
Codec
MPEG-1
MPEG-2
MPEG-4
-
VC-1
VP8
VP9
-
AVC (H.264)
HEVC (H.265)
-
-
-
-
|
Codec
-
MPEG-2
-
JPEG
-
-
VP9
-
AVC (H.264)
HEVC (H.265)
-
AV1
-
-
|
Direct X
12
Direct 3D
12_1
|
Direct X
12
Direct 3D
12_2
|
OpenGL
4.6
OpenCL
3.0
Vulkan
1.2
|
OpenGL
4.6
OpenCL
3.0
Vulkan
1.3
|
Shader Model
6.6
CUDA
7.5
-
-
PureVideo HD
VP10
VDPAU
Feature Set J
|
Shader Model
6.6
-
-
-
-
-
-
-
-
|
Not a Card
-
-
-
|
Not a Card
-
-
-
|
-
-
-
-
-
-
-
-
|
-
-
-
-
-
-
-
-
|
-
-
PCIe Version
3.0
PCIe Lanes
16
|
-
-
PCIe Version
4.0
PCIe Lanes
16
|
-
-
-
-
|
-
-
-
-
|
-
-
-
-
-
-
|
-
-
-
-
-
-
|
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