GeForce GTX 1660 Ti Max-Q vs Radeon Pro 5600M
GeForce GTX 1660 Ti Max-Q
Radeon Pro 5600M
1536 Shaders
6GB GDDR6
1335MHz
|
2560 Shaders
8GB HBM2
1035MHz
|
FP32
4.1 TFLOPS
|
FP32
5.3 TFLOPS
|
FP16
8.2 TFLOPS
|
FP16
10.6 TFLOPS
|
Form Factor
Soldered
-
|
Form Factor
Soldered
-
|
TDP
60W
|
TDP
50W
|
-
-
-
-
-
|
-
-
-
-
-
|
GB5 OpenCL 53,540
18%
|
GB5 OpenCL - N/A
0%
|
GB5 CUDA 61,940
26%
|
GB5 CUDA - N/A
0%
|
GB5 Metal - N/A
0%
|
GB5 Metal - N/A
0%
|
GB5 Vulkan 48,085
23%
|
GB5 Vulkan - N/A
0%
|
OCT 2020.1 110
14%
|
OCT 2020.1 - N/A
0%
|
OCT Metal - N/A
0%
|
OCT Metal - N/A
0%
|
Manufacturer
NVIDIA
|
Manufacturer
Apple
|
Chip Designer
NVIDIA
|
Chip Designer
AMD
|
Architecture
Turing
|
Architecture
RDNA 1
|
Family
GeForce 16
|
Family
Radeon Pro
|
Codename
NV168
TU116
Variant
N18E-G0
|
Codename
-
Navi 12
Variant
Navi 12 ULA
|
Market Segment
Laptop
|
Market Segment
Laptop
|
Release Date
4/23/2019
|
Release Date
6/15/2020
|
Foundry
TSMC
-
|
Foundry
TSMC
-
|
Fabrication Node
12FFN
-
|
Fabrication Node
N7
-
|
Die Size
284 mm²
-
|
Die Size
251 mm²
-
|
Transistor Count
6.6 Billion
-
|
Transistor Count
10.3 Billion
-
|
Transistor Density
23.24M/mm²
-
|
Transistor Density
41.04M/mm²
-
|
Form
Soldered
|
Form
Soldered
|
Shading Units
1536 Shaders
-
|
Shading Units
2560 Shaders
-
|
Texture Mapping Units
96 TMUs
|
Texture Mapping Units
160 TMUs
|
Render Output Units
48 ROPs
|
Render Output Units
64 ROPs
|
-
-
|
-
-
|
-
-
|
-
-
|
Streaming Multiprocessors
24 SMs
|
-
-
|
-
-
|
Compute Units
40 CUs
|
-
-
|
-
-
|
Graphics Processing Clusters
3 GPCs
|
-
-
|
-
-
1140MHz Base
1335MHz
|
-
-
1000MHz Base
1035MHz
|
-
-
|
-
-
|
-
-
-
|
-
-
-
|
FP16
8.2 TFLOPS
-
|
FP16
10.6 TFLOPS
-
|
-
-
-
|
-
-
-
|
FP32
4.1 TFLOPS
|
FP32
5.3 TFLOPS
|
-
-
|
-
-
|
FP64
0.13 TFLOPS
-
|
FP64
0.33 TFLOPS
-
|
-
-
|
-
-
|
-
-
-
|
-
-
-
|
Pixel Fillrate
64.08 GPixel/s
|
Pixel Fillrate
66.24 GPixel/s
|
-
-
|
-
-
|
Texture Fillrate
128.16 GTexel/s
|
Texture Fillrate
165.6 GTexel/s
|
-
-
|
L0
32KB/WGP
|
L1
32KB/SM Tex
64KB/SM
-
-
|
L1
-
-
-
128KB/Array
|
L2
1.5MB Shared
|
L2
4MB Shared
|
-
-
-
|
-
-
-
|
6GB
GDDR6
-
|
8GB
HBM2
-
|
Bus Width
192Bit
|
Bus Width
2048Bit
|
Clock
1500MHz
Transfer Rate
12GT/s
Bandwidth
288GB/s
|
Clock
770MHz
Transfer Rate
1.5GT/s
Bandwidth
394.2GB/s
|
-
-
-
-
-
-
-
-
-
|
-
-
-
-
-
-
-
-
-
|
TDP
60W
|
TDP
50W
|
-
-
|
-
-
|
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
No Ports
|
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
No Ports
|
Max Resolution
7680x4320
|
Max Resolution
7680x4320
|
Max Resolution Refresh Rate
60Hz
|
Max Resolution Refresh Rate
120Hz
|
Variable Refresh Rate
G-Sync
FreeSync
-
|
Variable Refresh Rate
-
FreeSync
-
|
Display Stream Compression (DSC)
Supported
|
Display Stream Compression (DSC)
Supported
|
Multi Monitor Support
3
|
Multi Monitor Support
4
|
Content Protection
HDCP 2.2
|
Content Protection
HDCP 2.3
|
Model
NVENC 7
|
Model
VCN 2.0
|
Codec
-
-
-
-
-
-
-
-
AVC (H.264)
HEVC (H.265)
-
-
-
-
|
Codec
-
-
-
-
-
-
-
-
AVC (H.264)
HEVC (H.265)
-
-
-
-
|
Model
NVDEC 4
|
Model
VCN 2.0
|
Codec
MPEG-1
MPEG-2
MPEG-4
-
VC-1
VP8
VP9
-
AVC (H.264)
HEVC (H.265)
-
-
-
-
|
Codec
MPEG-1
MPEG-2
MPEG-4
JPEG
VC-1
-
VP9
-
AVC (H.264)
HEVC (H.265)
-
-
-
-
|
Direct X
12
Direct 3D
12_1
|
Direct X
12
Direct 3D
12_1
|
OpenGL
4.6
OpenCL
3.0
Vulkan
1.2
|
OpenGL
4.6
OpenCL
2.1
Vulkan
1.2
|
Shader Model
6.6
CUDA
7.5
-
-
PureVideo HD
VP10
VDPAU
Feature Set J
|
Shader Model
6.5
-
-
GFX
10.1
-
-
-
-
|
Not a Card
-
-
-
|
Not a Card
-
-
-
|
-
-
-
-
-
-
-
-
|
-
-
-
-
-
-
-
-
|
-
-
PCIe Version
3.0
PCIe Lanes
16
|
-
-
PCIe Version
4.0
PCIe Lanes
16
|
-
-
-
-
|
-
-
-
-
|
-
-
-
-
-
-
|
-
-
-
-
-
-
|
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