GeForce GTX 260M vs Mobility Radeon HD 5165

GeForce GTX 260M
Mobility Radeon HD 5165
112 Shaders
1GB GDDR3
550MHz
320 Shaders
1GB GDDR3
600MHz
FP32
0.31 TFLOPS
FP32
0.38 TFLOPS
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Form Factor
Soldered
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Form Factor
Soldered
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TDP
65W
TDP
35W
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GB5 OpenCL - N/A
0%
GB5 OpenCL - N/A
0%
GB5 CUDA - N/A
0%
GB5 CUDA - N/A
0%
GB5 Metal - N/A
0%
GB5 Metal - N/A
0%
GB5 Vulkan - N/A
0%
GB5 Vulkan - N/A
0%
OCT 2020.1 - N/A
0%
OCT 2020.1 - N/A
0%
OCT Metal - N/A
0%
OCT Metal - N/A
0%
Manufacturer
NVIDIA
Manufacturer
ATI
Chip Designer
NVIDIA
Chip Designer
ATI
Architecture
Tesla
Architecture
TeraScale 1
Family
GeForce 200
Family
Radeon HD 5000
Codename
NV92
G92B
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Codename
Mario
RV730
Variant
M96
Market Segment
Laptop
Market Segment
Laptop
Release Date
3/3/2009
Release Date
1/7/2010
Foundry
TSMC
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Foundry
TSMC
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Fabrication Node
55nm
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Fabrication Node
55nm
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Die Size
260 mm²
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Die Size
146 mm²
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Transistor Count
754 Million
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Transistor Count
514 Million
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Transistor Density
2.90M/mm²
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Transistor Density
3.52M/mm²
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Form
Soldered
Form
Soldered
Shading Units
112 Shaders
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Shading Units
320 Shaders
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Texture Mapping Units
56 TMUs
Texture Mapping Units
32 TMUs
Render Output Units
16 ROPs
Render Output Units
8 ROPs
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Streaming Multiprocessors
14 SMs
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Compute Units
4 CUs
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1375MHz Shader
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550MHz
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600MHz
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FP32
0.31 TFLOPS
FP32
0.38 TFLOPS
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FP64
0.04 TFLOPS
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Pixel Fillrate
8.8 GPixel/s
Pixel Fillrate
4.8 GPixel/s
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Texture Fillrate
30.8 GTexel/s
Texture Fillrate
19.2 GTexel/s
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L1
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Unknown
L1
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16KB/CU
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L2
64KB Shared
L2
256KB Shared
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1GB
GDDR3
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1GB
GDDR3
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Bus Width
256Bit
Bus Width
128Bit
Clock
950MHz
Transfer Rate
1.9GT/s
Bandwidth
60.8GB/s
Clock
900MHz
Transfer Rate
1.8GT/s
Bandwidth
28.8GB/s
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TDP
65W
TDP
35W
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No Ports
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No Ports
Max Resolution
2560x1600
Max Resolution
2560x1600
Max Resolution Refresh Rate
60Hz
Max Resolution Refresh Rate
60Hz
Variable Refresh Rate
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Variable Refresh Rate
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Display Stream Compression (DSC)
Not Supported
Display Stream Compression (DSC)
Not Supported
Multi Monitor Support
2
Multi Monitor Support
2
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No Encoders
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No Encoders
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No Decoders
Model
UVD 2.0
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Codec
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VC-1
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AVC (H.264)
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Direct X
11
Direct 3D
10_0
Direct X
10
Direct 3D
10_1
OpenGL
3.3
OpenCL
1.1
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OpenGL
3.3
OpenCL
1.1
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Shader Model
4.0
CUDA
1.1
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PureVideo HD
VP2
VDPAU
Feature Set A
Shader Model
4.1
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GFX
3
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Not a Card
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Not a Card
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PCIe Version
2.0
PCIe Lanes
16
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PCIe Version
2.0
PCIe Lanes
16
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Change Results