GeForce RTX 3050 Ti Laptop 80W vs Radeon Pro W6600M
GeForce RTX 3050 Ti Laptop 80W
Radeon Pro W6600M
2560 Shaders
4GB GDDR6
1695MHz
|
1792 Shaders
8GB GDDR6
2900MHz
|
FP32
8.68 TFLOPS
|
FP32
10.39 TFLOPS
|
FP16
8.68 TFLOPS
|
FP16
20.79 TFLOPS
|
Form Factor
Soldered
-
|
Form Factor
Soldered
-
|
TDP
80W
|
TDP
90W
|
-
-
-
-
-
|
-
-
-
-
-
|
GB5 OpenCL 75,100
25%
|
GB5 OpenCL - N/A
0%
|
GB5 CUDA 122,420
51%
|
GB5 CUDA - N/A
0%
|
GB5 Metal - N/A
0%
|
GB5 Metal - N/A
0%
|
GB5 Vulkan 65,080
32%
|
GB5 Vulkan - N/A
0%
|
OCT 2020.1 170
23%
|
OCT 2020.1 - N/A
0%
|
OCT Metal - N/A
0%
|
OCT Metal - N/A
0%
|
Manufacturer
NVIDIA
|
Manufacturer
AMD
|
Chip Designer
NVIDIA
|
Chip Designer
AMD
|
Architecture
Ampere
|
Architecture
RDNA 2
|
Family
GeForce 30
|
Family
Radeon Pro
|
Codename
NV177
GA107
Variant
GN20-P1
|
Codename
Dimgrey Cavefish
Navi 23
Variant
Navi 23 XLEM GL
|
Market Segment
Laptop
|
Market Segment
Laptop
|
Release Date
5/11/2021
|
Release Date
6/8/2021
|
Foundry
Samsung
-
|
Foundry
TSMC
-
|
Fabrication Node
8N
-
|
Fabrication Node
N7
-
|
Die Size
200 mm²
-
|
Die Size
237 mm²
-
|
Transistor Count
8.7 Billion
-
|
Transistor Count
11.1 Billion
-
|
Transistor Density
43.50M/mm²
-
|
Transistor Density
46.67M/mm²
-
|
Form
Soldered
|
Form
Soldered
|
Shading Units
2560 Shaders
-
|
Shading Units
1792 Shaders
-
|
Texture Mapping Units
80 TMUs
|
Texture Mapping Units
112 TMUs
|
Render Output Units
48 ROPs
|
Render Output Units
64 ROPs
|
Tensor Cores
80 T-Cores
|
-
-
|
Ray-Tracing Cores
20 RT-Cores
|
-
-
|
Streaming Multiprocessors
20 SMs
|
-
-
|
-
-
|
Compute Units
28 CUs
|
-
-
|
-
-
|
Graphics Processing Clusters
3 GPCs
|
-
-
|
-
-
1463MHz Base
1695MHz
|
-
-
2200MHz Base
2900MHz
|
-
-
|
-
-
|
-
-
-
|
-
-
-
|
FP16
8.68 TFLOPS
-
|
FP16
20.79 TFLOPS
-
|
-
-
-
|
-
-
-
|
FP32
8.68 TFLOPS
|
FP32
10.39 TFLOPS
|
-
-
|
-
-
|
FP64
0.14 TFLOPS
-
|
FP64
0.65 TFLOPS
-
|
-
-
|
-
-
|
Ray Tracing
14.6 TOPS Base Clock
17 TOPS
|
-
-
-
|
Pixel Fillrate
81.36 GPixel/s
|
Pixel Fillrate
185.6 GPixel/s
|
-
-
|
-
-
|
Texture Fillrate
135.6 GTexel/s
|
Texture Fillrate
324.8 GTexel/s
|
-
-
|
L0
32KB/WGP
|
L1
64KB/SM Tex
128KB/SM
-
-
|
L1
-
-
-
128KB/Array
|
L2
2MB Shared
|
L2
2MB Shared
|
-
-
-
|
L3
32MB Shared
0.83TB/s
|
4GB
GDDR6
-
|
8GB
GDDR6
-
|
Bus Width
128Bit
|
Bus Width
128Bit
|
Clock
1500MHz
Transfer Rate
12GT/s
Bandwidth
192GB/s
|
Clock
1750MHz
Transfer Rate
14GT/s
Bandwidth
224GB/s
|
-
-
-
-
-
-
-
-
-
|
-
-
-
-
-
-
-
-
-
|
TDP
80W
|
TDP
90W
|
-
-
|
-
-
|
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
No Ports
|
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
No Ports
|
Max Resolution
7680x4320
|
Max Resolution
7680x4320
|
Max Resolution Refresh Rate
60Hz
|
Max Resolution Refresh Rate
120Hz
|
Variable Refresh Rate
G-Sync
FreeSync
-
|
Variable Refresh Rate
-
FreeSync
-
|
Display Stream Compression (DSC)
Supported
|
Display Stream Compression (DSC)
Supported
|
Multi Monitor Support
3
|
Multi Monitor Support
4
|
Content Protection
HDCP 2.3
|
Content Protection
HDCP 2.3
|
Model
NVENC 7
|
Model
VCN 3.0
|
Codec
-
-
-
-
-
-
-
-
AVC (H.264)
HEVC (H.265)
-
-
-
-
|
Codec
-
-
-
-
-
-
-
-
AVC (H.264)
HEVC (H.265)
-
-
-
-
|
Model
NVDEC 5
|
Model
VCN 3.0
|
Codec
MPEG-1
MPEG-2
MPEG-4
-
VC-1
VP8
VP9
-
AVC (H.264)
HEVC (H.265)
-
AV1
-
-
|
Codec
MPEG-1
MPEG-2
MPEG-4
JPEG
VC-1
-
VP9
-
AVC (H.264)
HEVC (H.265)
-
AV1
-
-
|
Direct X
12
Direct 3D
12_2
|
Direct X
12
Direct 3D
12_2
|
OpenGL
4.6
OpenCL
3.0
Vulkan
1.2
|
OpenGL
4.6
OpenCL
2.1
Vulkan
1.2
|
Shader Model
6.6
CUDA
8.6
-
-
PureVideo HD
VP11
VDPAU
Feature Set K
|
Shader Model
6.7
-
-
GFX
10.3
-
-
-
-
|
Not a Card
-
-
-
|
Not a Card
-
-
-
|
-
-
-
-
-
-
-
-
|
-
-
-
-
-
-
-
-
|
-
-
PCIe Version
4.0
PCIe Lanes
8
|
-
-
PCIe Version
4.0
PCIe Lanes
16
|
-
-
-
-
|
-
-
-
-
|
-
-
-
-
-
-
|
-
-
-
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-
|
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