GeForce RTX 3080 Ti Laptop 100W vs Radeon Pro Vega 64X
GeForce RTX 3080 Ti Laptop 100W
Radeon Pro Vega 64X
7424 Shaders
16GB GDDR6
1125MHz
|
4096 Shaders
16GB HBM2
1468MHz
|
FP32
16.7 TFLOPS
|
FP32
12.03 TFLOPS
|
FP16
16.7 TFLOPS
|
FP16
24.05 TFLOPS
|
Form Factor
Soldered
-
|
Form Factor
Soldered
-
|
TDP
100W
|
TDP
125W
|
-
-
-
-
-
|
-
-
-
-
-
|
GB5 OpenCL 106,585
35%
|
GB5 OpenCL - N/A
0%
|
GB5 CUDA 161,830
68%
|
GB5 CUDA - N/A
0%
|
GB5 Metal - N/A
0%
|
GB5 Metal - N/A
0%
|
GB5 Vulkan 82,705
40%
|
GB5 Vulkan - N/A
0%
|
OCT 2020.1 390
51%
|
OCT 2020.1 - N/A
0%
|
OCT Metal - N/A
0%
|
OCT Metal - N/A
0%
|
Manufacturer
NVIDIA
|
Manufacturer
Apple
|
Chip Designer
NVIDIA
|
Chip Designer
AMD
|
Architecture
Ampere
|
Architecture
GCN 5
|
Family
GeForce 30
|
Family
Radeon Pro Vega
|
Codename
NV173
GA103S
Variant
GN20-E8-A1
|
Codename
Greenland
Vega 10
Variant
Vega 10 XTXA
|
Market Segment
Laptop
|
Market Segment
Laptop
|
Release Date
1/12/2021
|
Release Date
3/19/2019
|
Foundry
Samsung
-
|
Foundry
GlobalFoundries
-
|
Fabrication Node
8N
-
|
Fabrication Node
14LPP
-
|
Die Size
496 mm²
-
|
Die Size
486 mm²
-
|
Transistor Count
22 Billion
-
|
Transistor Count
12.5 Billion
-
|
Transistor Density
44.35M/mm²
-
|
Transistor Density
25.72M/mm²
-
|
Form
Soldered
|
Form
Soldered
|
Shading Units
7424 Shaders
-
|
Shading Units
4096 Shaders
-
|
Texture Mapping Units
232 TMUs
|
Texture Mapping Units
256 TMUs
|
Render Output Units
96 ROPs
|
Render Output Units
64 ROPs
|
Tensor Cores
232 T-Cores
|
-
-
|
Ray-Tracing Cores
58 RT-Cores
|
-
-
|
Streaming Multiprocessors
58 SMs
|
-
-
|
-
-
|
Compute Units
64 CUs
|
-
-
|
-
-
|
Graphics Processing Clusters
6 GPCs
|
-
-
|
-
-
810MHz Base
1125MHz
|
-
-
1250MHz Base
1468MHz
|
-
-
|
-
-
|
-
-
-
|
-
-
-
|
FP16
16.7 TFLOPS
-
|
FP16
24.05 TFLOPS
-
|
-
-
-
|
-
-
-
|
FP32
16.7 TFLOPS
|
FP32
12.03 TFLOPS
|
-
-
|
-
-
|
FP64
0.26 TFLOPS
-
|
FP64
0.75 TFLOPS
-
|
-
-
|
-
-
|
Ray Tracing
23.5 TOPS Base Clock
32.6 TOPS
|
-
-
-
|
Pixel Fillrate
108 GPixel/s
|
Pixel Fillrate
93.952 GPixel/s
|
-
-
|
-
-
|
Texture Fillrate
261 GTexel/s
|
Texture Fillrate
375.808 GTexel/s
|
-
-
|
-
-
|
L1
64KB/SM Tex
128KB/SM
-
-
|
L1
-
-
16KB/CU
-
|
L2
4MB Shared
|
L2
4MB Shared
|
-
-
-
|
-
-
-
|
16GB
GDDR6
-
|
16GB
HBM2
-
|
Bus Width
256Bit
|
Bus Width
2048Bit
|
Clock
2000MHz
Transfer Rate
16GT/s
Bandwidth
512GB/s
|
Clock
1000MHz
Transfer Rate
2GT/s
Bandwidth
512GB/s
|
-
-
-
-
-
-
-
-
-
|
-
-
-
-
-
-
-
-
-
|
TDP
100W
|
TDP
125W
|
-
-
|
-
-
|
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
No Ports
|
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
No Ports
|
Max Resolution
7680x4320
|
Max Resolution
7680x4320
|
Max Resolution Refresh Rate
60Hz
|
Max Resolution Refresh Rate
60Hz
|
Variable Refresh Rate
G-Sync
FreeSync
-
|
Variable Refresh Rate
-
FreeSync
-
|
Display Stream Compression (DSC)
Supported
|
Display Stream Compression (DSC)
Not Supported
|
Multi Monitor Support
3
|
Multi Monitor Support
3
|
Content Protection
HDCP 2.3
|
Content Protection
HDCP 2.2
|
Model
NVENC 7
|
Model
VCE 4.0
|
Codec
-
-
-
-
-
-
-
-
AVC (H.264)
HEVC (H.265)
-
-
-
-
|
Codec
-
-
-
-
-
-
-
-
AVC (H.264)
HEVC (H.265)
-
-
-
-
|
Model
NVDEC 5
|
Model
UVD 7.0
|
Codec
MPEG-1
MPEG-2
MPEG-4
-
VC-1
VP8
VP9
-
AVC (H.264)
HEVC (H.265)
-
AV1
-
-
|
Codec
MPEG-1
MPEG-2
MPEG-4
JPEG
VC-1
-
-
-
AVC (H.264)
HEVC (H.265)
-
-
-
-
|
Direct X
12
Direct 3D
12_2
|
Direct X
12
Direct 3D
12_1
|
OpenGL
4.6
OpenCL
3.0
Vulkan
1.2
|
OpenGL
4.6
OpenCL
2.1
Vulkan
1.3
|
Shader Model
6.6
CUDA
8.6
-
-
PureVideo HD
VP11
VDPAU
Feature Set K
|
Shader Model
6.7
-
-
GFX
9
-
-
-
-
|
Not a Card
-
-
-
|
Not a Card
-
-
-
|
-
-
-
-
-
-
-
-
|
-
-
-
-
-
-
-
-
|
-
-
PCIe Version
4.0
PCIe Lanes
16
|
-
-
PCIe Version
3.0
PCIe Lanes
16
|
-
-
-
-
|
-
-
-
-
|
-
-
-
-
-
-
|
-
-
-
-
-
-
|
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