Tegra 4 vs PowerVR G6230

Tegra 4
PowerVR G6230
48 Shaders
Shared Memory
672MHz
64 Shaders
Shared Memory
600MHz
FP32
0.06 TFLOPS
FP32
0.08 TFLOPS
FP16
0.13 TFLOPS
FP16
0.12 TFLOPS
Form Factor
iGPU
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Form Factor
iGPU
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TDP
Shared
TDP
Shared
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GB5 OpenCL - N/A
0%
GB5 OpenCL - N/A
0%
GB5 CUDA - N/A
0%
GB5 CUDA - N/A
0%
GB5 Metal - N/A
0%
GB5 Metal - N/A
0%
GB5 Vulkan - N/A
0%
GB5 Vulkan - N/A
0%
OCT 2020.1 - N/A
0%
OCT 2020.1 - N/A
0%
OCT Metal - N/A
0%
OCT Metal - N/A
0%
Manufacturer
NVIDIA
Manufacturer
Imagination
Chip Designer
NVIDIA
Chip Designer
Imagination
Architecture
VEC4
Architecture
Rogue
Family
Tegra
Family
G6000
Codename
Wayne
T114
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Codename
Series6
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Market Segment
Mobile
Market Segment
Mobile
Release Date
3/1/2013
Release Date
1/1/2012
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Form
iGPU
Form
iGPU
Shading Units
48 Shaders
24 Vertex Shaders
Shading Units
64 Shaders
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Texture Mapping Units
24 TMUs
Texture Mapping Units
4 TMUs
Render Output Units
4 ROPs
Render Output Units
4 ROPs
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Execution Units
4 EUs
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Graphics Processing Clusters
2 GPCs
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672MHz
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600MHz
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FP16
0.13 TFLOPS
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FP16
0.12 TFLOPS
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FP32
0.06 TFLOPS
FP32
0.08 TFLOPS
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FP64
0.01 TFLOPS
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Pixel Fillrate
2.688 GPixel/s
Pixel Fillrate
2.4 GPixel/s
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Texture Fillrate
16.128 GTexel/s
Texture Fillrate
2.4 GTexel/s
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L1
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Unknown
L1
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Unknown
L2
Unknown
L2
Unknown
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Shared Memory
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Shared Memory
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TDP
Shared
TDP
Shared
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No Ports
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No Ports
Max Resolution
Unknown
Max Resolution
2048x1536
Max Resolution Refresh Rate
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Max Resolution Refresh Rate
60Hz
Variable Refresh Rate
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Variable Refresh Rate
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Display Stream Compression (DSC)
Not Supported
Display Stream Compression (DSC)
Not Supported
Multi Monitor Support
Unknown
Multi Monitor Support
1
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No Encoders
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No Encoders
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No Decoders
No Decoders
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Direct X
10
Direct 3D
10_0
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OpenGL
3.2
OpenCL
1.2
Vulkan
1.1
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Not a Card
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Not a Card
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Change Results