Qualcomm Adreno 618 vs Samsung Xclipse 530

Qualcomm Adreno 618
Samsung Xclipse 530
256 Shaders
Shared Memory
825MHz
128 Shaders
Shared Memory
1300MHz
Peak AI Performance
850 GFLOPS
FP16
Peak AI Performance
330 GFLOPS
FP32
FP32
420 GFLOPS
FP32
330 GFLOPS
FP16
850 GFLOPS
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Form Factor
iGPU
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Form Factor
iGPU
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TDP
5W
TDP
Shared
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GB6 OpenCL N/A
0%
GB6 Metal N/A
0%
GB6 Metal N/A
0%
GB6 Vulkan N/A
0%
GB5 OpenCL 1,100
0%
GB5 OpenCL N/A
0%
GB5 CUDA N/A
0%
GB5 CUDA N/A
0%
GB5 Metal N/A
0%
GB5 Metal N/A
0%
GB5 Vulkan 995
0%
GB5 Vulkan N/A
0%
OCT 2020.1 N/A
0%
OCT 2020.1 N/A
0%
OCT Metal N/A
0%
OCT Metal N/A
0%
Manufacturer
Qualcomm
Manufacturer
Samsung
Chip Designer
Qualcomm
Chip Designer
AMD
Architecture
Adreno 600
Architecture
RDNA 2
Family
Adreno 600
Family
Xclipse
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Market Segment
Mobile
Market Segment
Mobile
Release Date
1/20/2020
Release Date
1/1/2022
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Form
iGPU
Form
iGPU
Shading Units
256 Shaders
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Shading Units
128 Shaders
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Texture Mapping Units
16 TMUs
Texture Mapping Units
8 TMUs
Render Output Units
8 ROPs
Render Output Units
8 ROPs
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Ray-Tracing Cores
2 RT-Cores
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Compute Units
2 CUs
Execution Units
2 EUs
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Graphics Processing Clusters
1 GPC
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700MHz Base
825MHz
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1300MHz
Peak AI Performance
850 GFLOPS
FP16
Peak AI Performance
330 GFLOPS
FP32
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FP16
850 GFLOPS
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FP32
420 GFLOPS
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FP32
330 GFLOPS
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FP64
110 GFLOPS
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Pixel Fillrate
6.6 GPixel/s
Pixel Fillrate
10.4 GPixel/s
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Texture Fillrate
13.2 GTexel/s
Texture Fillrate
10.4 GTexel/s
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L1
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Unknown
L1
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Unknown
L2
Unknown
L2
Unknown
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Shared Memory
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Shared Memory
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TDP
5W
TDP
Shared
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No Ports
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No Ports
Max Resolution
3360x1440
Max Resolution
Unknown
Max Resolution Refresh Rate
60Hz
Max Resolution Refresh Rate
-
Variable Refresh Rate
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Variable Refresh Rate
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Display Stream Compression (DSC)
Not Supported
Display Stream Compression (DSC)
Not Supported
Multi Monitor Support
1
Multi Monitor Support
Unknown
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Model
Hexagon 692
No Encoders
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Codec
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MPEG-4
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VC-1
VP8
VP9
H.263
AVC (H.264)
HEVC (H.265)
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Model
Hexagon 692
No Decoders
Codec
MPEG-1
MPEG-2
MPEG-4
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VC-1
VP8
VP9
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AVC (H.264)
HEVC (H.265)
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Direct X
12
Direct 3D
12_1
Direct X
12
Direct 3D
12_2
OpenGL
3.2
OpenCL
2.0
Vulkan
1.1
OpenGL
4.6
OpenCL
2.2
Vulkan
1.3
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Shader Model
6.7
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GFX
10.3
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Not a Card
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Not a Card
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Change Comparison