Adreno 506 vs PowerVR GE8430

Adreno 506
PowerVR GE8430
96 Shaders
Shared Memory
600MHz
64 Shaders
Shared Memory
650MHz
FP32
0.12 TFLOPS
FP32
0.08 TFLOPS
FP16
0.23 TFLOPS
FP16
0.17 TFLOPS
Form Factor
iGPU
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Form Factor
iGPU
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TDP
5W
TDP
Shared
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GB5 OpenCL - N/A
0%
GB5 OpenCL - N/A
0%
GB5 CUDA - N/A
0%
GB5 CUDA - N/A
0%
GB5 Metal - N/A
0%
GB5 Metal - N/A
0%
GB5 Vulkan - N/A
0%
GB5 Vulkan - N/A
0%
OCT 2020.1 - N/A
0%
OCT 2020.1 - N/A
0%
OCT Metal - N/A
0%
OCT Metal - N/A
0%
Manufacturer
Qualcomm
Manufacturer
Imagination
Chip Designer
Qualcomm
Chip Designer
Imagination
Architecture
Adreno 500
Architecture
Rogue
Family
Adreno 500
Family
GE8000
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Codename
Series8XE
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Market Segment
Mobile
Market Segment
Mobile
Release Date
9/9/2017
Release Date
1/1/2017
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Form
iGPU
Form
iGPU
Shading Units
96 Shaders
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Shading Units
64 Shaders
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Texture Mapping Units
6 TMUs
Texture Mapping Units
8 TMUs
Render Output Units
6 ROPs
Render Output Units
8 ROPs
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Execution Units
4 EUs
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Graphics Processing Clusters
2 GPCs
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600MHz
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650MHz
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FP16
0.23 TFLOPS
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FP16
0.17 TFLOPS
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FP32
0.12 TFLOPS
FP32
0.08 TFLOPS
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FP64
0.03 TFLOPS
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Pixel Fillrate
3.6 GPixel/s
Pixel Fillrate
5.2 GPixel/s
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Texture Fillrate
3.6 GTexel/s
Texture Fillrate
5.2 GTexel/s
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L1
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8KB/CU
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L1
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Unknown
L2
128KB Shared
L2
Unknown
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Shared Memory
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Shared Memory
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TDP
5W
TDP
Shared
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No Ports
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No Ports
Max Resolution
2520x1080
Max Resolution
Unknown
Max Resolution Refresh Rate
60Hz
Max Resolution Refresh Rate
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Variable Refresh Rate
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Variable Refresh Rate
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Display Stream Compression (DSC)
Not Supported
Display Stream Compression (DSC)
Not Supported
Multi Monitor Support
1
Multi Monitor Support
Unknown
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Model
Hexagon 546
No Encoders
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Codec
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MPEG-4
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VP8
VP9
H.263
AVC (H.264)
HEVC (H.265)
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Model
Hexagon 546
No Decoders
Codec
MPEG-1
MPEG-2
MPEG-4
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VP8
VP9
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AVC (H.264)
HEVC (H.265)
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Direct X
11
Direct 3D
11_1
Direct X
9
Direct 3D
9_3
OpenGL
3.2
OpenCL
2.0
Vulkan
1.0
OpenGL
3.2
OpenCL
1.2
Vulkan
1.1
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Not a Card
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Not a Card
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Change Results