Adreno 510 vs PowerVR GX6450 A8

Adreno 510
PowerVR GX6450 A8
128 Shaders
Shared Memory
600MHz
128 Shaders
Shared Memory
533MHz
FP32
0.15 TFLOPS
FP32
0.14 TFLOPS
FP16
0.31 TFLOPS
FP16
0.27 TFLOPS
Form Factor
iGPU
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Form Factor
iGPU
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TDP
5W
TDP
Shared
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GB5 OpenCL - N/A
0%
GB5 OpenCL - N/A
0%
GB5 CUDA - N/A
0%
GB5 CUDA - N/A
0%
GB5 Metal - N/A
0%
GB5 Metal 490
0%
GB5 Vulkan - N/A
0%
GB5 Vulkan - N/A
0%
OCT 2020.1 - N/A
0%
OCT 2020.1 - N/A
0%
OCT Metal - N/A
0%
OCT Metal - N/A
0%
Manufacturer
Qualcomm
Manufacturer
Imagination
Chip Designer
Qualcomm
Chip Designer
Imagination
Architecture
Adreno 500
Architecture
Rogue
Family
Adreno 500
Family
A Series
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Codename
Series6XT
A8
Variant
GXA6450
Market Segment
Mobile
Market Segment
Mobile
Release Date
2/18/2016
Release Date
9/19/2014
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Form
iGPU
Form
iGPU
Shading Units
128 Shaders
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Shading Units
128 Shaders
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Texture Mapping Units
8 TMUs
Texture Mapping Units
8 TMUs
Render Output Units
8 ROPs
Render Output Units
8 ROPs
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Execution Units
8 EUs
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Graphics Processing Clusters
4 GPCs
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600MHz
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533MHz
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FP16
0.31 TFLOPS
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FP16
0.27 TFLOPS
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FP32
0.15 TFLOPS
FP32
0.14 TFLOPS
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FP64
0.04 TFLOPS
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FP64
0.01 TFLOPS
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Pixel Fillrate
4.8 GPixel/s
Pixel Fillrate
4.264 GPixel/s
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Texture Fillrate
4.8 GTexel/s
Texture Fillrate
4.264 GTexel/s
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L1
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16KB/CU
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L1
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Unknown
L2
256KB Shared
L2
Unknown
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Shared Memory
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Shared Memory
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TDP
5W
TDP
Shared
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No Ports
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No Ports
Max Resolution
2520x1600
Max Resolution
2048x1536
Max Resolution Refresh Rate
60Hz
Max Resolution Refresh Rate
60Hz
Variable Refresh Rate
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Variable Refresh Rate
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Display Stream Compression (DSC)
Not Supported
Display Stream Compression (DSC)
Not Supported
Multi Monitor Support
1
Multi Monitor Support
1
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Model
QDSP6
No Encoders
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Codec
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MPEG-4
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VP8
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H.263
AVC (H.264)
HEVC (H.265)
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Model
QDSP6
No Decoders
Codec
MPEG-1
MPEG-2
MPEG-4
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VP8
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AVC (H.264)
HEVC (H.265)
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Direct X
11
Direct 3D
11_1
Direct X
10
Direct 3D
10_0
OpenGL
3.2
OpenCL
2.0
Vulkan
1.0
OpenGL
3.3
OpenCL
1.2
Vulkan
1.1
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Not a Card
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Not a Card
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Change Results