Imagination PowerVR G6430 457MHz vs Imagination PowerVR G6430 533MHz
Imagination PowerVR G6430 457MHz
Imagination PowerVR G6430 533MHz
128 Shaders
Shared Memory
457MHz
|
128 Shaders
Shared Memory
533MHz
|
Peak AI Performance
180 GFLOPS
FP16
|
Peak AI Performance
210 GFLOPS
FP16
|
FP32
120 GFLOPS
|
FP32
140 GFLOPS
|
FP16
180 GFLOPS
|
FP16
210 GFLOPS
|
Form Factor
iGPU
|
Form Factor
iGPU
|
TDP
Shared
|
TDP
Shared
|
Peak AI Performance
|
|
PowerVR G6430 457MHz - 180 GFLOPS FP16
x1
PowerVR G6430 533MHz - 210 GFLOPS FP16
x1.17
FP32
|
|
PowerVR G6430 457MHz - 120 GFLOPS FP32
x1
PowerVR G6430 533MHz - 140 GFLOPS FP32
x1.17
FP16
|
|
PowerVR G6430 457MHz - 180 GFLOPS FP16
x1
PowerVR G6430 533MHz - 210 GFLOPS FP16
x1.17
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
0%
|
Manufacturer
Imagination
|
Manufacturer
Imagination
|
Chip Designer
Imagination
|
Chip Designer
Imagination
|
Architecture
Rogue
|
Architecture
Rogue
|
Family
G6000
|
Family
G6000
|
Codename
Series6
Variant
G6430
|
Codename
Series6
Variant
G6430
|
Market Segment
Mobile
|
Market Segment
Mobile
|
Release Date
7/1/2014
|
Release Date
7/1/2014
|
Form
iGPU
|
Form
iGPU
|
Shading Units
128 Shaders
|
Shading Units
128 Shaders
|
Texture Mapping Units
8 TMUs
|
Texture Mapping Units
8 TMUs
|
Render Output Units
8 ROPs
|
Render Output Units
8 ROPs
|
Execution Units
8 EUs
|
Execution Units
8 EUs
|
Graphics Processing Clusters
4 GPCs
|
Graphics Processing Clusters
4 GPCs
|
457MHz
|
533MHz
|
Peak AI Performance
180 GFLOPS
FP16
|
Peak AI Performance
210 GFLOPS
FP16
|
FP16
180 GFLOPS
|
FP16
210 GFLOPS
|
FP32
120 GFLOPS
|
FP32
140 GFLOPS
|
FP64
10 GFLOPS
|
FP64
10 GFLOPS
|
Pixel Fillrate
3.656 GPixel/s
|
Pixel Fillrate
4.264 GPixel/s
|
Texture Fillrate
3.656 GTexel/s
|
Texture Fillrate
4.264 GTexel/s
|
L1
Unknown
|
L1
Unknown
|
L2
Unknown
|
L2
Unknown
|
Shared Memory
|
Shared Memory
|
TDP
Shared
|
TDP
Shared
|
Max Resolution
2048x1536
|
Max Resolution
2048x1536
|
Max Resolution Refresh Rate
60Hz
|
Max Resolution Refresh Rate
60Hz
|
Variable Refresh Rate
|
Variable Refresh Rate
|
Display Stream Compression (DSC)
Not Supported
|
Display Stream Compression (DSC)
Not Supported
|
Multi Monitor Support
1
|
Multi Monitor Support
1
|
No Encoders
|
No Encoders
|
No Decoders
|
No Decoders
|
Direct X
10
Direct 3D
10_0
|
Direct X
10
Direct 3D
10_0
|
OpenGL
3.2
OpenCL
1.2
Vulkan
1.1
|
OpenGL
3.2
OpenCL
1.2
Vulkan
1.1
|
Not a Card
|
Not a Card
|






































































Copy Link