Imagination PowerVR G6630 vs Intel HD 3000 1050MHz

Imagination PowerVR G6630
Intel HD 3000 1050MHz
192 Shaders
Shared Memory
600MHz
96 Shaders
Shared Memory
1050MHz
Peak AI Performance
350 GFLOPS
FP16
Peak AI Performance
200 GFLOPS
FP32
FP32
230 GFLOPS
FP32
200 GFLOPS
FP16
350 GFLOPS
-
-
Form Factor
iGPU
Form Factor
iGPU
TDP
Shared
TDP
Shared

Peak AI Performance

  • 75% faster vs HD 3000 1050MHz
  • 43% slower vs PowerVR G6630
PowerVR G6630 - 350 GFLOPS FP16
x1.75
HD 3000 1050MHz - 200 GFLOPS FP32
x1

FP32

  • 15% faster vs HD 3000 1050MHz
  • 13% slower vs PowerVR G6630
PowerVR G6630 - 230 GFLOPS FP32
x1.15
HD 3000 1050MHz - 200 GFLOPS FP32
x1
Manufacturer
Imagination
Manufacturer
Intel
Chip Designer
Imagination
Chip Designer
Intel
Architecture
Rogue
Architecture
Gen 6
Family
G6000
Family
Gen 6
Codename
Series6
-
-
Codename
Sandy Bridge
Variant
GT2
Market Segment
Mobile
Market Segment
Mobile
Release Date
11/1/2012
Release Date
2/1/2011
Form
iGPU
Form
iGPU
Shading Units
192 Shaders
Shading Units
96 Shaders
Texture Mapping Units
12 TMUs
Texture Mapping Units
12 TMUs
Render Output Units
12 ROPs
Render Output Units
2 ROPs
Execution Units
12 EUs
Execution Units
12 EUs
Graphics Processing Clusters
6 GPCs
-
-
-
600MHz
650MHz Base
1050MHz
Peak AI Performance
350 GFLOPS
FP16
Peak AI Performance
200 GFLOPS
FP32
FP16
350 GFLOPS
-
-
FP32
230 GFLOPS
FP32
200 GFLOPS
FP64
10 GFLOPS
-
-
Pixel Fillrate
7.2 GPixel/s
Pixel Fillrate
2.1 GPixel/s
Texture Fillrate
7.2 GTexel/s
Texture Fillrate
12.6 GTexel/s
L1
Unknown
L1
Unknown
L2
Unknown
L2
Unknown
Shared Memory
Shared Memory
TDP
Shared
TDP
Shared
Max Resolution
2048x1536
Max Resolution
2560x1600
Max Resolution Refresh Rate
60Hz
Max Resolution Refresh Rate
60Hz
Display Stream Compression (DSC)
Not Supported
Display Stream Compression (DSC)
Not Supported
Multi Monitor Support
1
Multi Monitor Support
2
No Encoders
-
Model
Quick Sync Video 1
-
-
Codec
AVC (H.264)
No Decoders
Model
Quick Sync Video 1
-
-
-
-
-
Codec
MPEG-1
MPEG-2
MPEG-4
VC-1
AVC (H.264)
Direct X
10
Direct 3D
10_0
Direct X
11
Direct 3D
10_1
OpenGL
3.2
OpenCL
1.2
Vulkan
1.1
OpenGL
3.1
-
-
-
-
-
-
Shader Model
4.1
Not a Card
Not a Card
Change Comparison